TerraTech Legion is the third game in the Terratech series, after 2018's construction sandbox game TerraTech and its 2024 successor TerraTech Worlds. The series focuses on building customizable vehicles to use for exploration, resources, and combat, but this upcoming entry is doubling down on combat. It aims to dial up the creativity and customization options, allowing players to create an assortment of deadly vehicles to tackle hordes of robots.
The Best War Games recently saw a preview of Payload Studios' TerraTech Legion in action. The developer showed off plenty of wacky creations, while also showcasing how the game will cater to various play styles by providing a plethora of offensive weapons with which players can kit out their vehicles.
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TerraTech Legion Emphasizes Customization and Creativity
TerraTech Legion has a simple premise: the player crash lands on a planet in the distant future and is tasked with battling waves of rogue AI robots using their vehicle, which can be upgraded using parts and XP gathered from slain enemies. The game uses a top-down camera, allowing for an impressive number of enemies to be on-screen at any one time, and dialing up the chaos as the player is thrown straight into the action. Every robot the player defeats will drop an assortment of loot, including not just XP but reward crates and even building blocks used to beef up vehicles by improving speed, durability, grip, and damage output.
The game consists of multiple planets, each containing a large map for the player to move around freely while battling robots. The vehicle-building process is extremely intuitive and interactive, making it easy for players to tweak their vehicle's build. As the vehicle is upgraded, it can also expand in size, and players can place things like spiked rams, turrets, and laser cannons on most parts of the car. Different weapons have different firing arcs, and some are even sophisticated enough to do things like automatically target whichever enemy has the highest health, for example. The build variety is impressive and will cater to a wide range of play styles.
As soon as the player begins their run on a planet, a timer appears at the top of the screen. Once this fills (as the player causes enough damage and chaos), the planet's boss will appear for an action-packed fight to end the run. The maps will also contain plenty of mini-bosses and outposts for players to tackle, each with their own rewards to earn. Exploration will be rewarded with resources, which are incredibly important for making the player's vehicle more powerful.
TerraTech Legion Offers a Huge Amount of Build Variety
TerraTech Legion will have multiple biomes for players to fight through, with difficulty options available to tailor the challenge to the player's desire. The game will place a heavy emphasis on experimentation and creativity, and the developer showcased several different builds that really brought this point to life.
- Projectile build: The vehicle was geared up with various long-range weapons like laser beams and electrical guns, each with different rates of fire and damage outputs, causing massive electrical damage
- Battering ram build: The vehicle was covered in spikes and metal barriers used to drive into enemies at full speed, causing massive damage
- Explosive build: This late-game build saw the vehicle kitted out with grenade launchers, rocket launchers, and mines, causing devastating damage to anything in its path.
This is just a small selection of the builds that are possible with the full arsenal of weapons and parts that will be available to the player as they move through the game. Custom builds can also be saved and used in future runs, and Payload Studios is also looking into ways in which builds can be shared between players. TerraTech Legion will eventually offer a wealth of planets for players to engage with, and the aim is for plenty of replayability.
A demo of the game will be released on Steam later this month, with the full game aiming for a 2025 release.
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OpenCritic Reviews
- Top Critic Avg: 63 /100 Critics Rec: 45%
- Released
- August 10, 2018
- ESRB
- E10+ For Everyone 10+ // Fantasy Violence
- Developer(s)
- Payload Studios
- Publisher(s)
- Payload Studios




- Engine
- Unity
- Genre(s)
- Sandbox, Strategy