Roughly two decades ago, the PlayStation 2 was gearing up for its final 18 months in the sun, its legacy as one of the most successful consoles already written. As the years pass, the PS2 drifts further and further away, gradually becoming a historical artifact rather than a relevant piece of tech. There will come a day when nobody will boot this system up... But today is not that day!

The-18-Best-Looking-PS5-Games,-Ranked
The Best-Looking PS5 Games, Ranked

The best-looking games on the PlayStation 5 feature remarkable visuals and are a must-play for players who appreciate games with stunning graphics.

While plenty of titles from this era have aged like milk in the hot sun, a few graphical powerhouses are still remarkable today. If we were to put together a "best-looking PS2 games list" in 2006, it would have most of the same entries as this article, as these technological marvels are eternally gorgeous.

10 Ico

A Minimalist PS2 Masterpiece That Still Looks Great 25 Years Later

Ico Tag Page Cover Art
Ico
Released
September 24, 2001

WHERE TO PLAY

PHYSICAL

Developer(s)
JapanStudio, Team Ico
Genre(s)
Action, Adventure
Platform(s)
PS2

Mostly overshadowed by Japan Studio's other PS2 masterpiece, Shadow of the Colossus, Ico deserves just as much praise, especially since it came out all the way back in 2001. Wisely, the developers opted for atmospheric minimalism rather than texture-heavy environments, resulting in an aesthetic driven by a strong voice and art direction rather than technical power or realistic graphics (for the era).

Ico utilizes soft lighting, open areas, muted colors, and silhouettes to craft a world that feels truly alien, which allowed the visuals to age gracefully since they aren't forever compared to similar-looking games. As cliché as this phrase might be, Ico really does look like an art piece rather than a traditional game, and Japan Studio even went out of its way to avoid UI clutter as much as possible. If it were released as-is in 2026, Ico wouldn't be mistaken for a new AAA game, but it could pass for a prestige indie title.

9 SoulCalibur 3

Probably The Best-Looking Fighting Game On The PS2

Soulcalibur III Tag Page Cover Art
Soulcalibur III
Released
October 25, 2005

WHERE TO PLAY

PHYSICAL

Developer(s)
Project Soul
Genre(s)
Fighting
Platform(s)
PS2, PS3

SoulCalibur 3 pushed the PS2 to its limits graphically. The hit 3D fighting game was one of the most renowned of its time, featuring clean fighting game mechanics, a unique setting, lots of different playstyles and characters for players to sink their teeth into, and finally, a solid story.

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What really set SoulCalibur 3 apart was its graphics. While 3D graphics don’t usually age well, the ones in SoulCalibur 3 still look pretty darn good, as long as you are not expecting them to look as good as SoulCalibur 6. The characters’ actions and special abilities all flow well and lack the rough and janky feel many fighting games at the time had. The stage designs are brilliant and blend well with the character models and special moves, making for a good visual experience.

8 Shadow of the Colossus

Even With The Remake's Existence, The Original SOTC Still Looks Impressive

Shadow of the Colossus Tag Page Cover Art
Shadow of the Colossus
Released
October 18, 2005

WHERE TO PLAY

SUBSCRIPTION

Developer(s)
Team Ico
Genre(s)
Adventure, Action, Puzzle
Platform(s)
PlayStation 2

The existence of 2018's Shadow of the Colossus kind of turned the 2005 original into a historical piece rather than a must-play, and it is impossible to ignore the latter's age when comparing it with the former. However, let's try to eliminate the remake from our minds and view Shadow of the Colossus through fresh eyes: Is it gorgeous? Well, yeah, it is comfortably one of the most visually impressive games of the 2000s. Sure, it looks worse than a project that came out 13 years later, but that is the case for every PS2 game.

While very small by modern standards, the world still manages to feel big thanks to the use of open space, massive structures, and emptiness. The Colossi are majestic behemoths that would not look too out of place in many modern Soulslikes, even if they might need a texture boost.

7 Metal Gear Solid 3

Kojima And Konami's MGS Is Nearly Always Among The Cutting-Edge For Graphics

Metal Gear Solid 3 Snake Eater Tag Page Cover Art
Metal Gear Solid 3: Snake Eater
Released
November 17, 2004

WHERE TO PLAY

PHYSICAL

Developer(s)
Konami
Genre(s)
Stealth, Action, Adventure
Platform(s)
PlayStation 2

The MGS series is renowned for pushing boundaries and being truly innovative. Kojima and company truly paved the way for storytelling and character development in this espionage thriller series. MGS3 was also famous for its amazing graphics, which truly pushed the limits of graphical fidelity at the time.

The cutscenes, character models, and CGI were all top-notch. This was amplified by the motion capture the game used to draw out characters and environments realistically. The developers paid attention to everything about the background environments and pushed the game into feeling like a blockbuster spy movie. It has definitely aged well, and I would still recommend the original game even following the debut of MGS Delta.

6 Kingdom Hearts 2

These Disney Worlds Have Never Looked Better

Kingdom Hearts 2 Tag Page Cover Art
Kingdom Hearts 2
Action RPG
Hack and Slash
Systems
Released
March 28, 2006

WHERE TO PLAY

PHYSICAL

Developer(s)
Square Enix
Genre(s)
Action RPG, Hack and Slash
Platform(s)
PS2, PS3, PS4, PC

For the most part, PS2 games with anime graphics have aged far better than their more realistic counterparts, but they tend to look pretty similar. While taking elements from that art style, Kingdom Hearts carves its own stylish identity. The art style blends Final Fantasy and Disney, striking a mid-point that complements both while also being unique. With a massive roster of characters, KH2 really needed to nail its models, and it did just that. Seriously, pretty much all the Disney staples, originals, and cameos look fantastic and, for lack of a better word, clean.

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The franchise's biggest selling point is the many worlds that we get to visit, and nearly every game shines in this area. Kingdom Hearts 2's worlds are relatively big, distinct, vibrant, and cohesive. You do genuinely feel like you have been teleported into each movie's universe. Finally, and most importantly, the combat is still incredibly smooth, satisfying, and seamless.

TheBestWarGames Quiz

TheBestWarGames Quiz

5 God Of War 2

The PS2's Final Technical Showcase

God of War II Tag Page Cover Art
God of War II
Released
March 13, 2007

WHERE TO PLAY

PHYSICAL

Developer(s)
Santa Monica Studio
Genre(s)
Action

God of War has nearly always served as a console showcase. Chains of Olympus proved that a PS2-level game could run on the PSP, and the 2018 reboot was firmly among the best-looking games on the PS4. God of War 3 came out fairly late in the PS3's life, but it was still a graphical juggernaut (and so was Ascension).

Finally, that brings us to the PS2 entries. In 2005, Kratos's original adventure was one of the most visually striking on the PS2, and its sequel managed to ramp things up to such a degree that it could have easily passed for an early PS3 release. God of War 2 utilizes cinematic angles to create a sense of scale that is still jaw-dropping, especially when combining absurdly massive set pieces with surprisingly detailed environmental backdrops (for the era). More importantly, the gameplay still looks and feels great, with each attack animation being absolutely top-quality.

4 Final Fantasy 12

Final Fantasy 12 Tag Page Cover Art
Final Fantasy 12
Released
October 31, 2006

WHERE TO PLAY

DIGITAL
PHYSICAL

Developer(s)
Square Enix
Genre(s)
JRPG
Platform(s)
PS4, PS2, Xbox One, Switch, PC

Square Enix's Final Fantasy is arguably the only JRPG franchise that truly pushes consoles to their limits. Don't get me wrong, many Dragon Quest games have timeless visuals, but they are not often technical marvels. While FFX has aged relatively well, Final Fantasy 12 looks like it should be from the HD era rather than a 2006 PS2 release, and that goes beyond just the great art.

Compared to the linearity of its single-player predecessors, the game features expansive zones for the era, along with dense cities, detailed armor and weapons, and top-of-the-line monster designs. Final Fantasy will, hopefully, never aim for 100% realism, but FF12's art direction is considerably more grounded than earlier entries, with characters having realistic proportions and environments that are muted but believable rather than overly fantastical.

3 Gran Turismo 4

How Do GT4's Cars Still Look So Good?

Gran Turismo 4 Tag Page Cover Art
Gran Turismo 4
Released
December 28, 2004

WHERE TO PLAY

PHYSICAL

Developer(s)
Polyphony Digital
Genre(s)
Racing, Simulation
Platform(s)
PS2

Gran Turismo has been on nearly every PlayStation device since the brand's inception, and each entry has some of the most realistic and detailed visuals of its era. Gran Turismo 4 was one of the best racing games on the PlayStation 2, and it is still regarded as one of the franchise's strongest entries. It features over a hundred years of automotive history, and cars from every era are featured.

Best PS2 Game From Every Year Of The Console's Life
Best PS2 Game From Every Year Of The Console's Life

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They are all designed to perfection, with attention given to every detail. Many cars had their own distinctive looks and feel, which was unheard of at the time. The key thing, however, was that the racetracks, the environments, and the cars all looked amazing for the time, and they still hold up to this day.

2 Silent Hill 3

The PS2's Timeless Nightmare

Silent Hill 3 Tag Page Cover Art
Silent Hill 3
Released
August 6, 2003

WHERE TO PLAY

PHYSICAL

Developer(s)
Konami
Genre(s)
Survival Horror
Platform(s)
PC, PS2, PS3, Xbox 360

Silent Hill 3 can be downright terrifying, and it also looks good while doing it. OK, I am not going to pretend that Silent Hill 3's graphics can be remotely compared to modern horror games, as nobody is going to mistake it for a mid-2010s release, let alone a 2026 one; however, that statement only concerns the technical quality of the visuals. In terms of character models, environments, lighting, and art direction, Silent Hill 3 is still as effective as the day it was released. Even the cutscenes have aged well and are surprisingly cinematic, lacking the awkwardness found in most PS2 games.

Silent Hill seems to have a knack for using console limitations to its advantage, and Silent Hill 3 is a prime example. The game uses tight corridors, darkness, shadows, and a flashlight to restrict what players can see, a creative decision that reduces the load on the PS2 while also enhancing the mood.

1 Okami

The PS2's Animated Painting

Okami Tag Page Cover Art
Okami
Released
September 19, 2006

WHERE TO PLAY

DIGITAL
PHYSICAL

Developer(s)
Capcom, Clover Studio
Genre(s)
Action, Adventure
Platform(s)
PS4, PS3, PS2, Xbox One, Switch, Wii, PC

Okami features a Japanese Goddess of the Sun on her quest to save the land from Orochi, an eight-headed demon. Taking a ton of inspiration from Japanese folklore, the game used a unique art style, especially for the time, by focusing on cell shading and traditional scroll art.

While somewhat restricted by the PS2’s limitations, Okami made the best of it, featuring a unique Japanese watercolor art style that made the visuals vibrant and memorable. The graphics were a part of the game through the celestial brush as well. Okami remains one of the best-looking games ever made, and the recent remaster made it even better.

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7 PS2 Games That Pushed The Console’s Limits

The PS2 was a capable machine with groundbreaking titles, but even then, some games of its era pushed Sony's hardware to its breaking point.

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