- Genre(s)
- JRPG
Persona 6 Could Take One Persona 4 Social Link Design to the Next Level
Persona 6 should feature the return of split Social Links, which first appeared in Persona 4 but were absent in Persona 5.
The Argument for Persona 6 to Switch Up its Social Link Arcana
While the next evolution of the Confidant system is expected to be a major aspect of Persona 6, its use of the tarot deck should progress accordingly.
A Fictional Setting for Persona 6 Would Still Need One Core Part of Persona 5's Tokyo
It wouldn't be surprising if Persona 6 takes place in a fictional city unlike its predecessor, but if so, P5's Tokyo needs to leave its mark.
Metaphor: ReFantazio's Summoner Archetype Could Inspire a Knockout Feature for Persona 6
Metaphor: ReFantazio's Summoner Archetype combines in-world action with Atlus nostalgia in a way that Persona 6 could recapture to great effect.
The Case For and Against Automatic Social Links in Persona 6
Automatic Social Links have been appearing since Persona 3, but the developers may want to reconsider this tradition for Persona 6.
Persona 6's Reveal May Be Closer Than One Would Think
Hints from Atlus developers spark speculation about the studio's unannounced 2025 project, possibly the highly anticipated Persona 6.
Persona 6 Embracing its Cozy Side Could Give it the Lion's Share
Persona 6 could shine by expanding the series’ cozy activities, offering heartfelt connections and innovative mechanics in a modern RPG format.
What to Expect From Persona 6 Developer Atlus in 2025
Atlus' upcoming release schedule is a bit of a mystery at the moment, but 2025 has the potential to be a big year for the company.
Metaphor: ReFantazio's Followers Are a Quality of Life Masterclass for Persona 6
Metaphor: ReFantazio's Followers have some quality-of-life features that Persona 6 might want to take note of for its Social Links and Confidants.
Metaphor: ReFantazio's Damage Affinities Could Be an Omen for Persona 6
Metaphor: ReFantazio’s affinity system could hint at a big part of Persona 6's combat structure, merging complexity with accessibility.
Persona 6: Predicting the Party's Core Persona Theme
The last few Persona games have had a theme for their party's Personas, so it's worth looking at what Persona 6's core Persona theme might be.
Persona 6 May Feature A Male Velvet Room Attendant For One Key Reason
Persona's Velvet Room attendants have primarily been female, but there is one major reason Persona 6 may feature a male instead.
If Persona 6's Dual Protagonist Rumor is True, It Should Strive to Break One Social Link Record
Persona 6 could revolutionize the series with this rumored feature and offer a mostly ignored part of the fanbase a validating experience.
Persona 6's Release Window Rumors Explained
While it hasn't been outright confirmed, Persona 6 has some credible rumors surrounding its release window, which could arrive sooner than expected.
Persona 6's Rumored Setting Could Leave its Party Sitting on a Powder Keg
One rumor regarding Persona 6's setting sounds pretty cool, but could lead to an issue depending on how the party members are written.
One Aspect of Persona 6 is Already Clear After Persona 3 Reload, Persona 5 Royal
Persona 6 could build on the things that made Persona 3 Reload and Persona 5 Royal good for new fans in a few key departments.
Rumor: Possible Persona 6 Release Window Narrowed Down
According to a source, the highly-anticipated sixth entry in the Persona series has a release window that may be revealed in the coming months.
Persona 6 Stands at a Crossroads on One Social Link Trope After P5, P3R
Persona 6 has gigantic shoes to fill with its Social Links, and it's hard to imagine how they'll do it with this one particular trope.
Persona 6 Should Consider Exhuming One Velvet Room Feature from P1, P2
The Velvet Room is one of the most iconic places in the Persona series, and Persona 6 can bring back an older feature to great effect.
Persona 6 Has the Chance to Bring the Series Full Circle with One Character
The Persona franchise has moved further away from its origins with each entry, but the return of one familiar face would fix this in the next game.