NPCs in The Elder Scrolls V: Skyrim lay somewhere between the ridiculousness of Oblivion NPCs and the over-elaborate Morrowind NPCs who often seemed to speak in riddles. Some of the most famous (and hilarious) quotes in gaming are from the fifth Elder Scrolls entry, but there are plenty that stick with players for good reasons, too.
Skyrim players who first made it to the peak of the Throat of the World are greeted with the poetic and verbose Paarthurnax, whose every line, performed by Charles Martinet, sounds like power and wisdom given voice. Well-written dialogue lines help greatly to characterize NPCs and build immersion, and the best stick in players' minds even a decade after the game's initial release.
Updated April 27, 2022 by Erik Petrovich: Skyrim is a gigantic game, especially for the time it was released. There's almost no end to the spoken dialogue in the game, and there's a balance between humorous quips and genuinely thoughtful musings not seen in other Elder Scrolls games. Skyrim NPC phrases can sometimes be linked to things players have equipped, like with the Iron Sword or almost every Daedric Artifact. It can take a lot of playing the game to get these Skyrim NPC quotes to appear naturally in-game, but it's always more fun to experience these moments on one's own. If you don't mind getting spoiled (for a game that's over a decade old), these quotes are some of the game's most revealing and most hilarious.
15 Guards Don't Think Highly of Iron Swords...
- "Iron Sword Huh? What Are You Killing? Butterflies?"
Guards in Skyrim are far from the relatively friendly sort found in Oblivion. Part of that is the mechanic that gives Guards unique dialogue depending on what the player has equipped. For wielding the most basic of swords, they mock the player.
To hear this dialogue for yourself, simply equip an Iron Sword and walk up to the nearest Hold Guard. There's a chance factor involved, so they might not say it immediately. This works for a variety of items in the game, including Daedric Artifacts.
14 ...And They Really Don't Like Elven Blades
- "Why The Elven Blade, Huh? Nord Steel Not Good Enough For You?"
In addition to commenting on an equipped Iron Sword, hold guards will also mock players for using an Elven Sword. This seems to happen more often in Stormcloak-controlled areas and among Stormcloak soldiers, but it can theoretically be triggered for any Guard in the game.
Just like with the Iron Sword, simply equip an Elven Sword and walk up to a Hold Guard to eventually get them to remark on your avoidance of good, local Nordic steel.
13 Ulfric Stormcloak Explains His Burden
- "I fight so that all the fighting I've already done hasn't been for nothing. I fight because I must."
Ulfric Stormcloak is a controversial figure in Skyrim, to put it lightly. There are pros and cons to supporting the rebellious Stormcloak movement, but Ulfric has his own reasons to keep up the effort.
No matter your thoughts on the Jarl of Windhelm, it's easy to see where he's coming from. What's the point of everything he's accomplished so far in his campaign if he doesn't follow through to the end, as bitter as it could be?
12 An Urge To Dance In The Void
- "Is there singing in the Void? Dancing? Surely the Dread Lord will at least allow poor Cicero to caper..."
The Keeper of the Night Mother's Coffin is a love-him-or-hate-him kind of character. Cicero is found on the road outside Whiterun and again later when the player joins the Dark Brotherhood. When talked to in the sanctuary during the Dark Brotherhood questline, Cicero wonders whether he can continue to be a bombastic madman in the endless nothingness of Sithis' Void.
Whether you eventually side with him or not, it's off-the-wall quotes like this that make Cicero permanently live in every player's mind rent-free.
11 How To Threaten a Khajiit
- "You'll make a fine rug, cat!"
When enemies fight certain races in Skyrim they sometimes come out with unique battlecries. When a Khajiit goes up against one of the game's various human races, they will oftentimes threaten them with a good skinning.
It's a pretty good thing to yell at a Khajiit in a fight, particularly when one considers how much their hides go for on the black market. Just read the in-game book Confessions of a Khajiit Fur Trader to learn about this particularly dark part of the Khajiit underworld.
10 Hrongar's Utter Martial Confidence
- "I’m not a man, I’m a weapon in human form. Just unsheathe me and point me at the enemy."
Hrongar is the younger brother of the Jarl of Whiterun, Jarl Balgruff the Greater, who is usually found sitting at the great dining table in Dragonsreach. Hrongar is a fervent believer in the Old Ways of the Nords, and remarks on the player's interactions with the Greybeards when the trio first summons them to High Hrothgar.
When the player talks to him outside of a cutscene, Hrongar will sometimes remark the above, a metaphor that gives the impression that he isn't someone to be messed with succinctly.
9 Urag gro-Shub Hasn't Got Time For Dumb Questions
- "It would take a month to explain to you how that very question doesn't even make sense."
Urag gro-Shub is the enigmatic Librarian of the College of Winterhold's Arcaeneum, whose library and rare tomes offer a glimpse into the many corners of Tamrielic lore. Urag gro-Shub is protective of his library and is particularly rude to the Dragonborn, even if they become the leader of the College of Winterhold.
Later in the game, when asking who wrote the Elder Scrolls, gro-Shub will answer, "It would take a month to explain to you how that very question doesn't even make sense." He then begrudgingly wraps up the origins of the Elder Scrolls in a few sentences, though one gets the feeling that it goes much deeper than a minute's worth of voice lines.
8 Paarthurnax's Great Question
- "What is better - to be born good, or to overcome your evil nature through great effort?"
Paarthurnax is the secretive head of the Greybeards, a dragon older than just about everything else in Tamriel whose voice sounds like none other. The player gets many opportunities to talk with Paarthurnax towards the end of the main questline, and he serves as a fountain of knowledge and inspiration for the Dragonborn.
When asking Paarthurnax about the dragons, and about the evilness of Dragons, Paarthurnax asks the question, "What is better - to be born good, or to overcome your evil nature through great effort?" It's a deeply philosophical question whose answer isn't presented to the Dragonborn, or the player for that matter.
7 Conjuration For Hire
- "Hail summoner, conjure me up a warm bed would you?"
If the player is particularly proficient in one area of the game, or if they have enough skill in Magicka specifically, NPCs will start to react to the player as they pass by. Guards in particular comment on the weapon or spell the player currently has equipped if it is out, sometimes warning about using dangerous spells.
Sometimes, a Guard who notices a Magic-oriented player will snidely remark, "hail summoner, conjure me up a warm bed would you?" It's one of those things that makes one wish it was easier to get away with killing Guards, but alas.
6 The Lowly Guardsman
- "My cousin's out fighting dragons, and what do I get? Guard duty."
Guards have a lot to say, despite the player never seeing their face beneath their helmets (unless looting their corpse, that is). Guards in Whiterun have particularly well-remembered lines as it's a place most players are intimately familiar with, being one of the very first major settlements in the game.
When passing by Whiterun guards in particular, they might remark, "My cousin's out fighting dragons, and what do I get? Guard duty." It makes one feel a little sad for the guard, but he's probably safer inside the city walls anyway.