Summary

  • The December 12 update for The Texas Chain Saw Massacre focuses on bug fixes and minor tweaks to improve gameplay mechanics and balance characters.
  • The patch notes reveal that changes made to the character Johnny in the previous Big Patch will be reverted, addressing speed and lunge issues.
  • The patch also includes fixes for various issues such as UI problems, exploits, stuck spots, skill tree errors, and audio issues, among others.

The Texas Chain Saw Massacre's patch notes for the December 12 update and the patch itself are rolling out. As with previous updates to Texas Chain Saw Massacre, the patch aims to rebalance and adjust certain game mechanics to allow for smoother and more competitive gameplay. While bug fixes are mostly the main concern, minor tweaks and character-balancing look to be a point of focus in this release.

Fans may remember that the November update addressed fan backlash regarding the Leatherface match requirement. With the restriction requiring Leatherface now lifted, the 4v3 dynamics of the game have shifted to give players unique advantages. Synergies between The Family members are currently being looked at, with some skills currently being reviewed for future tweaking. The Big Patch had altered the game so much that some mechanics needed to be revisited to keep gameplay competitive. While not as major as the previous update, the December patch looks to bring the Texas Chain Saw Massacre in a renewed direction with its list of changes and fixes.

The Texas Chainsaw Massacre Vs Dead By Daylight
10 Things The Texas Chain Saw Massacre Does Better Than Dead By Daylight

Dead by Daylight and The Texas Chain Saw Massacre are both asymmetrical horror games, but they both excel in different areas.

In an official Reddit post in the Texas Chain Saw Massacre sub, the patch notes for the December 12 update have been revealed. The biggest one is about the reversal made to Johnny. Previous changes made to Johnny during the Big Patch will now be disregarded as they have caused undesirable results. The character will revert to how it was prior to the November change. Interestingly, his speed boost is something that the team is planning to work on in future patches. One minor update involves the size of the Community News and DLC Main Menu Banner. Other than that, the fixes mostly help stabilize the game by cleaning out persistent bugs in various in-game situations.

Johnny-tcsm-screen

While a few fans are worried that Texas Chain Saw Massacre might suffer the same fate as Evil Dead: The Game, Sumo Nottingham might be trying to save the game by not only listening to feedback, but also through experimentation on various mechanics to adjust. As the game focuses strictly on the 1974 version of the movie, it might be more difficult to keep the title consistently performing well with such limited assets. However, in hindsight, it might also mean that the developers could put focus on keeping the core gameplay tight, instead of regularly rebalancing due to the introduction of new characters and locations.

Granted, the game's biggest competitor, Dead by Daylight, has constantly performed well. However, the Texas Chain Saw Massacre experience is a unique one, which should help separate it from the pack. While its longevity can not be assured, the constant effort to reinvent the gameplay mechanics will help lead the title to more players and fans of asymmetrical horror.

December Patch Notes

  • Fixed: Danny Permanently Opening Fuse Exit Door
    • We have fixed an issue where Danny could tamper with the fuse box and permanently open the exit door.
  • Fixed: UI for Leatherface Saw Rev
    • We have resolved a UI issue that would show the incorrect amount of overheat/stall status on the rev meter for Leatherface’s chainsaw.
  • Fixed: Invincible Hiding Victims
    • We have fixed an exploit where Victims could become invincible after being pulled from a hiding spot while in the animation of entering it.
  • Fixed: Overlooked Perk
    • The Overlooked perk had an issue where all charges would be instantly consumed and that is now fixed.
  • Fixed: Crawl Spaces and Barbed Wire
    • An issue has been resolved that caused Victims to not trip barbed wire traps on crawl spaces.
    • Nancy should now be able to trap crawl spaces and have all the normal functionality when a Victim triggers it.
  • Fixed: Nancy’s House Well Stuck Spot
    • We have fixed a stuck spot on Nancy’s House that would trap Victims after using a well.
    • The well is located near the sunflowers in the front yard.
  • Fixed: Danny Tampering with Car Battery
    • We have fixed an issue that would make the car battery unusable if Danny tampered with it while it was turned off.
  • Fixed: Sliding Door Anim Skip
    • Fixed an issue where the animation of opening a sliding door would be skipped if hit while in the animation.
  • Fixed: Linger Level 3
    • We have fixed an issue with Sissy’s Linger perk at level 3.
    • The issue was causing players to become marked for the remainder of the match.
  • Fixed: Missing Window Jump Audio
    • A couple of missing audio issues have been resolved for window jumps.
    • One was the window jump on Nancy’s House.
    • One was the window jump on Family House.
  • Fixed: Repeat Electro Shock Grid on Nancy’s House
    • We have fixed an issue where if entering a powered on cattle grid on Nancy’s House from a specific angle, it would repeatedly shock the player.
  • Fixed: Stuck Spot in Trophy Room
    • Fixed a stuck spot for Family in the Trophy Room on Nancy’s House.
  • Fixed: Scoreboard Stuck on Screen
    • Resolved an issue that would cause the scoreboard to be stuck on screen if viewed while spectating.
  • Fixed: Nancy Skill Tree Incorrectly Showing Nodes Unlocked
    • We have fixed an issue that would show nodes unlocked incorrectly even after a full respec of the tree.
  • Fixed: Danny Skill Tree Nodes Server Error
    • Fixed an issue that made the top right of Danny’s skill tree visible after unlocking any node.
    • The visible nodes would return a server error if selected.
  • Fixed: General Skill Tree Node Visibility
    • Fixed a general issue that would make skill tree nodes visible, despite not being unlocked or uncovered.
  • Fixed: Nancy Attack Audio Issue
    • Fixed an issue where only the first strike of a combo strike from Nancy would have the correct audio play.
  • Fixed: Character Swap Issues
    • Fixed an issue where character swap requests would choose the wrong character if the character was changed simultaneously.
    • Fixed an issue where players could receive swap requests for a previous character despite having changed characters.
  • Fixed: Scroll Wheel Rebinding
    • Fixed an issue that would not allow you to rebind the scroll wheel effectively.
  • Fixed: Missing Connection Error Message
    • Fixed an issue on some platforms that would cause no message to appear if experiencing a connection error on the main menu, then attempting to access online services.
  • Changed: Johnny Changes Reverted
    • We are reverting the changes made to Johnny in the Big Patch.
    • The Hunt ability changes are not being reverted.
    • This change affects his lunge/speed issues.
      • Johnny is intended to have a lunge.
      • The issue is his speed boost when attacking.
      • In trying to correct that boost we unintentionally altered his lunge and tweaked his animations.
      • This was not a desirable result, and will be reverted.
      • The speed boost will be separated out and worked on at a later date with the intention to not alter his lunge.
  • Changed: Remove Barbed Wire on Ladders
    • We have made a change to removing barbed wire and the prompt to do so.
    • Previously you would get a prompt to remove Nancy’s barbed wire traps from yourself while on a ladder.
    • This would cause the Victim player to become stuck.
    • You will no longer see a prompt or be able to begin removing barbed wire while using a ladder.
  • Changed: Community News and DLC Main Menu Banner
    • We are adjusting the sizing of the banner on the main menu.
    • The banner is now 4x larger.
    • Just kidding, it’s slightly smaller and flows better with the background.
  • Tuned: Nuggets, Radius, Range, and Duration Issues
    • With the changes made to noise being sticky to Victims, we uncovered some issues with various Nugget locations.
    • Some Nuggets were detecting Victims through walls, that has been fixed.
    • Some Nuggets were sticking noise pings to Victims for far too long, that has been fixed.
    • Please continue to report any Problem Nuggets to the support team for investigation.
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The Texas Chain Saw Massacre Tag Page Cover Art
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Systems
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Top Critic Avg: 75 /100 Critics Rec: 57%
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Released
August 18, 2023
ESRB
M For Mature 17+ due to Blood and Gore, Intense Violence, Strong Language
Developer(s)
Sumo Nottingham
Publisher(s)
Gun Interactive
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Texas Chain Saw Massacre Game Making Big Change to Updates
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WHERE TO PLAY

DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

Inspired by the seminal 1970s horror movie, Sumo Nottingham's The Texas Chain Saw Massacre is an asymmetrical PvP experience that pits a group of victims against a Slaughter Family representative. The game features iconic villains from the films like Leatherface, The Hitchhiker, and Grandpa.

Multiplayer
Online Multiplayer
Genre(s)
Survival