Summary
- Space Marine 2 offers a grueling double-sided campaign with a variety of gameplay options.
- Custom loadouts are essential for each class in Warhammer 40k: Space Marine 2.
- Each class has unique strengths, weaknesses, and ideal loadouts for different scenarios.
Warhammer 40k: Space Marine 2 has dominated gaming ever since its release earlier this month and has players and critics raving about how much of a total package the game is. Bringing the grim dark universe of Warhammer 40k to current generation systems, Space Marine 2 provides a grueling double-sided campaign and a multitude of ways to play through it. Players will shoot, slice, bludgeon, and stomp a bloody path through the cosmos as they race to prevent Choas from taking another victory over the emperor's chosen.
Warhammer 40K: Space Marine 2 - Best Vanguard Build
With the right build, Space Marine 2’s Vanguard class can deal devastating damage and easily dominate the battlefield.
As players progress through the game and begin engaging in operations, they will have the option to create custom loadouts for their chosen class. While every mission is different, and ultimately, players should pick the weapons they enjoy in PVE or PVP, some base boxes can be checked and allow players to perform adequately. Here are some of the best loadouts for balance in Warhammer 40k: Space Marine 2.
6 Bulwark
A Strong Base For Moving Forward And Having A Powerful Ranged Option
|
Primary Weapon |
Secondary Weapon |
Melee Weapon |
|---|---|---|
|
Not Available |
Plasma Pistol |
Power Sword |
The Bulwark is one of the primary melee classes in the game and spends all of its time on the frontlines facing down Tyranids and Chaos Marines. However, there are a number of situations where the Bulwark will need the right tool to remain viable in a mission.
Specifically, against flying enemies such as the Zoanthropes or Nurothropes, the Bulwark loses lethality. While the Power Sword is one of the best melee options for swarms on the ground, falling back on the Plasma Pistol for its charged shot is an excellent tool against enemies out of melee range and is great for stunning tankier targets.
5 Assault
A Strong Pairing Of High Damage For Weaker Enemies
|
Primary Weapon |
Secondary Weapon |
Melee Weapon |
|---|---|---|
|
Not Available |
Heavy Bolt Pistol |
Thunder Hammer |
The Assault class is one of the most enjoyable classes in the game, and the Thunder Hammer is a great tool for demolishing all enemies on the path to the objective.
Every Warhammer 40K: Space Marine 2 Class Explained
The different classes in Warhammer 40K: Space Marine 2 each have their individual strengths that players should consider when choosing one.
With a great damage radius and powerful stun potential, most ground-based enemies will be turned to mush by the strikes from the hammer. However, the Thunder Hammer lacks considerably in attack speed and leaves a lot of openings. A quick roll and pulling out the Heavy Bolt Pistol for its hard-hitting projectiles are great for creating some breathing room for a wind-up attack.
4 Sniper
High Damage Paired With Quick Attacking Back-Up Options
|
Primary Weapon |
Secondary Weapon |
Melee Weapon |
|---|---|---|
|
Las Fusil |
Bolt Pistol |
Combat Knife |
Lethal to most anything down range, the sniper class can clip the wings of most enemy types in Space Marine 2 with one or two shots. The sniper has two primary options when taking on missions, the Bolt Sniper or the La Fusil. The Las Fusil is the dominant option with its only drawback is it needing to charge before firing. But nothing matches a headshot from this high-powered laser rifle.
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With so much DPS heading to far-away enemies, the Las Fusil is not what a player would want when trying to snap a few stragglers who made it past the frontline. The bolt pistol is a great partner because of its rate of fire, which can fend off minors. In addition, if faced with a small swarm, the combat knife is suitable for cutting them to pieces and even dueling with a Tyranid warrior if need be.
3 Heavy
A Dependable Loadout When Reserves Are Low
|
Primary Weapon |
Secondary Weapon |
Melee Weapon |
|---|---|---|
|
Heavy Bolter |
Bolt Pistol |
Not Available |
The Heavy class in Space Marine 2 is the juggernaut that sends a rain of bullets down range to priority targets and to thin down heard of minor enemies. A good Heavy knows to control their shots and conserve their ammo, but that is not always easy in higher-difficulty missions.
The one place a heavy never wants to be is in a swarm, and while a roll will only get players so far. The Bolt pistol is a great tool and easy to switch to when enemies begin getting too close to give the heavy enough time to reposition.
2 Vanguard
Versatile Arsenal Great For Dealing With Add Concentration
|
Primary Weapon |
Secondary Weapon |
Melee Weapon |
|---|---|---|
|
Instigator Bolt Carbine |
Bolt Pistol |
Combat Knife |
The Vanguard is an excellent class for tracking down major enemies and turning them into lunch meat. Great for single-target damage and dueling, the loadout of a Vanguard should match it.
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Of its mid-range options, the Instigator Bolt Carbine is great for its scope option and burst fire, making sure that players can make their shots count. The Bolt Pistol compliments the carbine nicely, and the Combat Knife is the best tool for the job as they are fast-acting deterrents while a Vanguard is in the fray from a zip line or just a rush of enemies in general.
1 Tactical
Powerful Offensive Options For Any Situation
|
Primary Weapon |
Secondary Weapon |
Melee Weapon |
|---|---|---|
|
Plasma Incinerator |
Bolt Pistol |
Chainsword |
Tactical is the all-rounder class of Space Maine 2, and as a jack of all trades and master of none, it's best to have the best option for each occasion. The Plasma Incinerator is a great, heavy-impact weapon for taking down powerful foes at a distance, even at higher-level operations.
While the Bolt pistol is the only secondary available to the Tactical class, it is best suited for its physical damage trait and fast rate of fire compared to the ammo-hungry Plasma incinerator. A Chainsword is the icing on the cake for the moment a Tactical decides to leap into melee range and cut down some chaos marines.
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OpenCritic Reviews
- Top Critic Avg: 81 /100 Critics Rec: 86%
- Released
- September 9, 2024
- ESRB
- M For Mature 17+ Due To Blood and Gore, Intense Violence
- Developer(s)
- Saber Interactive
- Publisher(s)
- Focus Entertainment
- Engine
- Swarm Engine
- Multiplayer
- Online Co-Op, Online Multiplayer
- Cross-Platform Play
- PC, PS5, Xbox Series X|S
- Platform(s)
- PC, PS5, Xbox Series X, Xbox Series S
- Genre(s)
- Third-Person Shooter, Hack and Slash