Demon Hunter fans are eating well in World of Warcraft: Midnight. Not only are Void Elves going to be able to select the class, but they are getting a brand-new specialization in the form of the Devourer. This mid-range hybrid Demon Hunter plays quite differently from the other two specs, with mobile, ranged capabilities unlike Havoc or Vengeance. What’s more, players will be able to choose this specialization during the World of Warcraft: Midnight Pre-Patch, currently expected to arrive on January 20, 2025.
However, what might make the Devourer Demon Hunter especially unique is the complete visual overhaul that one gets while using it. Gone are the gouts of green flames typically used by the class, replaced with Void-themed blues and purples. This aesthetic transformation from the ground up gives the Devourer a completely different look from most Demon Hunter in a way that World of Warcraft should capitalize on in the future.
World of Warcraft: Midnight's Demon Hunter Changes are Unfair to Half the Playerbase
World of Warcraft is making some big changes to Demon Hunters in Midnight, but one of them in particular leaves half the community feeling left out.
The Unique Look of WoW: Midnight’s Devourer Demon Hunter
What Makes the Devourer Demon Hunter in World of Warcraft: Midnight So Special?
There are plenty of classes that play differently based on their specialization. Druid is the most obvious example; Balance and Feral Druids are both DPS, but the former is a caster who wields solar and lunar magic, while the latter ravages foes in melee in a Rogue-like Cat shapeshifting form. The Devourer likewise completely changes the World of Warcraft Demon Hunter playstyle. Instead of a melee-focused class, they are a highly-mobile mage that can move while casting, diving in for brief melee combos while keeping Metamorphosis up as long as possible.
But what really sets the Devourer apart is the unique visual transformation the specialization gets. Abilities like Metamorphosis, Immolation Aura, and even Imprison all receive tweaks to their visual effects, icons, and names, removing the Fel green Demon Hunters are familiar with. Even the Fel-Scarred DH Hero Talent in WoW is different for the new spec; it is called Void-Scarred for Devourers, and it features nodes with different names, and even recolored splash art.
Some other classes have done parts of this in the past. For example, Destruction Warlocks in World of Warcraft will find that Shadow Bolt becomes Incinerate instead. That said, the Devourer Demon Hunter’s top-to-bottom transformation is a first for World of Warcraft – but hopefully, it isn’t a last.
World of Warcraft Should Double Down on Devourer’s Modified Visuals
The Devourer Demon Hunter visual overhaul is a proof of concept for class skins, a feature fans have wanted for a long time. Though two toons of the same specialization will play mostly the same in game, a lot of people have wished there was a way to customize the visual effects of spells to let them personalize their character's abilities based on their backstory, culture, or even just player preference. Some of the more popular World of Warcraft class skin ideas players have proffered over the years include:
- Survival Hunter with no bombs/guns/gadgets
- Shadow Priest with no Void tentacles
- Monks with more default combat stances based on the August Celestials
- Evokers with Shadowflame
- Solar or lunar Paladins and Priests
- Outlaw Rogues with fewer (or more) guns
- Warlock with necromancy spells and undead summons
- Balance Druids who focus on just solar or lunar magic
- Shadowlands Covenant-themed Death Knights
World of Warcraft has dipped its toes into this idea before. The Green Fire Warlock quest from Mists of Pandaria is the most prominent example, as it gives every fiery spell and icon a Fel green makeover, but the Glyph system in World of Warcraft and even some Hero Talents can modify certain abilities as well. Unfortunately, these cosmetic features are underutilized, and World of Warcraft fans have been lucky to get a handful of new Glyphs in any given expansion.
NPCs have also used reskinned player abilities, such as the lunar Wrath used by Priestesses of the Moon during the Reclaimation of Gilneas questline from WoW: Dragonflight.
The controversial World of Warcraft expansion scared many players away later on, but the Shadowlands character customization overhaul had players flocking back to the game initially, proving cosmetic personalization is a big deal for the community. Be it through doubling down on Glyphs, more one-off instances like the Warlock’s Green Fire quest or the Devourer Demon Hunter, or a full-fledged class skin system, hopefully, World of Warcraft will one day give fans the keys to shift their characters’ immersion into overdrive.
- Released
- 2026
- Base Game
- World of Warcraft
- Developer(s)
- Blizzard
- Publisher(s)
- Blizzard
- Multiplayer
- Online Multiplayer, Online Co-Op








- Engine
- Proprietary