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Enter The Best War Games's Ultimate ARC Raiders Blueprint Giveaway!
Buried city is a great map that offers a middle ground where the map isn't too large or open like spaceport or blue gate leaving you with minimal cover unless you are at a named location. Nor is it too small and suffocating like Stella where you get stuck facing endless waves of third parties and shedders with very little time to recuperate after winning a pvp battle. Where as Buried city is a very accessible map full of houses which provide ample amounts of cover while also allowing you to enter a majority of them creating passageways to flank or abandon fights depending on how your cards are stacked. Buried city also offers a vast amount of looting opportunities containing the most locked doors on a map with the Town Hall, Hospital, JKV employee room, three residential master rooms and a locked puzzle room containing some pricey loot. In addition to the many open rooms available to non key holders that only require a small amount of parkour or the breaching of a door to acquire loot equal in value to the key rooms. Overall I just feel like buried city rewards skillful movement and map knowledge as opposed to head on battles while containing lots a great loot and is a map that allows you to feel the developers intentions.