Fallout is a post-apocalyptic RPG franchise created by Interplay Entertainment and developed by Black Isle Studios, before Bethesda Softworks took over the IP in 2004. The series features a retrofuturistic style following a nuclear war that devastated the game's world. Players typically inhabit a Vault Dweller, someone who remained safe in an underground shelter, appearing in the post-apocalyptic world where a problem needs to be solved. While the older games were more tactical RPGs, Fallout 3 took the franchise into the first person shooter genre, while also retaining the RPG elements.
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Fallout 76: How to Get the Cold Shoulder Shotgun
Here's how to get the Legendary Cold Shoulder shotgun in Fallout 76, and what players should know about its ideal mods.
What to Expect from Fallout 4's Next-Gen Update
Fallout 4's next-gen update is confirmed to have a handful of improvements, but fans could expect new content too, within reason at least.
The Unwritten Rules of Fallout: New Vegas Explained
The community for Fallout: New Vegas has over time established which content is a priority to experience before ending the game’s story.
Fallout 76 Couriers Explained
The Courier network created by Fallout 76’s community can be an invaluable asset due to the services and resources available to all players.
Fallout Vaults Once Had a Much Different Purpose
According to the creator of the Fallout franchise, the vaults created by Vault-Tec in the games once served a much different purpose.
Fallout 76: How to Farm Flux
With this Fallout 76 guide, players can learn how to farm all five types of Flux (Cobalt, Crimson, Fluorescent, Violet, and Yellowcake).
Fallout 76: How to Trade
This guide simplifies trading in Fallout 76, explaining how to find a seller/buyer and how to exchange goods safely.
Fallout 76: How to Farm High Radiation Fluid
Every Fallout 76 player needs High Radiation Fluid to stabilize flux. Here’s how to farm this precious resource.
Fallout 4 Player Notices Strange World-Building Mistake
A Fallout 4 player points out an extremely interesting world-building mistake in Bethesda's post-apocalyptic RPG that has some strange implications.
Fallout 76: How To Get The Hellcat Power Armor
This guide explains how to get the Hellcat Power Armor in Fallout 76—the easy way.
Fallout 76: How to Get the Union Power Armor
The Union Power Armor came with the Pitt update in Fallout 76’s Season 10; this guide explains how to get it in the latest season.
Fallout 4's Map Size Compared to Fallout 76's
In 2015, Fallout 4 was one of Bethesda's most dense open worlds, but Fallout 76's scale proves that the studio has the technology to go bigger.
Fallout 5's Wasteland Should Subvert its Protagonist Expectations
Fallout 5 can finally reverse a trend that has followed almost all of Fallout's past protagonists and take an entirely different path.
Fallout 76: How to Farm Junk Material
In the Fallout 76 universe, junks are as valuable as jewels; here’s how to farm this precious material.
Fallout 76: How to Get a Jet Pack (& How to Craft One)
A Jet Pack in Fallout 76 is a utility attachment that helps players propel through the air. This guide explains how to get and craft them.
7 Best Villains In Bethesda's Games, Ranked
Bethesda has a long history as one of the best game studios in the world, but which of their villainous characters have been the very best?
Fallout 76: How to Get Legendary Modules
With this guide, players learn the latest methods for farming Legendary Modules in Fallout 76.
Fallout: Vault 13 Interview - Developer Discusses Fallout 1 Aesthetic And New Features
In an interview with The Best War Games, the project co-lead for Fallout Vault 13 discusses how the team is working to retain the Aesthetic of Fallout 1.
Bethesda Should Clear the Runway for Elder Scrolls to Get Its Own Fallout: New Vegas
Bethesda let Obsidian Entertainment craft its own fantastic Fallout title, and now it should let someone do the same with The Elder Scrolls.
Fallout 4 Player Finally Beats the Game After 8 Years
A dedicated Fallout 4 fan finally concludes their eight-year-long journey in the Commonwealth as part of one single, unbroken playthrough.