Shadow of the Colossus is regarded by many as one of the best PlayStation exclusives. Director Fumito Ueda blends both emotional depth and unique gameplay into one story, making Shadow of the Colossus a special experience. It's been a while since the industry has heard from him, but the 2024 Game Awards brought forth an exciting announcement from the game designer.
Fumito Ueda's next project was among the sea of great reveals at the 2024 Game Awards. Currently untitled, the working title of the game is believed to be Project Robot. The sneak peek that was offered at the awards show was brief, but it teased a sci-fi adventure that appeared reminiscent of Shadow of the Colossus. Instead of gigantic creatures, Project Robot appears to focus on mech suits that are controlled by the protagonist. As of now, much of the game remains a secret, but if the gameplay is anything like Shadow of the Colossus, Fumito Ueda's design could be a fantastic showcase of the PS5's DualSense controls.
Shadow of the Colossus' Movie Adaptation Needs To Strike The Perfect Balance Between Two Key Aspects of the Game
Team Ico's Shadow of the Colossus is reportedly still on track to get a film adaptation, raising questions about how this shift in medium will work.
Fumito Ueda's In-Development Project is Bound to Demonstrate the Power of PS5's DualSense
The DualSense controller is one of the shining stars of the PS5 era. Its haptic feedback and adaptive triggers have made it one of the clearest design achievements in modern gaming, and Project Robot is hopefully going to take full advantage of its features. Project Robot looks a lot like Shadow of the Colossus with a sci-fi twist, and it's the perfect stage to really push the capabilities of the DualSense.
Director Andy Muschietti is slated to lead a live-action adaptation of Shadow of the Colossus.
DualSense Breathes New Life Into Games
On the surface, the DualSense looks like a run-of-the-mill controller, but it's ultimately far more than that. The PS5's DualSense controller can become part of the game. It isn't just a means to play a title, as it's also a fantastic immersion tool. Having the ability to feel the physicality of a game has been a huge leap forward for controller technology, and a game like Project Robot only benefits from such tactile features.
The physical response of the haptic feedback can quickly make a game feel more alive, and with Project Robot's teased climbing mechanics, allowing players to feel as though they are gripping every piece of the mech while ascending could actually be half of the magic of playing the game. Not only would it be beneficial for climbing mechanics, the DualSense's haptic feedback can make the overall environment feel more tangible in general. "In your hands, these dynamic vibrations can simulate the feeling of everything from environments to the recoil of different weapons", PlayStation's official website states about the feature. Fumito Ueda's return to giants implies some interesting environments to help balance out such hulking structures.
Fumito Ueda's most recent game is 2016's The Last Guardian.
Project Robot is Now One of the Industry's Biggest Mysteries
There are a lot of games in development at the moment that have been kept quite secretive, but Project Robot is one of the most compelling to have recently been announced. The legacy of Shadow of the Colossus has lived on since the original game's 2005 release, and seeing how Ueda translates its mechanics into a mech-focused world is a fascinating prospect.
It's unclear when the next update regarding Project Robot will arrive, but since Ueda chose The Game Awards as the stage to announce the project, Geoff Keighley's other big gaming event, Summer Game Fest, could be a likely possibility. This is purely speculation, but it would make sense for the showcase to be the next place Project Robot reveals more of itself. Regardless, the short footage of this untitled project is exciting, and it will hopefully put the power of DualSense on full display.
- Released
- October 18, 2005
- ESRB
- T For Teen // Blood, Fantasy Violence
- Developer(s)
- Team Ico
- Publisher(s)
- Sony Computer Entertainment
- Number of Players
- 1






- Platform(s)
- PlayStation 2
- How Long To Beat
- 9.5 hours
- PS Plus Availability
- Premium