Summary

  • Mortal Kombat 1 prioritizes story, offering robust single-player content beyond cutscenes for an engaging experience.
  • Konquest Mode from Mortal Kombat: Deception provided an open-world adventure with RPG elements, distinct from other franchise entries.
  • Future Mortal Kombat games could reintroduce Konquest Mode with changes inspired by Street Fighter 6’s World Tour for immersive exploration.

With Mortal Kombat 1 putting more of an emphasis than ever on story, the inimitable fighting franchise seems committed to providing players with robust and engaging single-player content. While recent Mortal Kombat games have told their stories exclusively through cutscenes, a forgotten game mode from the franchise’s PS2 era shows that there are other ways to integrate a compelling narrative into a fighting game.

Story has always been a part of Mortal Kombat. From ancient gods attempting to invade the six realms, and martial arts tournaments that are secretly fronts for world domination, to sprawling time travel epics and battles so intense that they tear apart the very fabric of reality—gaming's goriest franchise has long been known for its silly B-movie plotlines. Released in 2004, Mortal Kombat: Deception was no different. With its focus on multiversal destruction, zombie characters, and invincible armies, the beloved PS2 game told a classically ridiculous Mortal Kombat story—but what makes the game so interesting is how that story was told.

Mortal Kombat has been adapted for the screen nine times since 1995. With three live action films and six animated films, the franchise has more film tie-ins than both Street Fighter and Tekken. Mortal Kombat 2—the sequel to 2021’s Mortal Kombat—will be the tenth Mortal Kombat film, and the franchise’s fourth live-action adaptation; it finished filming in January.

Mortal Kombat’s Forgotten Konquest Mode

Borrowing elements from the spin-off adventure title Mortal Kombat: Shaolin Monks, Mortal Kombat: Deception's Konquest Mode was a story-focused open-world adventure with light RPG elements, allowing players to explore all six of Mortal Kombat’s realms, interacting with the world, tackling simple puzzles, and solving problems for the game’s quirky cast of characters. Though critcized at the time for being underdeveloped, Konquest Mode’s litany of side-quests, character interactions, and Easter eggs gave Mortal Kombat: Deception an identity distinct from other entries in the franchise.

Taking cues from the Yakuza games and Shenmue, Mortal Kombat: Deception’s Konquest Mode featured optional events and interactions that would only happen at certain times of day, or after certain requirements had been met. Rewarded throughout with Koins—which could be used in the Krypt to unlock characters, concept art, and bonus content—the mode encouraged players to experiment with the game’s barren but strangely immersive environments.

Mortal Kombat May Have Forgotten Konquest Mode, but Other Franchises Haven’t

Mortal Kombat hasn’t featured an open-world Konquest Mode since Mortal Kombat: Deception’s 2006 sequel, Mortal Kombat: Armageddon. Fortunately for fans of the open-world mode, other games have since managed to carry the torch. 2015’s Dragon Ball Xenoverse followed Mortal Kombat: Deception’s structure closely, allowing players to explore many of Dragon Ball Z’s most iconic environments, interact with NPCs, and find Easter eggs hidden throughout the world.

Most recently, Capcom took ideas from Konquest Mode and used them as a foundation to build Street Fighter 6’s World Tour. Owing a debt to both Mortal Kombat: Deception and the Yakuza games, but going far beyond both in terms of traversal, World Tour mode took open-world fighting game exploration to the next level by integrating the game's fighting mechanics directly into the exploration itself, allowing players to use iconic moves like Spinning Bird Kick and Rising Uppercut to traverse the game’s world more effectively.

A Future Mortal Kombat Game Could See the Return of Konquest Mode

If NetherRealm Studios wants to reattempt Konquest Mode in the future, Street Fighter’s World Tour mode could serve as the perfect inspiration. Taking that game’s idea of ‘master actions’ and expanding on it, an open-world Mortal Kombat game could see the player acquiring moves from the franchise’s most iconic characters in order to progress through the environment. Sub-Zero’s ice powers could be used to freeze liquid surfaces in order to safely walk across them, and Scorpion’s rope-dart could be used to grab distant objects and press otherwise inaccessible switches. Meat, a character first introduced in Mortal Kombat 4, could provide a lore-friendly justification for how the player is able to acquire other characters’ abilities—as Meat has the ability to mimic the fighting styles, powers, and even appearances of other characters.

Mortal Kombat 11’s Krypt Shows NetherRealm Hasn’t Completely Forgotten Konquest Mode

Controlling a character known only as The Descendant of Apep—a direct reference to Apep, an NPC from Mortal Kombat: Deception's Konquest Mode—Mortal Kombat 11’s Krypt took players on a short adventure through a trap-filled fortress filled with secrets and unlockables. Allowing players to run around and explore Mortal Kombat’s world in third-person for the first time in 15 years, Mortal Kombat 11’s Krypt was, in many ways, a spiritual successor to Deception's Konquest Mode. Though limited in scope, the mode’s focus on puzzles and acquiring iconic characters’ abilities gave fans a glimpse of how a future Konquest Mode might someday look.

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Mortal Kombat 1 Tag Page Cover Art
Mortal Kombat 1
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8 /10
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Released
September 19, 2023
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
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Welcome to a new era of Kombat. NetherRealm Studios ushers in a new era of the iconic fighting franchise with a total reset that changes the entire world as we know it. Following the thrilling climax of Mortal Kombat 11, the all-powerful Fire God Liu Kang has created a New Era in the hope of bringing peace to Earthrealm and beyond. Through the series' most cinematic story mode yet, you'll be reintroduced to a cast of legendary warriors as you've never seen them before. Expect twists on classic friendships and rivalries, as well as new backstories that will change everything you think you know about your favorite Kombatants. Discover a host of new offline and online game modes as you master a revitalized fighting system that boasts bone-crunching Fatal Blows, defensive Breakers and the most creatively vicious Fatalities yet.

ESRB
M For Mature 17+ Due To Blood and Gore, Intense Violence, Strong Language
Developer(s)
NetherRealm Studios
Publisher(s)
Warner Brothers Games
Franchise
Mortal Kombat
Genre(s)
Fighting
How Long To Beat
7 Hours
Metascore
84
Platforms That Support Crossplay
PC, PS5, Xbox Series X|S
PS Plus Availability
Extra & Premium