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See AllFable's Gray Morality System is a Logical Progression from the Original Trilogy
Although I don't mind the new morality system. I highly disagree that it's the "right move" as I feel like it's more of a sanitization of morality systems that plague modern gaming in an effort to be more appealing and less judgemental. There has always been a subjective morality in Fable games, it's called being inbetween good and evil. You can't remove goalposts completely, there is an objective evil (killing a villager, making a bad choice, etc) and there is an objective good (helping villagers in need, forgiving late rent, etc) and everything in-between is "gray". Starfield tried to do the same thing and it made the experience very bland and tasteless. When you make everything "gray" then everything turns monotone in nature. Fable would be better off with objective AND subjective morality, not one over the other. Once this game comes out, everyone will feel the loss of objective morality because none of your choices will truly make the impact the player desires... We'll see though.