Space Marine 2's Siege Mode pits players against endless hordes of xenos and heretics, testing their skill and coordination for a shot at getting some hefty rewards. They won't be alone, however, as soldiers of the Imperial Guard and their fellow Space Marines stand ready to provide support.
Siege Mode will test both your skills and build. The dynamics here are a little different from Space Marine 2's Operations mode, and if you use the wrong perk or weapon, you could end up with a failed run. Here are builds for each of the classes in the game to help you get a better feel for what to use in Siege mode.
Space Marine 2: All Heavy Prestige Perks, Ranked
With a selection of 7 Prestige Perks to choose from in the Heavy Class for Space Marine 2, players are going to need to know which are worth grabbing.
Space Marine 2: Siege Mode Tactical Marine Build
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Tactical Marine Siege Build |
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|---|---|
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Weapons |
Heavy Bolt Rifle/Plasma Incinerator Plasma Pistol Chainsword |
|
Perks |
Balanced Distribution Relentless Pursuit Steady Aim Secure Stockpile Vital Data Battle Focus Concentrated Fire Marked for Death |
|
Prestige Perks |
Acuity Skilled Supplier Spare Power Fortitude |
The Tactical Marine's playstyle in Space Marine 2 Siege Mode shifts heavily towards dealing with Extremis and Terminus enemies. These are often the biggest threats in a fight, and in the later waves of a match, triple boss spawns are always going to be a problem. To help with that, this build bumps Auspex Scan's damage boost to the max, and it also periodically recharges grenades thanks to the Secure Stockpile perk.
As for Tactical Marine weapons, players can take the Plasma Incinerator for maximum boss damage, or the Heavy Bolt Rifle for decent horde clear and damage against Majoris and Extremis enemies. Take the Plasma Pistol and Chainsword as your secondary and melee weapons, and focus on killing the strongest enemies first.
Look for Krak Grenades or Melta Bombs as soon as possible. The latter are especially strong in Siege Mode.
Space Marine 2: Siege Mode Assault Marine Build
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Assault Marine Siege Build |
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|---|---|
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Weapons |
Inferno Pistol Power Fist/Thunder Hammer |
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Perks |
Overcharge Auxiliary Arsenal Knowledge of the Enemy Proven Efficiency Precision Strike Wings of Flame Aerial Grace Commitment |
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Prestige Perks |
Duelist Unyielding Oath Scrambled Targeting Commendation |
This Assault Marine build for Space Marine 2 Siege Mode is all about using the jump pack for devastating dive bombs and perfect dodges. You'll be able to dodge constantly with the jump pack using this build, and by doing so, you'll be using Gun Strike often while giving yourself some powerful offensive buffs.
The Power Fist is the preferred melee weapon for this build. It is very strong against Majoris-rank enemies and above, and when paired with the Inferno Pistol, you'll have a solution for both hordes and powerful targets.
The Thunder Hammer is a great option for dodge builds too, though the Power Fist tends to better all-around.
Space Marine 2: Siege Mode Vanguard Build
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Vanguard Siege Build |
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|---|---|
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Weapons |
Melta Rifle/Bolt Carbine Neo Volkite Pistol Chainsword |
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Perks |
Moving Target Close Combat Focus Honed Reactions Unmatched Zeal Restless Fortitude Tip of the Spear Adrenaline Rush |
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Prestige Perks |
Battlefield Awareness Fortitude Launch Restoration Restoration |
The Vanguard class in Space Marine 2 is deceptively tanky with its damage resistance and health restoration perks. This build focuses on getting into the thick of combat and staying there until all enemies are dead. The health restoration and ranged damage resistance perks will keep you alive as you tear through enemies.
The Melta Rifle and Bolt Carbine are both great at dealing with Majoris threats and higher, though the latter is much better at killing bosses. Pick whichever you fancy more.
The Biggest Space Marine 2 Weapon Perk Changes Explained
Patch 7.0 made a lot of changes to Space Marine 2’s Operations, and these are some of the most impactful weapon perk changes.
Space Marine 2: Siege Mode Bulwark Build
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Bulwark Siege Build |
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|---|---|
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Weapons |
Plasma Pistol Power Sword |
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Perks |
Forward Momentum Armour of Contempt Armour Reinforcement Advanced Conditioning Focused Strength Concussive Force Rejuvenating Effect Defensive Mastery |
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Prestige Perks |
Overcharge Masterful Defence Standard Bearer Rally Point |
Much like the Vanguard, the Bulwark has amazing staying power in a fight. This build is designed to help players survive for as long as possible while also providing team support through Rejuvenating Effect's revive and all the bonuses one would expect from Bulwark's banner. Shield Bash perks gives players excellent crowd control and area damage too.
The Plasma Pistol and Power Sword are arguably the best weapons for the Bulwark in Space Marine 2 because of their sheer versatility. Although, the Power Fist is a good choice too if you prefer its playstyle.
Space Marine 2: Siege Mode Sniper Build
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Sniper Siege Build |
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|---|---|
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Weapons |
Stalker/Las Fusil/Bolt Carbine Bolt Pistol Combat Knife |
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Perks |
Melee Mastery Vantage Point (Weapon dependent slot) Squad Renewal Renewal Targeted Shot Lingering Concealment Evasion |
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Prestige Perks |
Versatile Precision Emperor's Grace Materiel Upgrade Exacting Focus |
This Sniper build, like the one for Operations mode, is designed for quick eliminations of priority targets. The perks here are all about using Camo Cloak as often as possible so you can line up your shots and gain powerful buffs. It also uses perks that boost melee and grenade damage to help the Sniper deal with more threats in more ways.
For weapons, the Las Fusil is your best option for dealing massive burst damage. If you don't like how slow the sniper rifles feel, the Stalker Bolt Carbine is a great alternative that can deal excellent headshot damage without being sluggish. Also, as mentioned earlier, the Bolt Carbine is great at shredding targets, so consider using that if you'd much rather have better close-range damage.
Space Marine 2: Siege Mode Heavy Build
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Heavy Siege Build |
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|---|---|
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Weapons |
Heavy Plasma Incinerator/Multi Melta Plasma Pistol/ |
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Perks |
Restoration Fortitude Overwhelming Power Encompassing Aegis Consecutive Execution Obdurate Bastion Brute Force Offensive Capability |
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Prestige Perks |
Auxiliary Reload Conviction Reverberating Impact Exponential Force |
The Heavy is an incredibly tanky class, and this build aims to maximize both its survivability and damage output. This should let players absorb insane amounts of damage, which is very helpful during those triple boss waves and any wave where there are tons of Majoris enemies stacked up together.
For weapons, either the Multi-Melta or Heavy Plasma Incinerator will do. The former is great for aggressive, close-range playstyles, while the other is more about bombardment and one-shots. Bring a Plasma Pistol or Heavy Bolt Pistol as a backup weapon, and when the crowds get too rowdy, use your Stomp to give yourself some breathing room.
Warhammer 40,000: Space Marine II
- Released
- September 9, 2024
- ESRB
- M For Mature 17+ Due To Blood and Gore, Intense Violence
- Developer(s)
- Saber Interactive
- Publisher(s)
- Focus Entertainment
- Engine
- Swarm Engine
- Multiplayer
- Online Co-Op, Online Multiplayer
- Cross-Platform Play
- PC, PS5, Xbox Series X|S
- Franchise
- Warhammer 40K
- Number of Players
- 1-6
- Genre(s)
- Third-Person Shooter, Hack and Slash
- Platform(s)
- PC, PS5, Xbox Series X, Xbox Series S