Prismverse's Clash introduces a new style of gameplay to Once Human's PvP side, promising concentrated battles over a more focused goal compared to the previous Evolution's Call scenario. As it's a PvP mode, it might not be everyone's cup of tea, but for those who enjoy fighting other player's, this scenario might just be what they're looking for.

As server wipes loom in Once Human, players should start thinking about what scenario they'll be joining next. If you're interested in big team battles involving two rival factions, here's what Prismverse's Clash has to offer.

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What Is Prismverse's Clash In Once Human?

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Prismverse's Clash is the game's second PvP scenario that's all about faction wars. In Evolution's Call, the first PvP scenario, gameplay revolved around Warbands fighting for control over territory. In Prismverse's Clash, players will have to choose between joining either the Rosetta or Mayfly factions. Players will not be able to switch factions once they've chosen one.

The scenario is set on the eastern side of Nalcott, which contains the same regions as the Manibus and Evolution's Call scenarios in Once Human. Each faction has its own starting location, and there will be a neutral zone in Chalk Peak that serves as a safe zone. Every strip of land outside these zones is considered Conflict Zones, where players can freely fight members of the opposing faction.

During Prismverse's Clash, players will not lose any gear or resources when killed by other players.

Scenario Goal

The main objective here is to help your faction collect Prism Energy. You can collect the latter by capturing Prism Deviations. This is done by setting up bases in conflict zones and placing Prism Deviations in Containment Units. After a period of time, the captured Prism Deviation will be converted into a regular one, and points will be awarded to the player's faction. Whichever faction has the most points by the end of the scenario wins.

Players can raid the enemy team's bases and steal their Prism Deviations before the conversion process is finished. Securement can take anywhere between 30 minutes to two hours depending on the Deviation's rarity.

Prism Deviations can mostly be obtained from the same sources as their regular counterparts. Electric Eels can be caught while fishing, while others like the Logging Beaver and Digby Boy in Once Human can be randomly found while gathering resources in contested areas. New Deviations, like The Radiant One and Berserkosaurus Rex, are obtained as rewards from completing Public Crisis Events.

Prismverse's Clash Rewards

Players will earn Starchroms as their faction reaches specific Prism Energy milestones. This is on a per-phase basis — unlike the previous scenarios, Prismverse's Clash only has four phases, and much of the fighting will happen during the first three. If your faction wins, every member will get nine Legacy of Conflict loot crates, while the losing faction only gets six. The contents of these loot crates are unknown as of writing.

Seasonal Goals are also available to everyone during this scenario, and as before, they'll reward players with more loot crates and Starchrom in Once Human. Again, Starchrom, cosmetics, blueprints, and other similar items that players unlock during the scenario will be bound to their accounts, and they'll be able to use them all in the future, even after servers reset.

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Once Human
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Released
July 9, 2024
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WHERE TO PLAY

DIGITAL
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ESRB
t
Developer(s)
Starry Studio
Publisher(s)
Starry Studio, NetEase, Inc.
Div
Engine
Once Human engine
Multiplayer
Online Multiplayer, Online Co-Op
Platform(s)
PC, Android, iOS
Genre(s)
Survival, Shooter, Open-World