Summary

  • Starfield's tutorial dungeon, the Kreet Research Lab, familiarizes players with key aspects of gameplay, such as flying a spaceship and interacting with the environment.
  • Players can choose to talk down Brogan using Persuade options, but one player resorted to combat by throwing a grenade, hilariously interrupting the boss's speech.
  • Dialogues in Starfield can be interrupted by outside influences like wildlife, allowing players to handle situations in various ways, including shooting someone mid-conversation if things go wrong.

A Starfield player shared a video of unceremoniously taking down Brogan, a Crimson Fleet captain and the game's unofficial punching bag. Surveying Kreet in Starfield is likely to be one of the first things that players will do upon creating their character and procuring their starship. Vasco, Starfield's first companion, urges the protagonist to take care of the Crimson Fleet threat before going to New Atlantis to meet Constellation, and the Kreet Research Lab thus serves as the game's tutorial dungeon.

To compare against previous Bethesda titles, taking on Brogan and his band of pirates is the Starfield equivalent of escaping Helgen through the caves and slaying the Frostbite Spiders on the way out. Much like Skyrim's tutorial, Starfield makes sure to familiarize players with the core aspects of its gameplay through the Kreet section of the game – from flying a spaceship, unlocking containers with a digipick, persuading characters through dialogue, and even scanning the world around them.

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Since Starfield's Early Access launch, it would seem that a great many players are trigger-happy when it comes to Starfield's combat. Though Brogan is intended to be the first "boss" enemy that players face in Starfield, he can also be talked down by picking the right Persuade options. However, Aaron S. Bailey hasn't even had a chance to attempt these choices in his playthrough, as he preemptively threw a grenade at the first sight of hostiles, prompting Brogan to hilariously exit the conversation and fire back at the player midway through his speech.

This incident isn't restricted to Brogan, as any outside influence (whether caused by the player or someone else) can interrupt any conversation at any time. Starfield players can find themselves conversing with Sarah Morgan in the wilderness of a random planet, only to have their chat interrupted by the local fauna. This untethered way of having dialogues in Starfield opens up more gameplay options for players to handle any given situation, as nothing stops them from shooting the person they're talking with if they can sense the conversation is going awry.

Though players have had their issues with Starfield's map, and other features that failed to live up to the hype, it is still a Bethesda sandbox through-and-through, with overall impressions skewing towards the positive. Starfield has achieved commendable popularity on Steam for an Early Access title, and as patches and mods start to address the game's pressing issues, Bethesda fans will almost certainly enjoy the interstellar adventure that Starfield offers for many years to come.

Starfield releases on September 6 for PC and Xbox Series X/S.

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