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Afterglow Sword
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Sniper Rifle
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High-Power Rounds
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Nightmare Reaper: On hitting a Weak Point, inflicts the unique effect, Death Propagation.
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On hitting an enemy Commander or Colossus, increases Firearm Critical Hit Rate and applies the effect to the attack.
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Mastery Rank: 15
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Research Cost: 100,000
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Afterglow Sword Blueprint
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Afterglow Sword Nano Tube Blueprint
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Afterglow Sword Polymer Syncytium Blueprint
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Afterglow Sword Synthetic Fiber Blueprint
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Albion Cavalry
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Machine Gun
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General Rounds
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Cavalry: On hitting a Stunned enemy, increase ATK and apply the effect to the attack.
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When achieving a Critical Hit on a Stunned foe, there is a set chance to inflict Stun on the enemy.
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Mastery Rank: 1
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Research Cost: 100,000
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Albion Cavalry Gun Blueprint
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Albion Cavalry Gun Nano Tube Blueprint
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Albion Cavalry Gun Polymer Syncytium Blueprint
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Albion Cavalry Gun Synthetic Fiber Blueprint
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Blue Beetle
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Scout Rifle
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Impact Rounds
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Arcane Wave: When using a Fusion skill, grants self the unique ability Arcane Energy with a set chance.
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When using a Singular skill, grants self the unique ability Purification with a set chance.
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Mastery Rank: 10
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Research Cost: 100,000
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Blue Beetle Blueprint
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Blue Beetle Nano Tube
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Blue Beetle Polymer Syncytium
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Blue Beetle Synthetic Fiber
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Clairvoyance
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Beam Rifle
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Special Rounds
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The Thing Beyond: Hitting an enemy with a Stage 2 Beam inflicts Void Gaze on the target.
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Hitting an enemy with a Stage 3 Beam inflicts Appalled Calling on the target. This effect is considered to be the same effect as Frostbite in some modes.
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Mastery Rank: 15
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Research Cost: 100,000
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Clairvoyance Blueprint
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Clairvoyance Nano Tube
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Clairvoyance Polymer Syncytium
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Clairvoyance Synthetic Fiber
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Divine Punishment
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Assault Rifle
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General Rounds
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Prayer: Granting a buff to allies excluding yourself will grant the unique Meditation effect to yourself.
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Recovering an ally's (HP/Shield/MP/Custom Resources), excluding yourself, will grant the unique Praise effect to yourself.
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Inflicting a de-buff on an enemy will grant the unique Glory effect to yourself.
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Mastery Rank: 10
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Research Cost: 100,000
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Enduring Legacy
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Machine Gun
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General Rounds
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Craftmanship: On hitting an enemy, increase the Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflict the unique ability Quenching to the target enemy.
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On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack.
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Mastery Rank: 15
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Research Cost: 100,000
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Enduring Legacy Blueprint
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Enduring Legacy Nano Tube Blueprint
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Enduring Legacy Polymer Syncytium Blueprint
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Enduring Legacy Synthetic Fiber Blueprint
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Executor
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Shotgun
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High-Power Rounds
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Impending Judgement: On hitting the enemy with all fired bullets, grants the unique ability Executor's Exaltation.
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If all of the fired bullets do not hit enemies while this effect is active, decreases the effect stage by -1.
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At the highest stage, firing a shot removes this effect regardless of whether it hits a target or not.
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At the highest stage, increases Firearm ATK on hit and inflicts Electrocution on the target enemy.
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On hitting an Electrocuted enemy, increases Firearm ATK and applies this buff to the attack.
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Mastery Rank: 15
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Research Cost: 100,000
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Executor Blueprint
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Executor Nano Tube Blueprint
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Executor Polymer Syncytium Blueprint
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Executor Synthetic Fiber Blueprint
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Fallen Hope
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Assault Rifle
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General Rounds
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Perdition: On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack.
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On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies.
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Inflicts Poison on enemies damaged by this explosion.
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Mastery Rank: 1
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Research Cost: 100,000
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Fallen Hope Blueprint
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Fallen Hope Nano Tube
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Fallen Hope Polymer Syncytium
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Fallen Hope Synthetic Fiber
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The Final Masterpiece
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Handgun
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General Rounds
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Masterpiece: After reloading, grants one of three unique abilities at random.
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If the granted effect is the same as the existing effect, the effect stage is increased.
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If a different effect is granted, the effect stage is reset to Stage 1.
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Mastery Rank: 1
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Research Cost: 100,000
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Python Blueprint
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Python Nano Tube Blueprint
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Python Polymer Syncytium Blueprint
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Python Synthetic Fiber Blueprint
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Greg's Reversed Fate
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Tactical Rifle
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Special Rounds
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Shaping Destiny: On hitting an enemy with Max Shield, proc Bombardment on the enemy's location with a set chance.
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Inflict Burn on enemies hit by Bombardment.
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Mastery Rank: 1
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Research Cost: 100,000
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Greg's Reversed Fate Blueprint
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Greg's Reversed Fate Nano Tube
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Greg's Reversed Fate Polymer Syncytium
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Greg's Reversed Fate Synthetic Fiber
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King's Guard Lance
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Beam Rifle
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Special Rounds
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Guardian: Aiming activates Preview Mode. When canceling the aim, deactivates Preview Mode.
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When firing while aiming, deploys the unique ability Guardian Lance on the terrain and consumes a set amount of ammo upon deployment.
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The deployed Guardian Lance lasts for a set amount of time, and hitting the Guardian Lance deals damage to nearby enemies.
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Each time the deployed Guardian Lance is hit, its duration and range are slightly increased.
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Mastery Rank: 10
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Research Cost: 100,000
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King's Guard Lance Blueprint
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King's Guard Lance Nano Tube
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King's Guard Lance Polymer Syncytium
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King's Guard Lance Synthetic Fiber
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Nazeistra’s Devotion
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Hand Cannon
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Impact Rounds
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Fanaticism: On hitting an enemy's Weak Point, inflicts the unique ability Devotion Mark on the target enemy.
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On hitting an ally, that ally's shield is restored at the cost of your MP.
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If your current MP is less than the MP cost, this effect is not triggered.
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Mastery Rank: 1
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Research Cost: 100,000
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Nazeistra's Devotion Blueprint
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Nazeistra's Devotion Nano Tube Blueprint
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Nazeistra's Devotion Polymer Syncytium Blueprint
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Nazeistra's Devotion Synthetic Fiber Blueprint
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Perforator
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Hand Cannon
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Impact Rounds
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Detect: On hitting a Weak Point, inflicts damage to the enemy's Shield in proportion to their Max Shield at a set chance.
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The higher the Firearm Level, the closer this damage reaches the Max Limit.
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When the damage dealt to the enemy completely depletes the target's Shield, inflict Stun with a set chance.
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Mastery Rank: 15
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Research Cost: 100,000
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Perforator Blueprint
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Perforator Nano Tube Blueprint
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Perforator Polymer Syncytium Blueprint
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Perforator Synthetic Fiber Blueprint
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Piercing Light
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Sniper Rifle
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High-Power Rounds
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Purification of Light: On hitting a Weak Point, inflicts Dispel on the enemy with a set chance.
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When two or more enemies are hit by a single shot, there is a high chance to land a Critical Hit on the enemies while also increasing Critical Hit Damage and applying this buff to the attack.
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Mastery Rank: 10
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Research Cost: 100,000
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Piercing Light Blueprint
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Piercing Light Nano Tube Blueprint
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Piercing Light Polymer Syncytium Blueprint
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Piercing Light Synthetic Fiber Blueprint
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Python
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Submachine Gun
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General Rounds
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Python Instinct: On hitting a Weak Point, inflicts the unique ability Prey on the target enemy.
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Mastery Rank: 10
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Research Cost: 100,000
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Python Blueprint
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Python Nano Tube Blueprint
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Python Polymer Syncytium Blueprint
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Python Synthetic Fiber Blueprint
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Restored Relic
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Launcher
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High-Power Rounds
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Ancient Technique: Fires a Guided Round with a set chance.
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On hitting an enemy with a Guided Round, inflicts Ancient Fire to the target enemy with a set chance.
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Mastery Rank: 1
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Research Cost: 100,000
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Restored Relic Blueprint
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Restored Relic Nano Tube
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Restored Relic Polymer Syncytium
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Restored Relic Synthetic Fiber
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Secret Garden
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Tactical Rifle
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Special Rounds
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Gardener: When using a Dimension skill, recovers Custom Resource with a set chance. When using a Tech skill, grants the unique ability Pest Control with a set chance.
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Mastery Rank: 15
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Research Cost: 100,000
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Secret Garden Blueprint
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Secret Garden Nano Tube Blueprint
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Secret Garden Polymer Syncytium Blueprint
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Secret Garden Synthetic Fiber Blueprint
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Sigvore's Proof
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Launcher
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High-Power Rounds
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Mad Bomber: Fires a Sticky Bomb when shooting while aiming. The launched bomb will automatically detonate after a certain period of time after sticking to an enemy.
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When aim is canceled, all attached bombs will detonate at the same time, regardless of whether the countdown has been completed.
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Upon detonation, Sticky Bombs will inflict Burn on damaged enemies.
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Obtained via BattlePass / purchases
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Smithereens
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Shotgun
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High-Powered Rounds
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Fearlessness: Upon hitting the enemy with all fired bullets, increases the Firearm Critical Hit Rate and Firearm Critical Hit Damage of the attack.
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Upon landing a Critical Hit on an enemy, grants the Firearm's unique ability Amplification.
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Mastery Rank: 1
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Research Cost: 100,000
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Smithereens Blueprint
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Smithereens Nano Tube
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Smithereens Polymer Syncytium
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Smithereens Synthetic Fiber
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The Last Dagger
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Handgun
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General Rounds
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-
Ultimatum: Defeating an enemy grants the unique Patience ability.
-
On hitting an enemy while at Max Stacks, fires Enhanced Rounds.
-
On hitting an enemy with Enhanced Rounds, Patience is reset, and inflicts Stun on the enemies.
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Last Dagger Blueprint
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Last Dagger Nano Tube
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Last Dagger Polymer Syncytium
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Last Dagger Synthetic Fiber
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Thunder Cage
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Submachine Gun
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General Rounds
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-
Overcharge: When defeating a target, the defeated enemy has a set chance to discharge Electric Shockwave, which deals Additional Damage to nearby enemies.
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-
Mastery Rank: 1
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Research Cost: 100,000
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Thunder Cage Blueprint
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Thunder Cage Nano Tube
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Thunder Cage Polymer Syncytium
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Thunder Cage Synthetic Fiber
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Wave of Light
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Scout Rifle
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Impact Rounds
|
-
Splendor: After reloading, grants the unique ability Solar Halo.
-
On hitting an enemy while Solar Halo is active, inflict Lunar Halo on the target enemy with a set chance.
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-
Wave of Light Blueprint
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Wave of Light Nano Tube Blueprint
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Wave of Light Polymer Syncytium Blueprint
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Wave of Light Synthetic Fiber Blueprint
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Peace Maker
|
Hand Cannon
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Impact Rounds
|
-
Surging Peace: When using a Dimension skill, grants the unique Single Reload for Peace ability.
-
When Single Reload for Peace is at Max Stacks, shooting while aiming rapidly fires all loaded rounds.
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-
Mastery Rank: 15
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Research Cost: 100,000
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Peace Maker Blueprint
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Peace Maker Nano Tube
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Peace Maker Polymer Sycnytium
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Peace Maker Synthetic Fiber
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EXCAVA
|
Assault Rifle
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General Rounds
|
-
Voltage Accel Energy Grenade Launcher: Hitting an enemy grants the unique Voltage Charge effect.
-
When Voltage Charge reaches max stacks, it changes to the unique Energy Grenade effect.
-
While Energy Grenade is active, fires an Energy Grenade when shooting while aiming, which deals increased damage based on the number of stacks.
-
Hitting an enemy with the Energy Grenade inflicts Accumulation Voltage.
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Collected from Season 1 Battle Pass
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