Summary
- Mario Sports Mix for the Wii offers variety but lacks in quality, with none of its mini-games being enjoyable enough to be worth revisiting.
- Mario Party 9 tried to shake up the series' formula but fell short with disappointing boards and less enjoyable mini-games.
- The first Mario & Sonic at the Olympic Games for the Wii was underwhelming, lacking depth and failing to take advantage of the potential offered by the Olympic gimmick.
The Wii was a huge success for Nintendo, especially financially. The console captivated a casual audience by offering the opportunity to play tennis at home, while hardcore gamers were given their fair share of epic games to keep them entertained. Naturally, this era saw the release of many Mario titles.
Along with a couple of mainline entries, the Mario brand spawned various spin-offs during the Wii's run, with the quality varying greatly from one game to the next. Nintendo published some masterpieces over the console's lifespan, but they were not all home runs either. Which are the best Mario games on the Nintendo Wii?
Updated August 27, 2024 by Mark Sammut: Even if this era had a few misses, Mario's Nintendo Wii games were generally high quality, producing some of the franchise's greatest ever masterpieces. To further highlight each project's quality, new subheadings have been added for every game.
Every Mario Wii Game
Including a few ports, 18 Mario games exist on the Nintendo Wii, and they cover a wide range of genres and styles. Nintendo produced entries in the franchise in every year of the console's lifespan save for 2006, and that exception can be credited to the Wii being available for less than two months. To make this information as accessible as possible, the following table contains all the Mario Wii games.
Click on a game to learn its ranking.
|
Game |
Debut Year |
Developer |
|---|---|---|
|
2007 |
Intelligent Systems |
|
|
2007 |
Next Level Games |
|
|
2007 |
Hudson Soft |
|
|
2007 |
Nintendo EAD Tokyo |
|
|
2007 |
Sega Sports R&D |
|
|
2008 |
Sora Ltd., Game Arts, ad-hoc development team |
|
|
2008 |
Arika |
|
|
2008 |
Nintendo EAD |
|
|
2008 |
Namco Bandai Games, Now Production |
|
|
2009 |
Sonic Team |
|
|
2009 |
Camelot Software Planning, Nintendo SPD |
|
|
2009 |
Nintendo EAD |
|
|
2010 |
Nintendo EAD Tokyo |
|
|
2010 |
Square Enix |
|
|
2010 |
Nintendo EAD |
|
|
2011 |
Sega Sports R&D |
|
|
2011 |
Marvelous AQL |
|
|
2012 |
NDcube |
18 Mario Sports Mix
A Shallow Sports Compilation That Play More Like Mini-Games Than Fully Fleshed Out Events
Mario Sports Mix
- Released
- February 7, 2011
- Developer(s)
- Square Enix, Nintendo SPD Group No.4
- Genre(s)
- Sports
- How Long To Beat
- 7 Hours
- Quantity With Four Sports
- A Fine Roster Of Characters
- Shallow Gameplay For Every Sport
- Very Little Content
- Not Worth Picking Up To Play Solo (Or Even With Friends, To Be Honest)
Mario Sports Mix collects four popular sports that Nintendo presumably believed could not stand on their own as spin-offs. Unlike Mario Strikers Charged and Mario Super Sluggers, Mario Sports Mix does have something resembling a story, even if everything once again boils down to four tournaments.
The Mario sports games are never especially deep, but Mario Sports Mix found a way to make its mechanics even simpler. While the game offers volleyball, hockey, dodgeball, and basketball, neither one is enjoyable enough to be worth revisiting once the short campaign is completed. The result is a game that offers some quantity but very little in the way of quality.
17 Mario & Sonic At The Olympic Games
A Long-Awaited Crossover That Amounted To A Disappointing Collection Of Mini-Games With Little Depth
Mario & Sonic at the Olympic Games
- Released
- November 6, 2007
- Developer(s)
- Sega Sports R&D
- Genre(s)
- Party Game
- How Long To Beat
- 8 Hours
- At The Time, An Exciting Crossover
- Pretty Good Range Of Mario & Sonic Characters
- Mini-Game Collection (Which Can Be Fine, But Disappointing Here)
- Mostly Bland Games
Mario & Sonic at the Olympic Games was an underwhelming way to launch a crossover series featuring Nintendo and Sega's iconic mascots. Mini-game collections can be entertaining, but 2007's title was extremely shallow in nearly every department and failed to take advantage of the potential offered by the Olympic gimmick. The inconsistent motion controls also did not help.
Mario & Sonic would produce a couple of decent games, but the first entry was not one of them. When it comes to the summer games, 2011's Mario & Sonic at the London 2012 Olympic Games is the far better pick.
16 Mario Party 9
Tries To Revamp A Franchise That Had Not Grown That Stale Yet, And The Changes Are Mostly A Step Back
Mario Party 9
- Released
- March 11, 2012
- Developer(s)
- Nd Cube
- Genre(s)
- Party Game
- How Long To Beat
- 5 Hours
- Deserves Props For Taking A Few Risks
- Decent Enough Mini-Games
- Most Of The Risks Didn't Pay Off
- Underwhelming Boards
- The Car (Although, Some Might Like It)
Mario Party 9 deserves credit for trying to shake up the spin-off series' stale formula; unfortunately, most of the changes were not for the better. Rather than a traditional board game, all the characters in Mario Party 9 are placed in a car and sent to travel as a collective, a change that essentially eliminates any sense of strategy and individuality in matches. Due to this decision, the boards are generally quite one-dimensional and linear, making matches feel one note and devoid of personality.
Mario Party Superstars: 10 Best Skill-Based Minigames
Mario Party Superstars features a wide range of cool minigames, some of which require some serious skills to win.
Despite all those questionable decisions, Mario Party 9's mini-games are generally decent. Peak Precision, Skyjinks, and Player Conveyor are all top-notch, and they are hardly the only ones. Unfortunately, they are stuck in one of the franchise's most underwhelming entries.
15 New Play Control! Mario Power Tennis
A Decent Remake Of A Great GameCube Mario Sports Game
Mario Power Tennis
- Developer(s)
- Camelot Software Planning, Nintendo SPD
- Genre(s)
- Sports, Simulation
- How Long To Beat
- 4 hours
- Decent Version Of A Great Game
- Not A Replacement For A Proper Wii Mario Tennis Game
Mario certainly got a good workout on the Wii, but Nintendo opted against releasing a new tennis game on the platform. As a substitute, the GameCube's Mario Power Tennis got itself a remake that primarily focuses on adapting the game's controls for the Wii remote.
Mario Power Tennis is still one of the mascot's best sports games and the New Play Control! Version retains quite a bit of the original's charm. The controls are not as intuitive or easy to grasp as the GameCube original, but the game is still enjoyable and a worthwhile pick-up for people who only own a Wii. That said, it is difficult to give this release too much credit since, ultimately, there is very little new content here.
14 Fortune Street
Fun Mario Touches, But This Is Still Just Fortune Street With A Mario Coat Of Paint
Fortune Street
- Released
- December 5, 2011
- Developer(s)
- Square Enix
- Genre(s)
- Party Game
- How Long To Beat
- 30 Hours
- Fairly Fun Digital Board Game
- Just A Mario Skin
Fortune Street, aka Itadaki Street, has a long legacy in Japan, but the franchise had to wait until 2007 to make its debut in North America. Developed by Square Enix, this Wii release brings together Mario and Dragon Quest in a board game setting.
Fortune Street plays somewhat similarly to Monopoly, although the former is a more nuanced experience that doesn't revolve quite as heavily around luck. Fortune Street might not be the type of crossover that will get everyone excited, but it does what it sets out to do quite well.
13 Mario Super Sluggers
Metascore: 69
Mario Super Sluggers
- Released
- August 25, 2008
- Developer(s)
- Namco Bandai, NOW Production
- Genre(s)
- Sports
- How Long To Beat
- 5 Hours
- Utilizes Wii Remote Well
- Gameplay Offers Fun For The Whole Family
- Not Much Replayvalue
Back during a time when Nintendo's multi-talented plumber was an expert in every sport under the sun, it was not unheard of for Mario's colorful cast to pick up a baseball bat and have a few matches. Like Mario's other sports games, Mario Super Sluggers prioritizes accessibility over depth. And, for the most part, it succeeded in that endeavor, delivering a gameplay loop that most people can pick up and grasp regardless of their gaming experience.
While making great use of the Wii Remote, Mario Super Sluggers is nothing more than just fine as an overall package. Although not a terrible title on its own, it lacks much in the way of content and gets old rather quickly. Still, it is a decent way to spend an hour or two, especially if somebody can find a partner who is willing to join them. Beyond that, Mario Super Sluggers is just a mediocre reminder that the Switch was hardly the first console to struggle with the franchise's sports spin-offs.
12 Mario Party 8
A Safe And By The Numbers Sequel That Still Retains Most Of Its Predecessors' Charm, Even If It Does Not Reach The Same Heights
Mario Party 8
- Released
- May 29, 2007
- Developer(s)
- Hudson Soft
- Genre(s)
- Party Game
- How Long To Beat
- 5 Hours
- Very Good Boards
- As Always, Fun With Friends
- Solid Production Value
- Standard Formula
Compared to Mario Kart, Mario Party has not proven to be quite as consistently good, and the spin-off series went through a particularly turbulent patch during the Wii era. Mario Party 8 represented a franchise running on fumes, one that desperately needed an injection of creativity in its single-player content.
10 Best Party Video Games of All Time, Ranked
Video games are great for parties! Break the stigma of gaming being a solitary affair by breaking out these great party games at your next one.
Despite not bringing much in the way of new ideas to the plate, Mario Party 8 repeats the franchise's standard formula to an acceptable degree, and it is generally looked back on more fondly than the more experimental sequels. The boards were good in 2007 and hold up pretty well, and they are elevated by Nintendo's typical high production value.
11 Mario & Sonic At The London 2012 Olympic Games
An Improvement On Mediocrity Is Nevertheless Mediocre, But This Is A More Polished And Varied Package
Mario & Sonic at the London 2012 Olympic Games
- Released
- November 15, 2011
- Developer(s)
- Sega Sports
- Genre(s)
- Sports
- How Long To Beat
- 8 Hours
- Visually Appealing
- Decent Mini-Games
- Well-Done Setting
Mario & Sonic at the London 2012 Olympic Games suffers from series fatigue, especially since this franchise's nature demands that certain events are repeated from entry to entry. 2011's game is considerably better than 2007's iteration, but the former shares quite a few common sports with the latter.
10 Best Olympic-Licensed Video Games, Ranked
Plenty of game developers have put out Olympic-licensed games in the past. These titles stand out among the various entries.
Now, in all fairness, Mario & Sonic at the London 2012 Olympic Games improves its repeat events and does a great job showcasing its location. While solid overall, this is still ultimately a forgettable and unoriginal game.
10 Dr. Mario Online Rx
Look, This Is Just Dr. Mario With An Online Element. Nothing More, Nothing Less. That Might Sound Like A Criticism, But Dr. Mario Is Timeless
Dr. Mario Online Rx
- Released
- May 26, 2008
- Developer(s)
- Arika
- Genre(s)
- Puzzle
- How Long To Beat
- 4 Hours
- Classic Dr. Mario, Which Is Never A Bad Thing
There is nothing particularly exciting about the Dr. Mario series, and the same holds true for its 2008 WiiWare entry. As a Nintendo-inspired take on Tetris, these games tend to have just enough charm to elevate an otherwise competent but unspectacular gameplay loop.
Although it may not convert anyone who is not particularly into these types of arcade puzzle titles, Dr. Mario Online Rx is nevertheless a serviceable entry in a franchise that loves to play it safe. The highlight of the package is a mini-game taken from Brain Age 2. Even though it is far from horrible, Dr. Mario Online Rx is one of the weaker games starring Nintendo's mascot on the Wii.
9 Mario & Sonic At The Olympic Winter Games
Way More Fun Games And An Improved Presentation
Mario & Sonic at the Olympic Winter Games
- Released
- October 13, 2009
- Developer(s)
- Sega Sports R&D
- Genre(s)
- Sports
- How Long To Beat
- 10 Hours
- Admirable Improvement Over The First Game
- Smart Use Of Motion Controls Without Overdoing It
Mario and Sonic coming together to compete in the Olympics might not have been exactly what most fans pictured for a crossover between these two behemoths of gaming, but the Mario & Sonic series did produce a pretty fun game at its second go of things.
Mario & Sonic at the Olympic Winter Games is an improvement in nearly every area over its 2007 predecessor. This time around, the sports are quite fun to play, and the single-player mode is structured in a way that makes the whole thing feel far more epic and eventful. The controls are also more intuitive, opting to dial down on the motion controls. For those interested in trying this series, Mario & Sonic at the Olympic Winter Games is the place to start.