The long-rumored, much-anticipated The Elder Scrolls 4: Oblivion Remastered has finally arrived, and many would agree that it's been worth the wait. The shadow-dropped remaster is much more like a remake in many ways, as the original Oblivion's visuals have been completely rebuilt from the ground-up in Unreal Engine 5, making for a radically enhanced aesthetic experience, with a few worthwhile bells and whistles to boot.

Much to the pleasure of old-school Oblivion fans, Oblivion Remastered retains much of the jank so readily associated with the original.

This new, spruced-up rendition of Cyrodiil is certainly stunning, able to go toe-to-toe with some of the most visually impressive modern releases. It's a great way for fans of the original Oblivion to experience the adventure anew, elevating the story and exploration in meaningful ways, while newcomers are less likely to be scared off by the archaic graphics front-and-center in the 2006 version. But while Oblivion Remastered is a strong enhancement of the original game, it's far from perfect, with some unfortunate gameplay problems that could do with a bit of tweaking. One particularly significant issue is its difficulty settings, which often fail to offer a good balance of fairness and challenge.

Oblivion Remastered Lockpicking
Oblivion Remastered Is a Reminder That The Elder Scrolls 6 Needs To Take a Bigger Swing at Minigames

Oblivion Remastered is a great walk down memory lane, reminding audiences of just how effective older Elder Scrolls features were.

The Problem With Oblivion Remastered's Difficulty

Oblivion Remastered Is Either Too Easy or Too Hard

On its default difficulty, called Adept in-game, Oblivion Remastered can often feel like a trivial and dull experience. The player-character's health and defense seem impenetrable, and enemies will go down in just a few hits. For those seeking nothing more than a power fantasy, this is fine, but such low difficulty undermines the game's broader attempts at action-RPG mechanics: finely tuning a build, grinding for XP and new equipment, and investing in various skills matters little when a few basic attacks will be enough to defeat the overwhelming majority of enemies.

Under normal circumstances, players could simply adjust the difficulty accordingly, bumping it up a level to enjoy a more strenuous challenge. But when players do this in Oblivion Remastered, they are met with a leap in difficulty that is extreme and obtuse. On Expert, the game's name for "hard," enemies become damage sponges, turning battles into exercises in monotony rather than intense exhibitions of skill. Unsurprisingly, enemy damage is also increased, but to an excessive degree: the player might be able to tank hits in Adept, but those same hits, from the same enemy, will lead to an almost immediate defeat on Expert. In short, it can feel like Oblivion Remastered skips over "hard" and goes straight to "very hard," without a reasonable Goldy Locks balance.

The difficulty issues are exacerbated by Oblivion Remastered's controversial level scaling system, which stops players from modulating their difficulty by exploring or avoiding specific in-game areas.

Oblivion Remastered's Difficulty Woes Highlight Bethesda's Design Tendencies

With difficulty that is either over-or under-tuned, it often seems that Oblivion Remastered's combat mechanics lack focus and conviction. Indeed, all of Bethesda's RPGs are more about exploration, dialog, and story than moment-to-moment gameplay, and are regularly outdone by their competitors in the combat department. Many Bethesda fans claim they wouldn't have it any other way: stiff and poorly designed combat isn't an issue for them.

And yet, it can still be disappointing to see that Oblivion Remastered hasn't tried to improve this aspect of Bethesda's design. Better difficulty tuning could have greatly improved the overall combat sandbox, at least insofar as it pertains to typical RPG build-crafting and stat-tweaking, making it more rewarding and reasonable for those seeking a balanced experience. Here's hoping that a future update, or at least Bethesda's next RPG, takes a closer look at difficulty settings.

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Top Critic Avg: 82 /100 Critics Rec: 87%
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Released
April 22, 2025
ESRB
Mature 17+ // Blood and Gore, Sexual Themes, Violence
Developer(s)
Virtuos, Bethesda
Publisher(s)
Bethesda
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WHERE TO PLAY

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DIGITAL
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The Elder Scrolls IV: Oblivion™ Remastered modernizes the 2006 Game of the Year with all new stunning visuals and refined gameplay. Explore the vast landscape of Cyrodiil like never before and stop the forces of Oblivion from overtaking the land in one of the greatest RPGs ever from the award-winning Bethesda Game Studios.

Rediscover Cyrodiil
Journey through the rich world of Tamriel and battle across the planes of Oblivion where handcrafted details have been meticulously recreated to ensure each moment of exploration is awe-inspiring.   

Navigate Your Own Story
From the noble warrior to the sinister assassin, wizened sorcerer, or scrappy blacksmith, forge your path and play the way you want.     

Experience an Epic Adventure
Step inside a universe bursting with captivating stories and encounter an unforgettable cast of characters. Master swordcraft and wield powerful magic as you fight to save Tamriel from the Daedric invasion.  

The Complete Story  
Experience everything Oblivion has to offer with previously released story expansions Shivering Isles, Knights of the Nine, and additional downloadable content included in The Elder Scrolls IV: Oblivion Remastered.

Engine
Unreal Engine 5
Franchise
The Elder Scrolls
Number of Players
Single-player
Steam Deck Compatibility
Verified
PC Release Date
April 22, 2025
Xbox Series X|S Release Date
April 22, 2025
PS5 Release Date
April 22, 2025
OpenCritic Rating
Strong
X|S Optimized
Yes
File Size Xbox Series
123.2 GB