Running every operation of a drug empire in Schedule 1 is going to be hard for a single person, but thankfully, players can automate most of the process by hiring workers. There's no shortage of manpower in this game, and if you want to start making more money, it'd be wise to make use of this fact.

Hiring an employee is one thing, but getting them to do their job is a completely different thing altogether. In this guide, we'll be covering the basics of how to make your workers work as well as other important things concerning the employee and automation system of Schedule 1.

How to Use Employees in Schedule 1

The clipboard in Schedule 1
Schedule 1 Management Clipboard

Once you've hired your first employee from Manny in the Warehouse, he'll give you the Management Clipboard, which you'll use for managing all your workers. Speaking of workers, you'll find them waiting in front of your main house. For this guide's sake, we'll be using the Sweatshop on top of the Chinese restaurant.

Different employees have different jobs, and they're completely different from how dealers work in Schedule 1. If you want them to start doing things, the same basic process applies to all of them. For the sake of this guide, we'll be using the Handler employee as an example. The steps you need to take are as follows.

Assigning Beds and Workstations

First, you need to assign your worker to a suitable station. To do this, do the following:

  1. Bring out your Management Clipboard.
  2. Approach your employee.
  3. Press E to bring up the worker options menu.
  4. Click on "None" next to Bed on top of the clipboard screen.
  5. Select the Bed you want to assign to them.
  6. Left-click on the bed.

To assign a worker to a station, repeat the process above, but select a workstation instead. Workstations vary depending on the worker, and you can assign workers to them via the clipboard:

  • Handlers: Packaging Stations
  • Cleaners: Trash Cans
  • Botanists: Pots/Tents
  • Chemists: Mixing/Chemistry Stations

Once you've assigned a bed to your employee, a suitcase will appear on it. Before your employees can start working for the day, you'll need to deposit cash into their suitcase. Make sure to pay an ATM a visit. Otherwise, you could always use cheats in Schedule 1 to make things easier.

If your worker requires Supplies, assign them to a container that has all the materials they need for their work. Botanists, for example, should be assigned to containers with seeds.

Setting Routes (Handlers)

Setting worker route in Schedule 1
Schedule 1 Setting Route

Routes are basically waypoints that your employees will follow while working. By setting a route, workers will be able to take and bring items to and from storage containers. This means you won't need to manually put items in their workstations in order for them to start working.

  1. Approach an employee and interact with them using your clipboard.
  2. Under the Routes section, click on "Add New."
  3. To set a starting point, click on "From - None."
  4. Select your desired starting point, then press LMB.
  5. To set an end point, click on "To - None."
  6. Select your desired end point, then press LMB again.

If done properly, your worker should now take relevant items from a storage container and process them at a workstation. Once they're done, they'll then take their processed items and store them in a desired container.

You can interact with some Workstations using the clipboard and determine that station's output destination from there. You'll want to do this with Botanists so they store products in the right containers.

Make sure to keep your routes clear and short. If the AI's pathfinding fails, your workers will just stand there and do nothing until you intervene.

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Schedule I Tag Page Cover Art
Schedule I
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Simulation
Crime
Action
Management
Strategy
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Systems
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Developer(s)
TVGS
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WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

Publisher(s)
TVGS
Engine
Unity
Multiplayer
Online Co-Op
Number of Players
Single-player
Steam Deck Compatibility
Unknown
Early Access Release
March 24, 2025
PC Release Date
March 24, 2025
Genre(s)
Simulation, Crime, Action, Management, Strategy
Platform(s)
PC
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