Unlocking the Shiver Snowfields (Night) course in New Pokemon Snap is fairly simple, with players just needing to reach research level 2 in the daytime version of the course to do so. Seeing everything that the course has to offer, however, will be quite the opposite. There are 28 different types of Pokemon to track down and photograph and two alternate routes to uncover; one of which must first be unlocked in Shiver Snowfields (Day).

RELATED: New Pokemon Snap: Every Request In Shiver Snowfields (Night) & How To Complete Them

Thankfully, Snowfields (Night) is one of several courses in New Pokemon Snap that max out after reaching research level 2, although given the number of runs it will likely take to hunt down everything, that won't help the average player all too much. There is a Legendary Pokemon for players to find after they've completed the main story though, as well as one of the more popular Eeveelutions, Glaceon.

Every Pokemon In Shiver Snowfields (Night)

A complete map of the Shiver Snowfields (Night) course in New Pokemon Snap
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Research Level 1

  • Mightyena - There are Mightyena scattered throughout the opening area of the course as well as at the top of the first steep hill. Annoyingly, players will have to wait for them to move before they can pass through the starting field. There's also one up on a ledge to the players' right as they pass through the first snow wall and photographing it until it leaves will cause a small pack of Mightyena to show up behind the Aurorus near the alternate exit.
  • Snorunt - There'll be a pair of Snowrunt over to the player's left right at the very start of the course. More show up later too, on both the default and second alternate routes. At research level 2, the Snorunt near the start of the course will be hiding in the snow igloo rather than being out in the open.
  • Piplup - Players will see a Piplup pretty much as soon as they spawn in and another one sleeping in the snow igloo to the left. If players throw a Fluffruit at the entrance and then another one at Piplup, it will poke its head out of the tree with the Frosmoth in between the two snow walls if the Melody Player is used nearby. Piplup also show up near the default and alternate exits of the course as well.
  • Furret - Furret can be found in the field in which players begin as well as on the steep hill they travel up shortly after. If players unlocked the first alternate route in Snowfields (Day), they'll also see one being chased by a Weavile near the entrance to the second alternate route once they hit research level 2.
  • Braviary - There's a Braviary in the starting area and another one off in the distance at the top of the big hill. The best photo opportunity arguably comes near the course's default exit though, as the NEO-ONE passes quite near to one that is sleeping.
  • Frosmoth - Players will be able to see a Frosmoth not long after they travel up the steep hill near the start of the course. There are two sleeping on walls there and another one in the big cavern on the default route. Waking one of them up with Fluffruit will cause it to show up near the default exit too. At research level 2, players can also find one in the starting area.
  • Abomasnow - There's an Abomasnow up on the hill just before players drop down the second steep hill. One also shows up near the default exit and another can be found if players pass through the snow wall at the start of the course (assuming, that is, that they unlocked this route in the daytime variant of the course).
  • Delibird - There's a Delibird in the area just before players drop down the steep hill and a few more at the end of the course too. At research level 2, there'll also be one right at the beginning of the course and one near the alternate exit. If players wake the sleeping Crabominable behind the first snow wall and then hit it with an Illumina Orb it will knock some Snom from a nearby tree and hitting these with more Illumina Orbs will cause Delibird to show up again. There's also one in the big cave on the default route, although players will need to throw Fluffruit in front of the second tunnel on the right hand wall to make it come out.
  • Jynx - If players peer down into one of the cracks at the top of the steep hill, they'll be able to see a pair of Jynx below them. More show up in the caverns on both the default and second alternate routes and, at research level 2, there's one riding an Avalugg in the area near the alternate exit.
  • Alolan Sandslash - If players hit the dark blue spikes sticking out of the ground with a Fluffruit, an Alolan Sandslash will pop out. There are some in the area at the top of the steep hill and some will also show up in the starting area at research level 2.
  • Vanilluxe - There's a Vanilluxe in the big cavern on the default route and another in the cavern on the second alternate route.
  • Spheal - There are quite a few Spheal in the area near the course's default exit.
  • Alolan Vulpix - Alolan Vulpix can first be found near the default exit of the course. Once players reach research level 2 though, they'll find a second one sleeping in a small tunnel on the right hand wall of the big cave near the end of the default route.
  • Mamoswine - There's a Mamoswine chilling out in the hot spring to the left of the course's default exit. There's also a couple off in the distance in frosty shoreline area.
  • Swinub - There are some Swinub in the final area of the course near the default exit and more off in the distance of the frosty shoreline area at research level 2.

Research Level 2

  • Weavile - Weavile starts to show up once players hit research level 2. There's one sleeping in the last tree on the right just before the first snow wall and another can be seen chasing a Furret near the second snow wall.
  • Snom - There are Snom in the big cavern on the default route and more on the trees just past the snow wall at the start of the course.
  • Froslass - Players can get Froslass to show up by hitting the Crabominable that's just through the first snow wall with an Illumina Orb before it punches the tree near Abomasnow. If players photograph the Froslass, it will then pass through a second snow wall and unlock a new route for both the daytime and nighttime versions of the course. If players don't photograph it, it will make its way into the big cavern on the default route and start playing with some Snom. If players hit the three hanging Snom with Fluffruit, Froslass will fly away and then reappear near the default exit.
  • Crabominable - There are two Crabominable on the other side of the first snow wall as well as one near the alternate exit to the course.
  • Glaceon - After passing through the first snow wall, Glaceon can be seen sleeping high up on a ledge above Abomasnow. If players wake it by throwing Illumina Orbs at it and taking its picture, it will also show up near the default exit. To get it to come down, players will need to throw Fluffruit at the Spheal before the Abomasnow scares them away.
  • Vivillon - There are Vivillon in the cavern behind the second snow wall and more out over the water a little further ahead.
  • Cubchoo - Cubchoo can be found on the right hand side of the big cavern on the alternate route and right near the alternate exit.
  • Aurorus - There's an Aurorus frozen in the ice in the same cavern as the Cubchoo. If players lure the sleeping Jynx near enough to the Crystabloom and then hit the flower with an Illumina Orb, the two Jynx will rescue the stranded Aurorus from its icy prison. If done correctly there will then be two Aurorus near the alternate exit rather than just one.
  • Magikarp - There's a Magikarp swimming around in the water beneath the iceberg with the hole in the center just after entering the frosty shoreline area. Players will need to throw a Fluffruit into the hole to make it leap out though.
  • Dewgong - Dewgong can be found swimming around in the water near the alternate exit.
  • Avalugg - There are a few Avalugg out in the water near the alternate exit, one of which is being ridden by a Jynx.
  • Beartic - Beartic shows up on an iceberg that's floating in the water near the alternate exit.

End Game

  • Suicune - To find Suicune, players will need to have completed the game and unlocked both of the alternate routes in Shiver Snowfields. After doing so, they'll need to pass through both snow walls and then make their way to the water section and look for the Jynx riding an Avalugg. Hitting this Jynx with an Illumina Orb will make it summon Suicune, who will come running across the water towards players after about ten seconds. If players hit it with an Illumina Orb, it will stop and allow them to take photos. If not, it will run straight past and then stand above the course's alternate exit staring down at the player.

NEXT: New Pokemon Snap Complete Guide for Tips, Tricks & Pokemon Locations