Summary
- Sins Of A Solar Empire 2 offers real-time galactic strategy, different from turn-based classics.
- Capital ships like the Akkan Battlecruiser bring specialized functions to fleet formations.
- The Kol Battleship stands out as a versatile powerhouse in combat, holding its own effectively.
Sins Of A Solar Empire 2 is a modern take on classic space strategy games. This genre has historically been dominated by titles leveraging turn-based gameplay and a slower playing style for depth and complexity. Sins Of A Solar Empire 2 does things differently, with the galaxy map being simulated in real-time.
Sins Of A Solar Empire 2: 7 Best Strategies
There are some key strategies that can give Sins Of A Solar Empire 2 players an advantage.
The capital ship class is very well thought out. With 5 different ships available, and all but one of them being designed for a very specific function. This includes a carrier, a huge dreadnought, a pair of force-multiplying battlecruisers, and a dependable battleship. Not every fleet needs to have one of each capital ship, and it often makes sense to build specialized fleets around a specific type of capital ship in this grand strategy game.
5 Akkan Battlecruiser
Rapid Response Capital Ship
- Durability: 500
- Shield points: 1220
- Armor points: 1285
- Hull points: 3620
- Antimatter: 260
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Weapons:
- 4 x Medium Autocannon
- 2 x PD Autocannon
- 1 x Planet Bomb
Battlecruisers, sometimes called pocket battleships, forgo some level of defense and armament to create a more agile capital ship that can move much faster than a battleship, but with more survivability than a cruiser. Fast-moving and hard-hitting, it has the ability to operate outside of the fleet picket line for short periods of time.
Sins Of A Solar Empire 2: 7 Best Real-Time Combat Tips
Real-time combat in Sins Of A Solar Empire 2 requires both strategic and tactical thinking for the best results.
Sins Of A Solar Empire 2 players shouldn’t use battlecruisers as the heart of a fleet, they are a little too squishy for this role. However, they are great for escorting full-blown battleships, being able to move rapidly, and providing supporting fire on any vector during space combat. Additionally, this battlecruiser can colonize asteroids and planets.
4 Dunov Battlecruiser
Pocket Carrier
- Durability: 500
- Shield points: 1150
- Armor points: 1520
- Hull points: 3345
- Antimatter: 322
- Fighters: 6
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Weapons:
- 4 x Heavy Missile
- 4 x Medium Autocannon
- 4 x PD Autocannon
- 1 x Planet Bomb
The previous battlecruiser on this list is a pocket battleship, and in keeping with this terminology, the Dubov Battlecruise could be seen as a pocket carrier, due to the fact it carries a single wing of attack fighters. The single heavy missile battery is very useful for engaging static targets such as starbases from the safety of range. With its great point defense setup and wing of fighters, it should be able to fight off any corvettes and frigates that are sent against it by the enemy.
With its excellent point defense coverage, this battlecruiser can, in a pinch, be used as a missile screen for other, vulnerable fleet units. But where this ship really excels, is in the role of battlefield domination. It can deliver significant, varied firepower to any place within the gravity well of a planet quickly in this sci-fi game.
3 Sova Carrier
Mobile Fighter Platform
- Durability: 500
- Shield points: 985
- Armor points: 1500
- Hull points: 2880
- Antimatter: 270
- Fighters: 6
- Bombers: 4
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Weapons:
- 2 x Gauss Cannon
- 2 x Medium Autocannon
- 1 x Light Autocannon
- 9 x PD Autocannon
- 1 x Planet Bomb
The Sova Carrier has little in the way of offensive capability aside from its loadout of fighters and bombers. It also has paper-thin defenses. But this is only to be expected for a carrier in Sins Of A Solar Empire 2, as its main role is to deploy and support its strike craft. As the heart of a formation, supported by cruisers and frigates, it can be the basis of a fast defense fleet, moved strategically to where it is needed.
Sins Of A Solar Empire 2: Best Research To Do First
Taking care of some early-game crucial research projects is the best way to get a good start in Sins Of A Solar Empire 2.
New players often find it hard to find the right fleet role for a carrier at first, as it is difficult to work out where it is most effective during real-time gameplay. However, veteran players know that a carrier within the gravity well of a planet means that they have fast-responding, hard-hitting units on hand when needed. But of course, the carrier itself needs to stay protected, well inside the fleet composition.
2 Marza Dreadnaught
Big Can Be Beautiful
- Durability: 500
- Shield points: 1100
- Armor points: 1220
- Hull points: 4625
- Antimatter: 235
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Weapons:
- 1 x Gauss Cannon
- 2 x Medium Autocannon
- 1 x Heavy Missile
- 1 x Planet Bomb
Marza Dreadnaught is a behemoth of a ship, with very high hull points. It is slow, and extremely vulnerable to small ships, as it has nothing in the way of point defense capabilities. But what it does have, is some serious long-range damage capability. It can be used to engage enemy capital ships or orbital structures from range.
As one might expect from such a large ship, a dreadnought doesn’t move very fast. This means that adding one to a fleet is going to slow down travel time. Therefore, a dreadnought only works within an attack fleet, that won’t need to use phase lanes to move to tactical positions as quickly as possible.
1 Kol Battleship
General Purpose Capital Ship
- Durability: 500
- Shield points: 1550
- Armor points: 1710
- Hull points: 3100
- Antimatter: 225
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Weapons:
- 2 x Gauss Cannon
- 4 x Medium Autocannon
- 3 x Light Autocannon
- 1 x Planet Bomb
The Kol Battleship is the only capital-class ship that can hold its own in most scenarios, without relying on fleet support. However, this isn’t a recommended tactic, but in a pinch, a single battleship can hold the line and defend whilst other fleet units are deployed.
Sins Of A Solar Empire 2: All Frigates, Ranked
Frigates are important fleet units in Sins of a Solar Empire 2, filling specific combat roles such as missle defence and planet bombardment.
With its flexible weapons loadout, the battleship can hit most targets from tiny corvettes to planetary infrastructure, making it very useful in this 4X game. Plus, it has planetary bombardment capabilities as well. Many players choose to build fleets around this dependable unit. The great utility of this ship is the reason why it took the top place on this list.
Sins of a Solar Empire 2
Display card community and brand rating widget Display card open critics widget Display card main info widget- Released
- August 15, 2024
- Developer(s)
- Stardock Entertainment
- Platform(s)
- PC
- Genre(s)
- 4X, Strategy