Baby Steps Was Made With a "Strict Refusal to Pile Up Systems"
In a recent interview with The Best War Games, Baby Steps' development team discussed why they did not want multiple systems to make the game more complicated.
How Baby Steps' Visual Design Makes Nate a "Fish Out of Water"
The Best War Games chats with the creators of Baby Steps on how its visuals and audio turn Nate into a misfit whose every step feels out of place in the world.
Baby Steps' Prototype is as Hilarious as You'd Imagine
The team behind the upcoming Baby Steps spoke to The Best War Games about the interesting forms the game took before getting off the ground.
How Baby Steps' Improv Shaped Its Humor
Baby Steps features dialogue improvised by Bennett Foddy and Gabe Cuzzillo, contributing to the game's humor and building Nate's character.
Baby Steps Devs Give Us a Baby-Step Walkthrough of The Game's Development
The Best War Games sat down with the team behind Baby Steps, a physics-based movement adventure game, to discuss the title's development.
Baby Steps Devs Share Hilarious Behind the Scenes Stories
The Best War Games speaks with Baby Steps’ developers about some hilarious behind-the-scenes stories, from pointless climbs to bug-hunting races gone wrong.
How Baby Steps Approaches Difficulty
In an interview with The Best War Games, Baby Steps developers discuss how the title's difficulty and challenges were envisioned and finalized.
Baby Steps Dev Details the Tuning Process of its Dedicated Gameplay Mechanic
The Best War Games speaks with a Baby Steps developer to break down the core mechanic in the self-described 'walking sim.'
Baby Steps' Approach to Open-Ended Gameplay Explained
The Best War Games chats with Baby Steps’ developers about how open-ended exploration, mercy, and player freedom shape Nate’s journey in the walking sim.
Baby Steps Devs Talk Reclaiming the Walking Simulator Genre
The developers of Baby Steps are proud to call their game a "walking simulator" and see it as part of a movement towards reclaiming the term.
Baby Steps is Doing Everything AAA Execs Say Games Shouldn't Do - The Best War Games Advance
For The Best War Games Advance, we speak with Baby Steps' developers about its development and design—specifically how they reject AAA design sensibilities.
Upcoming Cult of the Lamb DLC is Almost Longer Than the Base Game
According to the game developers, Cult of the Lamb's upcoming expansion pack, Woolhaven, will be nearly as long as the base game.
Baby Steps Hit With Delay Because of Hollow Knight: Silksong
Hollow Knight: Silksong's surprise release date announcement has impacted a number of other titles, with Baby Steps among the latest to make way.
Big Cult of the Lamb DLC Expansion Coming in 2026
A new Cult of the Lamb DLC is announced for early 2026, bringing new foes, weapons, and more for players to check out in the charming roguelike.
New Zombie Sim Game Passes Impressive Milestone on Steam Ahead of Release
An upcoming zombie sim game passes a massive Steam milestone ahead of its anticipated release.
Devolver is Still Trolling Randy Pitchford Over Borderlands 4 Comment
Randy Pitchford's $80 Borderlands comment from earlier in the year is still reverberating as indie publisher Devolver Digital takes yet another dig.
Tron: Catalyst Review
Tron: Catalyst is a solid, but flawed, action-adventure game that can be enjoyed even by players who aren't familiar with the Tron franchise.
Shuhei Yoshida's Most Anticipated Indie Game of 2025 Gets Release Date
Former PlayStation boss Shuhei Yoshida receives some exciting news, with one of his most anticipated titles confirming a release date after a delay.
Warhammer 40K: Boltgun 2 Officially Announced
Warhammer 40,000: Boltgun 2, the sequel to the 2023 retro-themed FPS game, gets unveiled amid a flurry of new announcements related to the franchise.
How Look Outside Takes Cosmic Horror in a New Direction
Newly released indie game Look Outside brings a fresh spin to the cosmic horror genre that sets it apart in a fascinating way.