Stranger Than Heaven is shaping up to be a fascinating upcoming project from Ryu Ga Gotoku, with the Like a Dragon developer seemingly aiming to portray quite an ambitious story. Fans were first made aware of the project in late 2024, with its reveal trailer appearing under the working title Project Century, though a second trailer during the recent Summer Game Fest painted a much clearer picture of the game.

Despite its clear similarities to other RGG games, Stranger Than Heaven already stands out thanks to its decidedly gritty aesthetic and gameplay, with its period settings being another great way to add some immediate distinction to the project. However, this recent second trailer for the game also makes it clear that Stranger Than Heaven will continue the lingering trend of Ryu Ga Gotoku re-using major assets across its games, although it seems as if the title is unique enough in its premise that this will end up being a positive as opposed to a negative this time around.

Stranger Than Heaven's Reused Locational Assets Could Be a Risk That Pays Off

The two current trailers for Stranger Than Heaven take place in 1915 and 1943 respectively, giving the impression of a wide-spanning story that is theorized to cover 100 years. While a lot of mystery still exists around the project, the recent Summer Game Fest trailer for Stranger Than Heaven seemingly confirms that the game will belong to the same narrative universe as the famous Like a Dragon franchise, particularly through the trailer's portrayal of a 1943-set Sotenbori.

Sotenbori is an extremely prominent location throughout the Like a Dragon franchise, arguably being second only to Kamurocho, with the river, bridges, and even signage of the location matching up quite clearly with Stranger Than Heaven's second trailer. This essential confirmation of a shared timeline has excited many fans of the project, although the presence of Sotenbori as a re-used location plays into the growing opinion of Ryu Ga Gotoku relying too heavily on reused assets for its titles.

Of course, it is worth noting that a 1943 portrayal of Sotenbori will inherently be much different to what fans have seen before, allowing RGG to put a distinct spin on the classic location that will really make it feel distinct and fresh in many ways. Other major Like a Dragon spin-offs like the very well-received Judgment games have found success without this benefit, with Judgment and its sequel standing on their own two feet narratively and gameplay-wise despite reusing the likes of Kamarucho and Yokohama as major locations.

Ryu Ga Gotoku is defined by its impressive turnaround of projects, and this is largely possible thanks to the studio's approach to reusing certain assets across games.

Stranger Than Heaven's Unique Animations Might Be a Great Equalizer

Seeing Sotenbori in such an older state will be a fascinating prospect for long-time fans of Like a Dragon, with the trailers for Stranger Than Heaven going against the more controversial elements of Ryu Ga Gotoku's approach to reused assets. While locations can be reused across different stories, the reused animations for things like combat and exploration are often a source of controversy for RGG games, and Stranger Than Heaven's trailers go out of their way to show several new dynamic fighting animations to dissuade this potential criticism.

For example, the first trailer for Stranger Than Heaven showcased some brutal killing blows that the player can execute against foes, with this being a major deviation from past RGG experiences, being just one more way that the project can set itself apart. While at least some of the locations in Stranger Than Heaven might owe their origins to the Like a Dragon franchise, the potential shared timeline between the two IPs opens up a world of interesting possibilities, with the game's unique narrative, combat, and time period surely being enough to make its locations feel as fresh as ever.

Rating block community and brand ratings Image
stranger than heaven tag page cover art
Display card tags widget Display card system widget
Display card community and brand rating widget Display card open critics widget Display card main info widget
Developer(s)
Ryu Ga Gotoku Studio
Publisher(s)
Sega
Display card main info widget end Display card media widget start Display card media widget end
Checkbox: control the expandable behavior of the extra info

Genre(s)
Action, Adventure