There are total of 18 Forms in Nobody Saves the World, and almost all of them have their own unique Passive and Active abilities. These abilities are unlocked by ranking up the game's various Forms, and players will eventually be able to mix-and-match them to create powerful synergies. For those fans that would like a better understanding of all the Form abilities in Nobody Saves the World, a complete list of them can be found in this guide.
Prior to providing that list of Form abilities, a few points of clarification may be necessary. Firstly, the numerical values that are used in the list are for the base versions of the abilities, and Nobody Saves the World players can improve those values by upgrading the abilities. Secondly, a Form's Passive and Signature Active ability are unlocked at Rank F, while additional Active abilities become available at Ranks D and B. And finally, Forms must have their Passive and Signature Active abilities equipped at all times.
1. Nobody
Signature
- Slap: A sad little slappy-pooh. Restores +5 Mana on hit.
2. Rat
Passive
- Scavenge: Health items also restore +8 Mana with this Nobody Saves the World Rat Form ability.
Signature
- Gnaw (Dark): Go to town with your little chompers! Restores +4 Mana and builds +15 Poison on hit.
Active
- Consume (Dark): 30% of Consume damage is leeched as Health. Cooldown: 2.5 sec. Costs 30 Mana.
- Detonate Poison (Dark): Explode all Poisoned baddies on screen. Costs 20 Mana.
3. Guard
Passive
- Bravado (Sharp): 20% of attack damage is dealt as an extra Sharp attack while below 30% Max Health.
Signature
- Sword Slash (Sharp): A slashing sword attack. Restores +5 Mana in this dungeon crawler.
Active
- Stomp (Blunt): Knock opponents away with your stylish booties. Cost 30 Mana.
- Shield Bash (Blunt): Hold: Block damage at the cost of Mana. Release: Deflect 30% of all blocked damage. Move Speed -50%.
4. Ranger
Passive
- Poison Tipped (Dark): All your attacks build +16 Poison.
Signature
- Charge Arrow (Sharp): Hold A to add damage, range and piercing. Restores +4 Mana on hit.
Active
- Arrow Flurry (Sharp): Hold to fire a flurry of arrows. Costs 45 Mana/sec.
- Dodge (Sharp): Dodge forward in Nobody Saves the World, evading attacks and causing damage. Cooldown: 2.0 sec.
5. Horse
Passive
- Horsepower: Signature Moves restore +4 extra Mana when used to break objects.
Signature
- Kick Back (Blunt): Applies the Impact effect (Baddies take Blunt damage when knocked into walls or each other.) Restores +8 Mana.
Active
- Gallop (Blunt): Hold to zoom forward with this Nobody Saves the World Horse Form ability, trampling anyone in your way. Move speed +50%. Costs 30 Mana/sec.
6. Slug
Passive
- Slug’s Secret: Crits do +25% extra damage vs Status-afflicted baddies.
Signature
- Tear Burst (Light): Hold A: Charge up a barrage of tears. Keep A held to continue firing. Charge Time: 0.5 Sec. Restore +8 Mana.
Active
- Slime Slide (Dark): Hold: Charge to slide quickly on a trail of slick snail snot! Trail applies Slow. Move Speed +100%. Costs 25 Mana/sec.
- Blob Lob (Light): Lob a blob of slime that damages and Slows baddies. Costs 35 Mana.
7. Turtle
Passive
- Quick Charge: Charge time for abilities is reduced -20%.
Signature
- Hell Shell (Blunt): Hold A to Charge speed and damage. Release A to attack. Fully-charged attacks can’t be interrupted. Restores +8 Mana in this action RPG.
Active
- Water Spray (Light): Spray a cone of water at baddies to push them away. Costs 30 Mana/sec.
- Slow and Steady (Blunt): Hunker down and gain 1 Defense Up Buff(s). Hits nearby baddies for 20 Blunt damage. Costs 30 Mana.
8. Mermaid
Passive
- Mermaid’s Resolve: 4% of damage you take is restored as Mana.
Signature
- Water Burst (Light): A water projectile that does splash damage to nearby baddies. Hold A: Charge larger splash attacks. Restores +5 Mana.
Active
- Tail Swipe (Blunt): Swing your tail at baddies and push yourself towards them. Does 30 base damage. Costs 25 Mana.
- Aqua Barrier (Light): Block 1 attack with a water barrier. Deflect 25% of blocked damage. Cooldown: 4.0 sec. Costs 20 Mana.
9. Magician
Passive
- Stun Powder: All of your attacks build +12 Stun with this Nobody Saves the World Form ability.
Signature
- Pick A Card (Light): Cause some paper cuts. Higher cards do more damage. Restore +15 Mana on hit.
Active
- Hat Trick (Sharp): Pull an animal Familiar out of a hat… to FIGHT BY YOUR SIDE! Costs 35 Mana.
- Confetti Bomb (Light): A sparkly bomb with a wide range. Sometimes creates a real bomb. Costs 25 Mana
10. Bodybuilder
Passive
- Strongman (Blunt): Attacks that knock Baddies away gain the Impact effect (Baddies take Blunt damage when knocked into walls or each other.) Impact damage +100%.
Signature
- Bench Press (Blunt): A slow, big hit. Probably not how barbells are meant to be used. Restores +15 Mana.
Active
- Pump Up (Blunt): Pump those muscles! Hits nearby baddies with 20 Blunt damage. Grants 1 Attack UP Buff. Costs 50 Mana.
- Flex (Blunt): Hold: Create a flurry of fists. Costs 20 Mana + 40 Mana/sec. Cooldown = 3 sec.