Summary
- The Witcher: Project Sirius game by CD Projekt Red is rumored to focus on multiplayer, potentially creating a deeper community experience.
- Incorporating different Witcher schools in Project Sirius can offer unique gameplay customizations and engaging faction-based events.
- The game has the opportunity to explore lore surrounding underutilized schools, creating in-game alliances and rivalries.
The Witcher: Project Sirius is an upcoming game currently in development at CD Projekt Red with a rumored focus on multiplayer. Previous games in the series including The Witcher 3 have shown how far the single-player focused experience can go. But, now that the franchise has more eyes on it than ever, it’s an ideal time for the game to experiment with its core gameplay dynamics. A multiplayer shift, therefore, can create a deeper sense of community among the franchise’s existing fans and elevate their love for the game.
The Witcher Project Sirius can particularly incorporate two multiplayer elements in its gameplay. On a wider frame, these elements can range from monetization tools, like battle passes, to online events designed to keep the players coming back for more. However, given that the Witcher schools mentioned in the lore are likely to appear again in Project Sirius, they can serve as a foundation for engaging events and storylines and shape both the future multiplayer gameplay as well as the game's lore.
The Witcher Schools Can Enhance the Gameplay in Project Sirius
The Witcher lore references 6 schools, including Wolf, where Geralt was trained. Each of these schools trains Witchers in their own unique way. For example, the School of the Bear produces warriors who can wear heavy armor and use even heavier weapons and the School of The Cat trains Witchers with cat-like attributes including flexibility and precision. Allowing players to join these schools during the initial character creation step in Project Sirius could immediately offer a depth of customization that the game hasn’t yet seen.
Additionally, pitting these schools against each other could be even more beneficial for Project Sirius' gameplay. The success of a large-scale multiplayer game depends on how well it engages the community. By hosting school events where players have to face opposing factions, CDPR can achieve just that. Fighting for control over the game’s world or engaging in daily competitions like dueling and horse racing would give the fans something to keep coming back for.
The Potential for Cooperative Gameplay in The Witcher
In addition to competitive elements, cooperative gameplay can further improve the multiplayer experience in The Witcher. Allowing players to team up and tackle challenging missions or quests could foster a sense of camaraderie and teamwork. This could involve cooperative hunting of powerful monsters, completing intricate puzzles that require diverse skills from different schools, or embarking on epic story-driven adventures that need coordinated efforts. Better yet, all of this would help introduce a variety of engaging and immersive experiences to the game that go beyond traditional multiplayer interactions, to create a game that offers both competitive and cooperative multiplayer gameplay.
Schools Can Also Be Used To Shape Project Sirius’s Lore
Witcher Schools have always had a vital role in the lore, and since some schools have been underutilized, Project Sirius has the perfect chance to create a narrative surrounding them. For example, this can be the perfect time for the fans to find out more about mysterious entities like the School of the Manticore. Many schools also have a long-running rivalry between them, like the School of the Cats which is always in a battle with the School of the Wolf due to the former’s participation in assassination contracts.
Plus, there are schools that constantly collaborate — the School of the Wolf and the School of the Griffin, for instance, operate in strategic alliances and frequently share knowledge. In Project Sirius, all this camaraderie could translate to in-game alliances and by extension, rivalries. These dynamics between different schools can be explored through events and multiplayer gameplay and certainly not at the cost of their own unique histories, making the Witcher lore all the more expansive. So, whatever the future may hold, it’s clear that The Witcher: Project Sirius has a wealth of lore to draw from, which CDPR can use to its advantage.
The Witcher 3: Wild Hunt
- Released
- May 19, 2015
You are Geralt of Rivia, mercenary monster slayer. Before you stands a war-torn, monster-infested continent you can explore at will. Your current contract? Tracking down Ciri — the Child of Prophecy, a living weapon that can alter the shape of the world.
PLAY AS A HIGHLY TRAINED MONSTER SLAYER FOR HIRE
Trained from early childhood and mutated to gain superhuman skills, strength, and reflexes, witchers are a counterbalance to the monster-infested world in which they live.
Gruesomely destroy foes as a professional monster hunter armed with a range of upgradeable weapons, mutating potions, and combat magic. Hunt down a wide variety of exotic monsters, from savage beasts prowling mountain passes to cunning supernatural predators lurking in the shadowy back alleys of densely populated cities. Invest your rewards to upgrade your weaponry and buy custom armor, or spend them on horse races, card games, fist fighting, and other pleasures life brings.
EXPLORE A MORALLY AMBIGUOUS FANTASY OPEN WORLD
Built for endless adventure, the massive open world of The Witcher sets new standards in terms of size, depth, and complexity. Traverse a fantastical open world: explore forgotten ruins, caves, and shipwrecks, trade with merchants and dwarven smiths in cities, and hunt across the open plains, mountains, and seas. Deal with treasonous generals, devious witches, and corrupt royalty to provide dark and dangerous services. Make choices that go beyond good & evil, and face their far-reaching consequences.
- ESRB
- M for Mature: Use of Alcohol, Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content
- Developer(s)
- CD Projekt Red
- Publisher(s)
- CD Projekt Red
- Engine
- REDengine 3
- Expansions
- The Witcher 3: Hearts of Stone, The Witcher 3: Blood and Wine
- Franchise
- The Witcher
- Platform(s)
- Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Xbox Series S
- How Long To Beat
- 52 Hours
- Metascore
- 94
- PS Plus Availability
- N/A