Monster Hunter Wilds is a game that many enjoy, but one has to wonder why that is. A good reason is that Capcom made it in a way that anyone, both newbies and veterans, can jump into without much of a problem. One could say that among all the Monster Hunter games, the most recent entry is the most accessible among them. However, it is because of how easy it is to get into that it poses a question that Capcom must carefully consider before coming up with an answer.
Since Monster Hunter Wilds was released, the game has become one of the most successful entries in the franchise, having over 10 million units sold globally. The achievement can be attributed to the fact that it's one of the easiest for people to pick up and play, while still retaining some of the challenges of its predecessor. But because of that, one has to wonder whether the next Monster Hunter will still be just as accessible or if it will go back to having a level of difficulty veterans have come to know from the older titles. Great and successful as Monster Hunter Wilds may be, it being much easier feels like a departure from what made the franchise so beloved, which could affect its future in the long run.
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What Capcom Gains From Having the Next Game Be Just as Accessible as Monster Hunter Wilds
Monster Hunter has become known and popular with many for being one of the best hunting game franchises, and it's because of accessible entries such as Monster Hunter Wilds. The next game could emphasize that further if it follows in the footsteps of its most recent predecessor in terms of being an easy entryway for new players, while also providing other benefits for both the franchise and Capcom:
- Being accessible means that the next game has the potential to gain the same amount, or even more, success as Monster Hunter Wilds, reaching sales numbers that can help ensure an even brighter future for the franchise and Capcom.
- Making the next game fairly easier means even more people will come to know the Monster Hunter brand, which will help it spread and become more relevant than it already is.
- Having it just as or more accessible than previous entries could lead to more innovations and quality of life improvements, ones that both newbies and veterans can enjoy, and will help evolve future games.
Games that are hard but fair have a better shot of being played by many, which could incentivize Capcom to make the next Monster Hunter game remain just as or more accessible as the more recent entries. Should that be the case, then hopefully, the company will do it in a way that both old and new fans can appreciate.
How Making the Next Monster Hunter Game Harder Can Also Be Good for the Franchise
Despite how difficult they were with their now outdated mechanics and features, the hardest Monster Hunter games were and still are beloved by fans. The next game could follow their example, becoming just as hard as previous entries were with their gameplay, but not to a point where it feels as if it went too far back. Doing so will likely gain the attention of veterans, allowing them to enjoy what they were once accustomed to, while also allowing newbies to experience what classic titles used to be like in a more modern way. With the right modifications, making it harder while retaining a good amount of accessibility could make the next game more popular and successful than the more recent titles. If executed well, it may even lead people to want to revisit the classic entries, further expanding the audience for both Monster Hunter and Capcom.
Monster Hunter has clearly become one of Capcom's best video game franchises, and that's because of how it has evolved to become easier for people to play, with Monster Hunter Wilds being the most recent and best example. Being less difficult can be a good thing for gaining success, but going back to something harder can still earn the same or even more, and the next game has the opportunity to show that. But so long as Capcom puts in the same effort that results in quality gameplay, fans will appreciate the next entry regardless of how much harder or easier it is than its predecessors.
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