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See AllNew Games That Feel Like They Were Made For Older Players
Actually it proves that I've been gaming for 40 years. EVERY game I play now is a modern game. I haven't paused a game for dinner in decades.
Young people don't like to be told that modern games are simpler and easier than ever, because younger gamers often lack the skill, and patience so they have to dumb down modern games to match their audience. But your ego wants to be perceived as elite gamers, in modern powderpuff games.
Chances are strong that I've played more games (console, pc, Android), than you have even heard of. And it's very simple. Games have gotten easier and easier as the years go by. Maybe I'm just better and better? Nah, they're just boringly easy now...
Even the gaming companies recognize that challenging games have a rapid attrition of players now, where as AFK games, and games where you can purchase your way to the top, are vastly more popular.
I play a game called Langrisser Mobile, which uses a challenging strategy setup, and most players drop the game before Max level, with the most cited reason for low stars/leaving the game on Google Play being the difficulty level. Or complaints that you can't compete without spending money.... Which is entirely untrue. It's just that if you don't buy your way to ego lord status, you have to use skill instead, and you'll never progress on auto alone.
Another common complaint is that the auto battle function isn't good enough. (They made the auto battle stupid on purpose, allowing you to farm with it in levels you've manually beaten, but you cannot progress with it
Both powerful indicators of precisely my point.
To expensive to buy your way up. Auto battle won't do it for you. The top two complaints, both indicators of generally lazy unskillful gamers.
I know that hurts your ego.
I know your fuming.
It's natural for everyone to want to be perceived as elite, but so few are.
New Games That Feel Like They Were Made For Older Players
Nintendo was my main console when I was a kid. Back in the days when trying to make that next "jump" took all evening, or one touch of a pixelated baddie could send you right back to the beginning, and make your eight year old mind question the value of living...
And saving was called "pause" so you can go eat dinner, so your mom stops yelling:)
And if your brother happens to run through the wires, dislodging the game system and resetting you back to nothing... And you have to ponder if having a little brother is really necessary....
And when the system got old, the absolutely illogical, yet miraculously functional, repair method of blowing on the cartridge to make it work, that somehow every kid figured out independently.
New Games That Feel Like They Were Made For Older Players
Oh and the modern pay to win, pay for superiority, pay to bolster your virtual ego--cheapens, nay, ruins much of the old school gaming experience--as well as degrades my faith in humanity and the future.
(A purchased up account with great cartoon skins is the new Ferrari).
New Games That Feel Like They Were Made For Older Players
I began gaming with Atari. Our phones had cords connecting them to the walls back then. I've played dozens of mmos, shooters, rpgs, etc through the years.
Modern games are quite beautiful, graphically, but that's where it ends. Many modern games are generally dumbed down, press X to win schemes, with pretty artwork.
Most of the older gamers I know do not care for retro graphics. But we miss the challenge and interactivity of older games, whereas many modern games largely play for you, auto save, etc.
"Back in my day you had to walk uphill both ways...". Now you just press X and watch.