Summary

  • Director wants players to discover game's secrets organically, enhancing exploration experience.
  • Recent beta tests saw high player numbers, fueling anticipation for Monster Hunter Wilds.
  • In-game hidden tricks promote player communication, community building, and exploration.

The director of Monster Hunter Wilds wants players to uncover the game’s secrets organically as they explore its expansive world. With the highly anticipated launch just around the corner on February 28, the excitement surrounding the title is reaching a fever pitch. The recent second open beta test saw an impressive 225,000 concurrent players on Steam, fresh on the heels of the first beta in late 2024, which attracted over 463,000 players. As Monster Hunter Wilds gears up to be one of the biggest releases of the year, many fans of the legendary Capcom series are eagerly counting down the days to its arrival.

The two rounds of open beta testing allowed players to explore the map, try out different weapons, experiment with items, and most importantly, get a preview of what's to come. For many fans, these betas have only fueled excitement for the upcoming title, which marks the sixth mainline installment in the series. The Monster Hunter franchise has become one of Capcom's bestsellers, and with the launch almost here, the director's recent comments offer some intriguing insights into the game's direction.

Monster Hunter Wilds director why no new weapon type
Monster Hunter Wilds Dev Reveals Why Adding a New Weapon Type Would Be Difficult

A developer at Capcom reveals why Monster Hunter Wilds does not feature a new weapon type beyond the franchise's long-standing 14 available classes.

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In a recent interview with PCGamesN, Monster Hunter Wilds director Yuya Tokuda shared his goal for players to naturally discover tricks within the game. He highlighted examples like the dash animation when running away from monsters without a weapon or the invincibility frames of the superman dive as fun mechanics to uncover. Tokuda also emphasized that certain elements, such as upgrading weapons and food buffs, are crucial for progression, and these essential features should not be left to players to stumble upon on their own​.

Monster Hunter Director Wants Players to Discover Non-essential Tricks Organically

Monster Hunter games are known for their intricate and imaginative creature designs, with many monsters confirmed for a return in Monster Hunter Wilds, including the Flying Wyvern Gravios and Bird Wyvern Gypceros. These giants will be making a comeback alongside new additions in the upcoming installment. The dash animation and invincibility frames highlighted by Tokuda will also be making a return in Wilds, and his comments suggest that the game will feature many more hidden tricks for players to discover as they play.

Tokuda believes that these minor, secretive elements encourage communication among players. When a cool trick is found, it often gets shared within the community, fostering a sense of shared exploration. This kind of design has worked well for games like Elden Ring and Dark Souls, where player interactions and tips build a strong, interconnected community. For example, Elden Ring: Shadow of the Erdtree's in-game messaging system created a vibrant community, allowing players to exchange tips, warnings, and discoveries​.

While the game isn't out yet, some details about the Monster Hunter Wilds post-launch roadmap have already been revealed. One week after the game’s release, limited-time Event Quests featuring special rewards will begin rolling out, offering players new challenges and incentives. With the launch date fast approaching, fans won’t have to wait long to begin exploring the Forbidden Lands.

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Systems
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Top Critic Avg: 89 /100 Critics Rec: 95%
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Released
February 28, 2025
ESRB
T For Teen // Violence, Blood, Crude Humor
Developer(s)
Capcom
Publisher(s)
Capcom
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WHERE TO PLAY

DIGITAL
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Genre(s)
Action, Adventure