The Sims 4: High School Years - How to Do Homework
Homework has a role to play in The Sims 4's High School Years expansion, and this guide details how to engage with this activity.
The Sims 5 Should Take a True Open-World Approach
An open world is essential for The Sims 5 as it can expand the immersion and introduce features missing from The Sims 4 that garnered heavy criticism.
Spore Was a Great Concept That Should Be Explored Again
Maxis released Spore in 2008, letting players manage their own species through five stages of life, and it's a concept worth revisiting again.
SimCity Deserves a Comeback
The SimCity series was once the kingpin of the city building genre, but after its 2013 reboot the series was put on hold; now it needs to return.
Pokemon Recreated in Spore Look Absolutely Horrifying
A fan creates Pokemon-inspired creatures in the 2008 life simulation title Spore using its creature creator, though the results look horrifying.
The Most Iconic Sims Covers of Real Songs
The Sims is known for its fictional language, Simlish, and has had several famous musicians cover their iconic songs in the gibberish language.
What to Expect from The Sims in 2021
2021 is shaping up to be an eventful year in more ways than one, but here is what players can expect from The Sims franchise in the upcoming year.
The Sims Franchise and Its Long Road to Cultural Sensitivity
The Sims franchise has been around for a long time, but it hasn't always made the best choices when it comes to cultural sensitivity and its players.
Lost Sims Game Resurfaces on Internet Archive
The long lost 90s sims project from Maxis, SimRefinery, is now available to be download on non-profit digital library site InternetArchive.
A Brief History of EA's Closed Studios
After Electronic Arts closes down Visceral Games, The Best War Games takes a look at the publisher's long history and the developers that have shut up shop along the way.
Former 'SimCity' Dev is Selling 'Cities: Skylines' Creations
One former 'SimCity' developer is using 'Cities: Skylines' to keep his model building talents sharp, while also collecting crowdfunding from fans of his work.
Three Decades of Sims: Remembering 'SimCity' and 'The Sims' Developer Maxis
After learning that Electronic Arts closed the doors to 'SimCity' developer Maxis, we review the studio's three decades of creating many beloved games.
EA Shuts Down 'SimCity' & 'The Sims' Developer Maxis
Maxis Emeryville, the studio responsible for huge PC hits including 'The Sims' and 'SimCity', has been closed by EA after nearly thirty years of operation.
'SimCity' Offline Mode Finally Available with Update 10
The oft-requested and long-awaited offline mode for 'SimCity' has finally arrived, but is it too little too late for Maxis' once-promising title?
'SimCity' is Finally Getting an Offline Mode With Next Patch
Don't give up on 'SimCity' just yet, as Maxis is working on an update that will give gamers the option to play offline and bypass any connection issues.
EA Allows for 'SimCity' Modding, With Restrictions
Developer Maxis has finally revealed they will allow mods in 'SimCity,' but even that announcement was not without its restrictions.
'SimCity' Central Train Station Showcases Game's Modding Potential
One Redditor has created a Central Train Station mod for 'SimCity' that could be our first hint of the game's potential for user generated content.
Maxis Teases 'SimCity' Offline Mode Again, Talks Mod Support
'SimCity' developer Maxis is once again teasing an offline mode for their simulation game, along with talking more about their upcoming user generated content support.
'SimCity' Might Add Support for Mods and User Generated Content
A recent Electronic Arts forum post from Maxis suggests the 'SimCity' developer might be looking to add mod and user generated content support to their game.
Survey Suggests 'SimCity' Offline Mode in the Works
A recent survey from developer Maxis lists several features that might be coming to 'SimCity' including the title's most requested feature: an offline mode.