Not every encounter in Space Marine 2 calls for a hulking Ultramarine wielding a weapon that can annihilate small armies of Tyranids. Some instances call for a more precise touch, which is exactly what makes the Sniper such a solid choice for the lone wolf players out there who like picking out individual targets and unleashing devastating blows.
Space Marine 2: Best Classes For Operations, Ranked
Players are going to want to bring the best Ultramarines for the job in Space Marine 2's Operations to dominate the PvE content with ease.
The best Sniper build in Space Marine 2 can truly make all the difference in the playstyle of the most cunning of players out there, as paired with the best weapons and perks, Snipers are able to dominate the battlefield by punishing the larger targets whilst avoiding fire altogether to be a deadly ghost of the battlefield.
How Does the Sniper Class Work?
Using the Sniper Class requires more skill than the others due to a reliance on stealth and targeting single enemies. The Sniper will use their tactics to attack single enemies with pinpoint accuracy from a safe distance to minimize their risk of being overrun whilst they use the scope of one of their legendary weapons to decimate priority targets, leaving the many minor enemies of the swarm to their battle brothers. The weapons Sniper Class users will want to use are the following:
When using the Sniper Class, players are going to be relying on their Camo Cloak ability, which will see them embrace invisibility to hide from enemies completely until their next attack. Sniper Classes also have a permanent increase in Headshot Damage by 10%, so combining these abilities with a high-impact sniper rifle is going to be essential for taking out the meanest targets in the fight.
Best Sniper Perks
Like all other Classes, the Sniper can have 3 Core perks, 1 perk in Team, 3 in Gear, and 1 for Signature. With these 8 perks active, the Sniper Class can become one of the most efficient weapons of war. While the Sniper might not be able to carry the hardest difficulties in Space Marine 2, they will certainly be essential in assuring teammates are never overwhelmed. The damage output from the Sniper will easily handle the harsher enemies from a safe distance.
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Block Break |
Shots against blocking or shielding enemies deal 25% of normal Ranged Damage |
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High Capacity |
The maximum amount of Ammo you can carry increases by 10% |
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Lethal Efficiency |
Killing more than 1 enemy with one shot from a Las Fusil restores its charge by 1 |
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Marksmanship |
Headshot Damage increases by 10% for all Squad Members |
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Renewal |
A Headshot kill restores Camo Cloak's Charge by 5% |
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Targeted Shot |
The first Ranged Attack that breaks Camo Cloak deals 75% more Damage |
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Persistence |
When Camo Claok deactivates you take 20% less Health Damage for 5 seconds |
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Pattern of Excellence |
Performing 4 consecutive Headshots restores Equipment Charge by 1. Cooldown is 180 seconds |
These Sniper perks serve to provide players with their most essential tool: the Las Fusil. This rifle is truly devastating, so the Sniper perks chosen will provide extra ammunition to this weapon, whilst also ensuring an essential use of Camo Cloak to make sure players are always entering invisibility to keep themselves safe and time their precision hits.
Best Las Fusil Perks
Gathalamor Crusade
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Firepower |
14 |
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Accuracy |
10 |
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Rate of Fire |
1 |
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Piercing |
10 |
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Range |
10 |
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Magazine Capacity |
20 |
This scoped, single-fire energy rifle is essential to the Sniper build. Whilst some players might not see the Las Fusil’s potential, they need to understand it is an investment to get the Gathalamor Crusade variant. The ammo count is certainly limited, and the speed at which it fires is slow due to the charge-up time, but it also has the hardest-hitting shot of any weapon, and with the right perks, it can easily wipe out the toughest of enemies.
Stats
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Increased Capacity |
The maximum Ammo Reserve of this Weapon increases by 20% |
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Adamant Restoration |
When your Health drops below 30% your Ammo Reserve is restored by 25% of the maximum capacity. Cannot exceed maximum Ammo capacity. Cooldown is 30 seconds |
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Amplification |
Radius of Beam Weapons increases by 10% |
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Head Hunter |
Headshots deal 10% more Damage |
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Head Hunter |
Headshots deal 10% more Damage |
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Fast Regeneration |
Killing an enemy restores Armor 0.5 seconds earlier |
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Head Hunter |
Headshots deal 10% more Damage |
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Instant Health |
When your Health is below 30%, killing 3 enemies or more with one shot restores Health by 5% |
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Perpetual Velocity |
Shots Charge 15% faster |
With the best Las Fusil perks, players are going to see a further increase in ammunition reserves, whilst also experiencing over 30% extra headshot damage and faster charge-up times for the weapon. These will turn the Las Fusil into a reliable weapon of instant death for those with the most precise aim.
Best Bolt Pistol Perks
Ophelian Liberation – Alpha
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Firepower |
8+ |
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Accuracy |
4+ |
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Rate of Fire |
4+ |
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Reloading Speed |
8+ |
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Piercing |
1 |
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Range |
5 |
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Magazine Capacity |
18 |
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Ammo Reserve |
180 |
As a semi-automatic precision pistol, the Bolt Pistol is going to be the primary weapon that players will use for combat when it's not reliable to use the Las Fusil. As such, the best Bolt Pistol variant is required, and that’s the Ophelian Liberation – Alpha. This variant focuses on high damage, reload speed, and ammo reserves to ensure that it’s just as effective as the best primary weapons for other classes.
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Great Might |
Damage increases by 10% against Terminus enemies |
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Retaliation |
After a perfectly timed Dodge, you deal 25% more Damage for 5 seconds |
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Iron Grip |
After a Gun Strike, Recoil is reduced by 35% for 5 seconds |
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Divine Might |
Damage increases by 10% |
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Extended Magazine |
Magazine size increases by 15% of the maximum |
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Rapid Health |
When your Health is below 30% killing 10 enemies in rapid succession restores Health by 5%. Cooldown is 30 seconds |
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Extended Magazine |
Magazine size increases by 15% of the maximum |
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Divine Might |
Damage increases by 10% |
The purpose of these Bolt Pistol perks is to greatly increase the damage and ammo capacity of the weapon to make it extremely reliable for situations that do not call for the Las Fusil. With plenty of ammo and an extended amount of damage to each bullet, Tyranids and Chaos alike will fear this secondary weapon.
Best Combat Knife Perks
Blood of Vossus
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Strength |
8+ |
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Speed |
7 |
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Cleaving Potential |
2 |
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Defense |
Balance |
It’s nice to have a well-rounded Class that has access to all three weapons, including the melee weapons. The Sniper Class only has access to the Combat Knife, but this high-speed dueling weapon is the perfect weapon when players equip the Blood of Vossus. This Relic weapon has high speeds, easy parry windows, and a great amount of strength with each strike, which is further complimented by its selection of perks.
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Perpetual Strength |
Melee Damage increases by 5% |
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Kinetic Energy |
Each consecutive Heavy Attack increases Heavy Attack Melee Damage by 3% (up to 30%) for 3 seconds |
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Perpetual Strength |
Melee Damage increases by 5% |
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Perpetual Strength |
Melee Damage increases by 5% |
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Shoulder Bash |
Replace Distant Stab with Shoulder Bash. While evading/sprinting, tap the Attack button to quickly perform an area-of-effect forward attack |
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Tyranid Slayer |
Melee Damage against Tyranid enemies increases by 10% |
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Reeling Blow |
Enemies hit by Whirlwind Slash deal 30% less Damage for 4 seconds. Cooldown is 10 seconds |
|
Extremis Slayer |
Melee Damage against Extremis-level enemies increases by 15% |
Most of the perks involved with the Combat Knife will aid its output of damage, which is going to be great thanks to the increase in speed for this specific Combat Knife variant. The extra damage will ensure that even at close range, the Sniper can be just as deadly.
Warhammer 40,000: Space Marine II
- Released
- September 9, 2024
- Developer(s)
- Saber Interactive
- Platform(s)
- PC, PS5, Xbox Series X, Xbox Series S
- Genre(s)
- Third-Person Shooter, Hack and Slash
Las Fusil
Bolt Pistol
Combat Knife