For those who believed that Dark Souls bosses were the pinnacle of video game boss design, From Software says just wait for Sekiro: Shadows Die Twice. Sekiro publisher Activision recently hosted Game Informer for a hands-on demo and interview, proffering some interesting new details on the upcoming action-RPG, including its boss battles. The comparisons between Sekiro and its predecessor series Dark Souls were particularly interesting, and are likely to raise expectations for From Software's next big thing.
How Sekiro: Shadows Die Twice Boss Battles Differ from Dark Souls
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