The savage Sith Lord and apprentice to Darth Sidious, Darth Maul, bursts with rage and savagery across Battlefront 2, so long as players use Darth Maul’s best Star Cards. The best Star Cards for Darth Maul in Battlefront 2 utilize his abilities to the best degree, ensuring that he can dominate the battlefront from afar and up close by terrorizing his enemies.

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Star Wars Battlefront 2: Best Dark Side Villains to Learn

The Sith have the power to rule the galaxy, and picking the best Dark Side Hero in Battlefront 2 will prove who can conquer against the Jedi.

Whether it’s a hero with a blaster or a Jedi wielding a lightsaber, the best Darth Maul players will have immense confidence as they take on the fiercest challengers and conquer through all, provided that this son of Dathomir will stand tall with his double-bladed red lightsaber.

9 Savage

Faster Recharge on Spin Attack After Hitting 4 Enemies

savage star card

Time for Action

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4.50

5

5.50

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  • If Darth Maul hits four enemies with SPIN ATTACK within a short time, his SPIN ATTACK recharge will be 75% faster for 4 seconds.

Savage assists in Darth Maul’s Spin Attack ability, in which if he hits four enemies within a short time, his Spin Attack recharge is 75% faster for 4 seconds, with a maximum time of 5.50 seconds. Spin Attack is a great ability that sees Maul propel himself forward to attack enemies, but with a requirement to hit four enemies with Spin Attack, reducing the recharge of Spin Attack means players will only see a benefit from this ability in a fight with basic Clone Troopers.

8 Thrown To Slow

Increase Choke Hold Damage Against 2+ Enemies

thrown to slow star card

Bonus Damage

15

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  • When Darth Maul CHOKE HOLDS two or more enemies, the damage is increased.

Thrown to Slow will increase the damage of Darth Maul’s Choke Hold ability, but only if there are at least 2 enemies within the Choke Hold. The Choke Hold doesn’t deal a lot of damage, so increasing it isn’t going to benefit players all that much when the damage isn’t the main reason to use Choke Hold. Players should use the Choke Hold to throw enemies back and try to get them off cliffs so that they fall to their deaths. With Thrown to Slow, a damage bonus to an ability that doesn’t capture a lot of enemies, isn’t going to benefit players all that much.

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Star Wars Battlefront 2: 8 Essential Lightsaber Tips

Knowing how to duel and clash lightsabers while coming out as the victor is going to prove an essential part of the Battlefront 2 experience.

1

7 Unrolled Grip

Increased Area of Effect for Choke Hold

unrolled grip star card

Increased Area of Effect

15%

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  • CHOKE HOLD has an increased area of effect.

Unrolled Grip will increase the area of effect of Darth Maul’s Choke Hold, meaning that it’s more forgiving to use to take out a larger group of enemies. Unrolled Grip is not good in Hero Showdown and Heroes vs. Villains, as an increased area of effect isn’t going to help players take out more Jedi and blaster heroes. However, for game modes like Supremacy, where players are fighting hordes of Clone Troopers, Unrolled Grip will help in taking out a large radius of enemies.

6 Forceful Thrust

Choke Hold Pushes Enemies Further Away

forceful thrust star card

Increased Throwing Strength

40%

60%

80%

100%

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  • CHOKE HOLD throws the enemy farther away.

Forceful Throw will ensure that enemies impacted by Darth Maul’s Choke Hold ability do not get back up. With Forceful Throw, players are going to lift their enemies into the air and then push them far away, far further than any other Force ability from the combined might of the Sith and Jedi. While this is only going to give blaster heroes more range to shoot at an approaching Darth Maul, this ability guarantees that other Heroes are sent off cliffs in Hero Showdown matches to ensure that they aren’t getting back up.

5 Ranged Throw

Maul’s Lightsaber Travels Further When Thrown

ranged throw star card

Increased Distance

20%

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50%

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  • FURIOUS THROW travels farther.

Darth Maul is aggressive, but he’s not the kind of Sith who should be entirely up close to his enemies. Darth Maul benefits more from medium-distance attacks with his use of Furious Throw and Spin Attack abilities, so giving further distance to his lightsaber throw with Ranged Throw is a good idea for players who want to keep their aggression without having to worry about being too close to their enemy. Ranged Throw is great not just for other heroes but for blaster users, too, since Maul can compete with ranged shots by throwing his lightsaber towards them.

4 Lightsaber Defense

Receive Less Damage From Blasters

lightsaber defense star card

Blaster Damage Reduction

10%

12%

14%

16%

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  • Darth Maul receives less damage from blasters.

Darth Maul is a great choice for fighting blaster heroes in Battlefront 2 since he has great speed and abilities that allow him to easily catch up to opponents who are shooting from a distance. However, even Darth Maul can catch a few stray blaster shots, which is why reducing the total damage dealt with Lightsaber Defense might help players survive a fight and keep their health engaged and ready for more action. Whether it’s against blaster heroes in Heroes vs. Villains or Clone Troopers in Supremacy, Lightsaber Defense will help Maul tank a few extra hits from blasters, but nothing for opposing lightsabers.

3 Flow Motion

Maul Gets An Extra Spin Attack

flow motion star card

Recharge Time Increase

25%

20%

15%

10%

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  • Darth Maul can do one extra SPIN ATTACK, but the recharge rate is slightly slower.

Since Maul’s abilities are so important to his fighting style, it’s only right that Flow Motion gets some love. Flow Motion will provide Darth Maul with an extra Spin Attack ability, but this comes at the cost of a longer recharge time. However, with a legendary variant of Flow Motion equipped, this recharge time is only an extra 10%, and the extra Spin Attack will really help players to keep such an aggressive fighting style on players.

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2 Accelerated Throw

More Damage From Furious Throw

accelerated throw star card

Bonus Damage

5

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15

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  • Darth Maul flings his FURIOUS THROW more violently, making it deal more damage.

One of Darth Maul’s best abilities is his Furious Throw, which sees him fling his lightsaber forward to deal damage to anyone it hits from the front and behind. With Accelerated Throw as the Star Card of choice, that thrown lightsaber will deal bonus damage to anyone it hits, which can really help in duels since Maul’s abilities are integral to his fighting style, and throwing a lightsaber for extra damage can help to stop health regeneration and cause permanent damage.

1 Fool Me Once

Darth Maul’s Abilities Recharge Faster

fool me once star card

Recharge Rate Increase

5%

7%

9%

10%

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  • The recharge rate is faster for all Darth Maul's abilities.

Darth Maul relies on his abilities to be the ultimate duelist and fighter of blaster heroes, so it’s only natural that players will want to use his abilities as often as possible to spam his attacks and overwhelm his enemies, made entirely possible with Fool Me Once. The Fool Me Once ability increases the recharge rate of Maul’s abilities, and while it doesn’t seem like much, it’s certainly going to keep opposing heroes at bay when this Darth Maul is constantly spamming abilities to throw his lightsaber, dash towards foes, and choke them.

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Star Wars Battlefront 2 Tag Page cover Art
Star Wars Battlefront 2
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6 /10
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Released
November 17, 2017
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
T for Teen: Violence
Developer(s)
DICE
Publisher(s)
Electronic Arts
Genre(s)
FPS
Platform(s)
PS4, Xbox One, PC