My Lists
Latest Reviews (7)
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Laika: Aged Through Blood
Laika is a really special game. It tells an impressively deep story for its cartoony graphics and anthropomorphic animal characters, but where it really shines is in its gameplay. Laika is like a mix between the Trials series, Hotline Miami, Dark Souls, and Metroid. It's gloriously violent, deeply challenging, incredibly satisfying, and it all fits together so smoothly that it's a wonder more games in this style don't exist.
Citizen Sleeper
Very few games can elicit a strong emotional reaction from me. Even fewer can do it with every ending to their story. For Citizen Sleeper, that adds up to six separate times it made me cry. Every single ending the game offers is incredibly moving, offering deep meditations on life, friendship, relationships, and the little furry friends that make our lives special.
Outer Wilds
Not everyone will jive with this game, but I think that makes it even more special. Outer Wilds appeals to the innate curiosity of its players. It encourages them to ask questions about its world, and then to go out and find the answers. There's a tiny bit of guidance, but the journey is largely dictated by the person with the controller. And what a journey it is.
Rocket League
Lots of video games try to emulate sports, but very few manage to actually capture what makes playing sports so fun; especially team sports. Rocket League's focus on physics-based gameplay means that the only way anyone can improve is through playing better. There are no "stronger" cars to unlock, no power-ups that give an advantage. Becoming a better player is the only way to improve, just like a real sport.
BioShock Infinite
This may not be the best BioShock game overall, but the storytelling—particularly the relationship that develops between Booker and Elizabeth, makes it stand head and shoulders above the rest of the series. It also has a twist for the ages, one that easily rivals the first game's.
NieR: Automata
A fascinating and unexpected genre blend of seven or eight different kinds of video game. There are few predictable moments throughout the game, and the ending—the true ending—is an all-timer.
Dark Souls
To me, Dark Souls is a life-changing game. It's not just exceptional in its environmental and combat design, it's not just subversive in its storytelling; this is a game that taught me how to live a better life. Very, very few games can achieve something like that.
Latest Posts (37)
See All10 Greatest Fantasy Open-World RPGs, Ranked
Brian That's a decent pick. I don't really think of it as an RPG, but the argument could be made. I don't think it's a better game than Avowed, though. It has the edge in world design, but combat, story, and buildcrafting are all better in Avowed imo.
10 Greatest Fantasy Open-World RPGs, Ranked
Phillip Agreed that it's a better game, but Fallout games in general aren't fantasy.
10 Open-World Games That Refuse To Hold Your Hand (No Markers, No Tutorials)
Just to clarify, you can dive over 8,000m deep in Subnautica. Stuff stops happening around the 4,000m mark, but even then, the campaign never makes you dive deeper than 1,600m.
You don't have to deal with Ghost Leviathans if you want to avoid them, but you're right, you do have to deal with the Sea Dragon Leviathan. That's why I didn't mention that one;).
Hollow Knight Silksong: Release Time
I think the three frontrunners are very likely going to be Expedition 33, Death Stranding 2, and Silksong, unless the latter suffers some kind of monumental collapse. Donkey Kong Bananza will probably get a nod as well. If The Game Awards sticks with its trend of 6 GotY nominees, that leaves two spots up for grabs, and Ghost of Yotei probably has one of those set aside for it. That last spot could be anything, Deltarune, Mario Kart, Silent Hill f, or even Hades 2 if those release rumors can be believed.
Given that roster, it seems like Silksong's biggest competition is Expedition 33, and I think in a head-to-head, E33 takes it. Based on Hollow Knight, Silksong should have all the same qualities: great music, gameplay, art design, and progression. The thing is, E33 has all those too, but also has an exceptional narrative, and that's the one area where Silksong probably can't compete.
Anyway, that's my rant 😂. Does Silksong have a shot at GotY? Definitely, but I don't think it's a lock.
Terrible Gaming Trends That Will Not DIE
Thanks! I'm not entirely against tower climbs either (I've played every AC game and they're usually my favourite part). To me, it's more that they appear so often in so many games. It's a lot like the bonfire checkpoints; they feel like they're used as a simple solution rather than as a mechanic that fits their respective games.