Summary

  • Some players think New Atlantis in Starfield lacks immersion due to lifeless NPCs and the absence of complex schedules that gave past Bethesda cities their charm.
  • One player pointed out the lack of night lights in New Atlantis' buildings, despite being one of the most populous places in the Settled Systems.
  • While Bethesda attempted to break away from their traditional city design, the lukewarm response from the community suggests that they may need to reevaluate their approach for future cities in Starfield.

For allegedly being an advanced city, a player pointed out that New Atlantis in Starfield doesn't even keep the lights on at night for any of the buildings that dot the urban landscape. While the consensus seems to be that New Atlantis in Starfield lacks Riverwood's charm, it's been difficult for the community to pinpoint a concrete list of reasons why the city feels flat compared to the major hubs that players can come across in Skyrim. Though the lack of a proper map does dampen the overall enjoyment of New Atlantis from a technical standpoint, it's the lack of immersion that ultimately causes most fans to pick Akila City as their favorite Starfield settlement instead.

Bethesda's towns have famously been little more than a simple web of streets and houses, populated by NPCs in a complex set of intertwining schedules. Many players still debate their favorite city in Skyrim, and even though mods have attempted to increase their scope with varied levels of success, it's ultimately the memorable NPCs going about their day (independently of the player) that remain the biggest strength of Bethesda's town design.

starfield original scope less procedural generation better exploration
Starfield Could Have Been A Lot Smaller

Bruce Nesmith, the former lead designer of Skyrim, reveals what the original vision for Starfield looked like in a recent video interview.

In the attempt to make New Atlantis bigger, Bethesda had to compromise on some of the key features that it perfected over the years, as New Atlantis is not only littered with lifeless NPCs, but they also don't have the complex schedules that gave past Bethesda cities their charm. However, as pointed out by Andresc0l on the official Starfield subreddit, what makes New Atlantis so eerie is also the strange fact that its buildings don't have night lights. Despite its reputation as one of the most populous places in the Settled Systems, the screenshots almost give New Atlantis a desolate aura.

While the developers should be commended on trying to break away from the Bethesda formula with Starfield's cities, the results have ultimately seen a lukewarm response from the community. A few players pointed out that Oblivion mods which added night lights to cities already existed fifteen years ago, and that Bethesda's oversight couldn't be so easily excused. Others took a more neutral stance, stating that Starfield mods would fortunately fix most of the game's shortcomings once the Creation Kit tools release in early 2024.

Ultimately, with Shattered Space coming for Starfield in the near future, Bethesda most likely has another shot at designing a city for its latest title. With many players hoping for a House Va'ruun-themed DLC, Shattered Space could allow the developers to design a more traditional Bethesda hub of Va'ruun emissaries, diplomats, citizens, and clerics. New Atlantis, on the other hand, will likely be elevated by Starfield's modding community.

Starfield Tag Page Cover Art
Top Critic Avg: 85 /100 Critics Rec: 83%
Released
September 6, 2023
ESRB
M For Mature 17+ Due To Blood, Suggestive Themes, Use of Drugs, Strong Language, Violence
Developer(s)
Bethesda
Publisher(s)
Bethesda
Engine
proprietary engine
Cross-Platform Play
no multiplayer
Cross Save
no

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL

Genre(s)
Action, RPG
File Size Xbox Series
101 GB (September 2023)
Metascore
86