Overwatch 2's Season 16 marked the debut of Stadium game mode, offering a new twist on traditional gameplay. In this mode, players lock in one hero and are restricted from counter-swapping across a series of mini-rounds in which they use to earn Stadium Cash. At the end of each round, players then use their Stadium Cash to purchase Items that they pair with unlockable Powers, thus creating a customized build.
There are many different Powers for every hero in the Stadium roster, as well as numerous Items over three different categories - Weapon, Ability, and Survivability. For this reason, learning which Power and Item combinations work well and the best unlock order for your build progression can be a little daunting. To help players get started with learning the Tank hero Orisa in Stadium mode, some of the best overall builds for her have been explained in the guide below.
Overwatch 2: Best Genji Stadium Builds
Overwatch 2 players looking to utilize Genji in the Stadium mode can use this guide to explore some of the best build strategies.
Overwatch Stadium: Best Orisa Builds, Explained
Orisa is one of five Tank heroes to make the Season 16 Stadium launch roster, alongside Reinhardt, Zarya, D.Va, and Junker Queen. When it comes to the possibilities of progression routes for Orisa, buffing Fortify, pumping power into your Javelin Spins, and buffing Overheat to add bonus effects like bringing back her old shield are all possibilities. To help you get started on Orisa, two of the most reliable builds have been explained below, complete with the best items to pair with her at each stage of the game.
Fortify Orisa Build
Fortify Orisa Build - Powers
Round 1: Restorify - While Fortify is active, heal for 10% of your max life every 1s.
Round 3: Hooves of Steel - After Fortify ends, gain shields equal to 50% of the damage received during Fortify. Resets when you next use Fortify.
Round 5: Factory Reset - While Fortify is active, Javelin Spin and Energy Javelin gain 25% cooldown reduction.
Round 7: Ride With Me - While Fortify is active, grant allies in line of sight 30% move speed and Overhealth equal to 10% of your max life.
Fortify Orisa Build - Early Game Items (Round 1-2)
- (ABL) Shady Spectacles - +10% ability Lifesteal.
- (ABL) Power Playbook - +10 ability power.
- (WPN) Plasma Converter - +10% weapon Lifesteal.
- (SURV) Charged Chassis - +25 HP, Fortify grants additional Overhealth equal to 10% of your max life.
- (ABL) Beyond Barrier - +10% ability power, +20% Projected Barrier range.
- (SURV) Solar Regenergy - +25 health, after using an ability, restore armor equal to 5% of your max life.
Fortify Orisa Build - Mid-Game Items (Round 3-5)
- (ABL) Beyond Barrier - +10% ability power, +20% Projected Barrier range.
- (SURV) Solar Regenergy - +25 health, after using an ability, restore armor equal to 5% of your max life.
- (ABL) Efi's Theorem - +20% ability Lifesteal, +50% Fortify duration.
- (SURV) Martian Mender - +25 HP, +10% cooldown reduction, restore 3% of your life every 1s.
Fortify Orisa Build - Late Game Items (Round 6-7)
- (ABL) Efi's Theorem - +20% ability Lifesteal, +50% Fortify duration.
- (SURV) Martian Mender - +25 HP, +10% cooldown reduction, restore 3% of your life every 1s.
- (ABL) Champion's Kit - +40% ability power.
- (SURV) HollaGram Helmet - +50 Amor, when you use Fortify, all allies within line of sight gain unstoppable for 2s.
- (ABL) Iridiscent Iris - +20% ability power, +10% cooldown reduction, after spending your Ult. Charge gain 100 Overhealth for 3s.
Javelin Spin Ult. Farming Orisa Build
Javelin Spin Ult. Farming Orisa Build - Powers
Round 1: Spynstem Update - Javelin Spin now deflects projectiles and grants 20% of damage dealt from deflecting as Ultimate Charge.
Round 3: Centripetal Charge - After Fortify ends, gain shields equal to 50% of the damage received during Fortify. Resets when you next use Fortify.
Round 5: Factory Reset - While Fortify is active, Javelin Spin and Energy Javelin gain 25% cooldown reduction.
Round 7: Supercharger - When you use Terra Surge, drop a Supercharger that increases the damage of nearby allies by 25% for 15s.
Javelin Spin Ult. Farming Orisa Build - Early Game Items (Round 1-2)
- (ABL) Winning Attitude - +25 HP, when you die, gain 15% Ult. Charge.
- (ABL) Power Playbook - +10 ability power.
- (ABL) Charged Plating - After you spend your Ult. Charge, gain 25 Armor
- (ABL) Elite Rotator Cuff - +10% ability power, +35% Javelin Spin duration.
- (ABL) Multi-Tool - +5% ability power, +10% cooldown reduction
- (ABL) Refraction Tiles - +25 Armor, while Javelin Spin is active, gain +30% damage reduction to beams.
Javelin Spin Ult. Farming Orisa Build - Mid-Game Items (Round 3-5)
- (ABL) Elite Rotator Cuff - +10% ability power, +35% Javelin Spin duration.
- (ABL) Multi-Tool - +5% ability power, +10% cooldown reduction
- (ABL) Refraction Tiles - +25 Armor, while Javelin Spin is active, gain +30% damage reduction to beams.
- (ABL) Junker Whatchamajig - +25% starting Ult. Charge.
- (ABL) Nano Cola - +20% ability power.
- (ABL) Catalytic Crystal - +15% ability power, ability damage, and healing grants +20% Ult. Charge.
- (ABL) Liquid Nitrogen - +25 HP, +10% ability power, dealing ability damage slows the target's movement speed by 20% for 3s.
Javelin Spin Ult. Farming Orisa Build - Late Game Items (Round 6-7)
- (ABL) Nano Cola - +20% ability power.
- (ABL) Catalytic Crystal - +15% ability power, ability damage, and healing grants +20% Ult. Charge.
- (ABL) Liquid Nitrogen - +25 HP, +10% ability power, dealing ability damage slows the target's movement speed by 20% for 3s.
- (ABL) Champion's Kit - +40% ability power
- (ABL) Iridiscent Iris - +20% ability power, +10% cooldown reduction, after spending your Ult. Charge gain 100 Overhealth for 3s.
Overwatch 2
- Released
- August 10, 2023