It’s a given that if a game sells well or gets good reviews from the press or fans, it will get a sequel. Sometimes it takes a while, and other times sequels get pumped out quickly. When stories are a big part of the packages, it can be hard to wait for a sequel, especially if there’s a pressing cliffhanger.
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The following games all have cliffhangers, and fans have been waiting at the edge of their seats to find out more for years or even decades. The likelihood that these games will get sequels is low, given the variables in each case. Let’s sadly go over the games whose stories are probably now incomplete forevermore. There will be no direct spoilers.
Too Human
A Trilogy Cut Too Soon
Too Human
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- August 19, 2008
- ESRB
- T For Teen due to Blood, Language, Mild Suggestive Themes, Violence
- Genre(s)
- Action RPG
Too Human was released as an Xbox 360 exclusive in 2008. Developed by Silicon Knights, the game was a futuristic Norse retelling of the pantheon through Diablo-like action gameplay. The story was slow to start, but things picked up toward the end before abruptly leaving things open. The developer designed the game as a trilogy, but following the release, which saw mixed reviews and a lawsuit with Epic Games, Silicon Knights spiraled.
Eventually, the company went bankrupt in 2014, and during that time, no sequel was ever announced. Thanks to the company no longer existing and the fact that physical copies of Too Human were ordered to be destroyed because of the court case, it seems very unlikely this project will ever be finished. Even before the court case and release, Too Human had a wild development cycle, moving between several systems like the PS1 and GameCube before hitting the Xbox 360. While it is a sad state, the game is still playable on current Xbox systems thanks to backwards compatibility.
Mega Man Legends
Forever Stuck
Mega Man Legends
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- August 31, 1998
- ESRB
- e // Animated Violence
- Genre(s)
- Action-Adventure
Mega Man Legends was released for the PS1 in 1998 in North America. It was an action-adventure spinoff of the Mega Man franchise that was similar in design to a Zelda game. Thanks to good gameplay, colorful visuals, and quirky characters, it received a spinoff and a full sequel. At the end of Mega Man Legends 2, Mega Man Volnutt found himself in a pickle, and fans were waiting years for answers following its 2000 release.
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At long last, a decade later, it seemed like answers were going to come to fruition when Capcom announced Mega Man Legends 3 in 2010 for the 3DS. A year later, they released a demo version on the 3DS, followed swiftly by its cancellation in 2011. It’s hard to imagine Capcom going back on a cancellation now, but perhaps with time, a remaster or remake can happen of the first game. For now, though, it’s very unlikely Mega Man Volnutt will ever escape his doom.
The Order: 1886
Steampunk Knights
The Order: 1886
- Released
- February 20, 2015
- ESRB
- M For Mature 17+ due to Blood and Gore, Intense Violence, Nudity, Sexual Content, Strong Language
- Genre(s)
- Third-Person Shooter
The Order: 1886, as a premise, had a lot of potential to become a big PlayStation exclusive franchise. Launched for the PS4 in 2015, it took place in London in 1886 and followed a new order of the Knights of the Round Table. With potions, this order is able to fight back supernatural evil from vampires to ghouls to the subject of this one and only game, werewolves. It was a cover-based shooter with horror elements, presented entirely with black bars.
The gameplay and presentation style didn’t wow a lot of PS4 players at the time, but true fans saw the potential in a sequel, especially given how things left off with the lead, Galahad, in the middle of a war zone. It was developed by Ready at Dawn, who never got the go-ahead from Sony to make a new entry. The developer closed in 2024, so while Sony could get a new studio to reboot the franchise, that seems unlikely given how the first game was received. At least the game isn’t delisted and can be played on the PS5 with better performance.
D4: Dark Dreams Don’t Die
Stopped Prematurely
D4: Dark Dreams Don't Die
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- September 19, 2014
- ESRB
- m
- Genre(s)
- Adventure, Indie, Casual
D4: Dark Dreams Don’t Die was an experimental game released in 2014 for the Xbox One. The plan was to release the game in chapters, but all that was released in season one was the prologue and two chapters. The last of which ends in the middle of a major situation on a plane. It’s kind of inconceivable how blatant a cliffhanger it is now, so much so that it’s almost not worth recommending the game.
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However, D4: Dark Dreams Don’t Die is one of Swery65’s games, who also directed Deadly Premonition. It’s a wild detective story starring a paranormal investigator named David, going after a man named D. While Swery65 is very much alive and could make more chapters spiritually, he left the developer, Access Games, in 2016 to form White Owls.
Code Name: S.T.E.A.M.
Lincoln Vs Aliens
Code Name: S.T.E.A.M.
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- March 13, 2015
- ESRB
- e
- Genre(s)
- Turn-Based Strategy
Code Name: S.T.E.A.M. Was a 3DS strategy game developed by Intelligent Systems. They are also the developers of the Fire Emblem games, so they know their way around a good tactical campaign. The game took place in a fantasy steampunk world wherein U.K. And U.S. Forces joined together to fight an alien invasion, led by President Abraham Lincoln. The final conflict finds President Lincoln in a mysterious situation, with the final panel reading “The End?” Which was clearly staged to set up a sequel.
Unfortunately, a few factors could have led Nintendo not to greenlight a sequel. It is currently one of the lowest-rated Intelligent Systems games, which is a shame because it is not bad, and it didn’t sell all too well either. The challenge level is brutal, and the lack of RPG elements could have turned some fans away, but there is potential with this bizarre order of folk and book heroes. Nintendo never backs away from a sequel, just look at Kirby Air Ride getting one two decades later, but it’s still a safe bet to say the story of Code Name: S.T.E.A.M. Is complete.
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