Not every encounter in Space Marine 2 calls for a hulking Ultramarine wielding a weapon that can annihilate small armies of Tyranids. Some instances call for a more precise touch, which is exactly what makes the Sniper such a solid choice for the lone wolf players out there who like picking out individual targets and unleashing devastating blows.

sniper, bulwark, heavy
Space Marine 2: Best Classes For Operations, Ranked

Players are going to want to bring the best Ultramarines for the job in Space Marine 2's Operations to dominate the PvE content with ease.

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The best Sniper build in Space Marine 2 can truly make all the difference in the playstyle of the most cunning of players out there, as paired with the best weapons and perks, Snipers are able to dominate the battlefield by punishing the larger targets whilst avoiding fire altogether to be a deadly ghost of the battlefield.

How Does the Sniper Class Work?

sniper class using his ability to cam cloak

Using the Sniper Class requires more skill than the others due to a reliance on stealth and targeting single enemies. The Sniper will use their tactics to attack single enemies with pinpoint accuracy from a safe distance to minimize their risk of being overrun whilst they use the scope of one of their legendary weapons to decimate priority targets, leaving the many minor enemies of the swarm to their battle brothers. The weapons Sniper Class users will want to use are the following:

When using the Sniper Class, players are going to be relying on their Camo Cloak ability, which will see them embrace invisibility to hide from enemies completely until their next attack. Sniper Classes also have a permanent increase in Headshot Damage by 10%, so combining these abilities with a high-impact sniper rifle is going to be essential for taking out the meanest targets in the fight.

Best Sniper Perks

sniper class max level outfit

Like all other Classes, the Sniper can have 3 Core perks, 1 perk in Team, 3 in Gear, and 1 for Signature. With these 8 perks active, the Sniper Class can become one of the most efficient weapons of war. While the Sniper might not be able to carry the hardest difficulties in Space Marine 2, they will certainly be essential in assuring teammates are never overwhelmed. The damage output from the Sniper will easily handle the harsher enemies from a safe distance.

Block Break

Shots against blocking or shielding enemies deal 25% of normal Ranged Damage

High Capacity

The maximum amount of Ammo you can carry increases by 10%

Lethal Efficiency

Killing more than 1 enemy with one shot from a Las Fusil restores its charge by 1

Marksmanship

Headshot Damage increases by 10% for all Squad Members

Renewal

A Headshot kill restores Camo Cloak's Charge by 5%

Targeted Shot

The first Ranged Attack that breaks Camo Cloak deals 75% more Damage

Persistence

When Camo Claok deactivates you take 20% less Health Damage for 5 seconds

Pattern of Excellence

Performing 4 consecutive Headshots restores Equipment Charge by 1. Cooldown is 180 seconds

These Sniper perks serve to provide players with their most essential tool: the Las Fusil. This rifle is truly devastating, so the Sniper perks chosen will provide extra ammunition to this weapon, whilst also ensuring an essential use of Camo Cloak to make sure players are always entering invisibility to keep themselves safe and time their precision hits.

Best Las Fusil Perks

Gathalamor Crusade

Gathalamor Crusade

Firepower

14

Accuracy

10

Rate of Fire

1

Piercing

10

Range

10

Magazine Capacity

20

This scoped, single-fire energy rifle is essential to the Sniper build. Whilst some players might not see the Las Fusil’s potential, they need to understand it is an investment to get the Gathalamor Crusade variant. The ammo count is certainly limited, and the speed at which it fires is slow due to the charge-up time, but it also has the hardest-hitting shot of any weapon, and with the right perks, it can easily wipe out the toughest of enemies.

Stats

Increased Capacity

The maximum Ammo Reserve of this Weapon increases by 20%

Adamant Restoration

When your Health drops below 30% your Ammo Reserve is restored by 25% of the maximum capacity. Cannot exceed maximum Ammo capacity. Cooldown is 30 seconds

Amplification

Radius of Beam Weapons increases by 10%

Head Hunter

Headshots deal 10% more Damage

Head Hunter

Headshots deal 10% more Damage

Fast Regeneration

Killing an enemy restores Armor 0.5 seconds earlier

Head Hunter

Headshots deal 10% more Damage

Instant Health

When your Health is below 30%, killing 3 enemies or more with one shot restores Health by 5%

Perpetual Velocity

Shots Charge 15% faster

With the best Las Fusil perks, players are going to see a further increase in ammunition reserves, whilst also experiencing over 30% extra headshot damage and faster charge-up times for the weapon. These will turn the Las Fusil into a reliable weapon of instant death for those with the most precise aim.

Best Bolt Pistol Perks

Ophelian Liberation – Alpha

Ophelian Liberation

Firepower

8+

Accuracy

4+

Rate of Fire

4+

Reloading Speed

8+

Piercing

1

Range

5

Magazine Capacity

18

Ammo Reserve

180

As a semi-automatic precision pistol, the Bolt Pistol is going to be the primary weapon that players will use for combat when it's not reliable to use the Las Fusil. As such, the best Bolt Pistol variant is required, and that’s the Ophelian Liberation – Alpha. This variant focuses on high damage, reload speed, and ammo reserves to ensure that it’s just as effective as the best primary weapons for other classes.

Great Might

Damage increases by 10% against Terminus enemies

Retaliation

After a perfectly timed Dodge, you deal 25% more Damage for 5 seconds

Iron Grip

After a Gun Strike, Recoil is reduced by 35% for 5 seconds

Divine Might

Damage increases by 10%

Extended Magazine

Magazine size increases by 15% of the maximum

Rapid Health

When your Health is below 30% killing 10 enemies in rapid succession restores Health by 5%. Cooldown is 30 seconds

Extended Magazine

Magazine size increases by 15% of the maximum

Divine Might

Damage increases by 10%

The purpose of these Bolt Pistol perks is to greatly increase the damage and ammo capacity of the weapon to make it extremely reliable for situations that do not call for the Las Fusil. With plenty of ammo and an extended amount of damage to each bullet, Tyranids and Chaos alike will fear this secondary weapon.

Best Combat Knife Perks

Blood of Vossus

Blood of Vossus

Strength

8+

Speed

7

Cleaving Potential

2

Defense

Balance

It’s nice to have a well-rounded Class that has access to all three weapons, including the melee weapons. The Sniper Class only has access to the Combat Knife, but this high-speed dueling weapon is the perfect weapon when players equip the Blood of Vossus. This Relic weapon has high speeds, easy parry windows, and a great amount of strength with each strike, which is further complimented by its selection of perks.

Perpetual Strength

Melee Damage increases by 5%

Kinetic Energy

Each consecutive Heavy Attack increases Heavy Attack Melee Damage by 3% (up to 30%) for 3 seconds

Perpetual Strength

Melee Damage increases by 5%

Perpetual Strength

Melee Damage increases by 5%

Shoulder Bash

Replace Distant Stab with Shoulder Bash. While evading/sprinting, tap the Attack button to quickly perform an area-of-effect forward attack

Tyranid Slayer

Melee Damage against Tyranid enemies increases by 10%

Reeling Blow

Enemies hit by Whirlwind Slash deal 30% less Damage for 4 seconds. Cooldown is 10 seconds

Extremis Slayer

Melee Damage against Extremis-level enemies increases by 15%

Most of the perks involved with the Combat Knife will aid its output of damage, which is going to be great thanks to the increase in speed for this specific Combat Knife variant. The extra damage will ensure that even at close range, the Sniper can be just as deadly.

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Warhammer 40,000: Space Marine 2 Tag Page Cover Art
Warhammer 40,000: Space Marine II
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9 /10
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Released
September 9, 2024
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WHERE TO PLAY

DIGITAL
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Developer(s)
Saber Interactive
Genre(s)
Third-Person Shooter, Hack and Slash