Naughty Dog has made a name for itself in the industry as a developer that is highly skilled at first-person linear experiences. Uncharted and The Last of Us really brought this studio trend to life, and with the next project at Naughty Dog being a huge mystery, many are wondering if the developer will stick to its established formula.

Now, a new rumor is hinting that Naughty Dog's next project might embrace open-world storytelling. Podcast host Ben Hanson recently revealed that an inside source shared with him that the next Naughty Dog game will have "a lot of player freedom." Although he wouldn't name the source, it has brought up past quotes from Naughty Dog director Neil Druckmann regarding his fascination with Elden Ring's environmental storytelling. If these rumors hold any weight, The Last of Us could very well be the same stepping stone for this mysterious project that Dark Souls was for Elden Ring.

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Why Naughty Dog Taking a Slow and Steady Approach With Its New IP May Be For The Best

Naughty Dog is one of PlayStation's biggest names and, if rumors are true, a slower and less urgent approach to its release window could be wise.

The Last of Us Setting the Stage For Naughty Dog's Evolution

Dark Souls and The Last of Us Could Be in Similar Boats

Although both studios don't really have much in common in terms of the projects they have developed, a potential leap in Naughty Dog's methods could mirror FromSoftware's bold change. The Dark Souls series embraced player exploration, but it was far more of a linear experience, as the maps led players along a specifically crafted labyrinth. With Elden Ring, it was a completely different way to explore a FromSoftware world's setting. Players were given the freedom to explore freely, offering an open-world map worthy of the name. Since Druckmann is fascinated by Elden Ring's open world, it wouldn't be out of the realm of possibility for him to be influenced by this for Naughty Dog's next project.

Naughty Dog Seems Ready to Experiment

If these rumors are true, this wouldn't be the first time that Naughty Dog has attempted to shake up its established formula. Last year, The Last of Us Multiplayer was unfortunately canceled, which could have been an exciting venture for the developer. An online multiplayer game set in the harsh world of The Last of Us will live on for many as a project that once held a lot of potential. One of the most compelling aspects of the canceled game is that it would have required Naughty Dog to tell a story in a very different way. An Elden Ring-inspired approach to storytelling could have worked quite well in an online multiplayer.

The name of Naughty Dog's next project has yet to be confirmed.

A Potential New Era For Both Naughty Dog and FromSoftware

Evolving and Embracing New Paths

Although Elden Ring holds many of the hallmark FromSoftware traits, the developer's move toward a full-blown open-world experience presented a chance to evolve even further. From now on, it's likely that future FromSoftware games will use this type of world-building until a more compelling route comes along. This could very well be the same trajectory that Naughty Dog is on. Uncharted and The Last of Us have defined the studio for years now, so it would be understandable for the developer to be itching to branch out into new territory.

Whatever the future of Naughty Dog holds, it will be intriguing to see if these claims happen to be true. Whether this rumored free approach is in the next The Last of Us chapter or is introduced with a fresh IP, seeing how Naughty Dog translates its strong storytelling prowess into a vague open-world experience like Elden Ring is a fascinating prospect.

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Naughty Dog
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Date Founded
September 9, 1989
Headquarters
Santa Monica, California, United States
CEO
Neil Druckmann
Parent Company
Sony Interactive Entertainment, PlayStation Studios
Known For
Crash Bandicoot, The Last of Us, Jak and Daxter, Uncharted
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