In Monster Hunter Wilds, all weapon skills can be granted by specific decorations, talismans, and of course the many weapons available in MH Wilds. Your weapon's raw damage, elemental damage, affinity, and other base stats matter a lot in combat, but weapon skills can grant powerful bonuses that benefit specific playstyles.

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If Monster Hunter Wilds feels too easy, consider imposing some of these challenges on yourself – or just install MHWilds difficulty mods.

By stacking these weapon bonuses with talismans, decorations, or upgrading weapons to gain higher ranks, Monster Hunter Wilds players will gain huge buffs that synergize with the parent weapon type. This guide to all weapon skills in Monster Hunter Wilds details every skill in alphabetical order, including a basic description of each effect as provided in-game along with the empowered bonuses you can get by stacking certain skills.

This list of every MH Wilds weapon skill does not include skills that are unique to specific decorations, talismans, armor, or other equipment aside from weapons.

All MH Wilds Weapon Skills

Every Weapon Skill & Effect In MH Wilds

Weapon Skill Name

Basic Description

Scaling Per Level

Airborne

Increases the damage caused by jumping attacks

Lv1: Jumping attack power +10%

Artillery

Strengthens explosive attacks like shells, Wyvern's Fire, charge blade phial attacks, and Sticky Ammo

Lv1: Moderately increases each attack and Wyvern's Fire firing speed. Shelling fire attack +30


Lv2: Increases each attack and Wyvern's Fire firing speed. Shelling fire attack +60


Lv3: Greatly increases each attack and Wyvern's Fire firing speed. Shelling fire attack +90

Attack Boost

Increases attack power

Lv1: Attack +3


Lv2: Attack +5


Lv3: Attack +7


Lv4: Attack +2%, Bonus: +8


Lv5: Attack +4%, Bonus: +9

Ballistics

Extends the range in which ammo and arrows have maximum power

Lv1: Slightly extends range


Lv2: Extends range


Lv3: Greatly extends range

Charge Master

Increases element power and status buildup for charged attacks

Lv1: Slightly increases elemental damage and status buildup for charged attacks


Lv2: Increases elemental damage and status buildup for charged attacks


Lv3: Greatly increases elemental damage and status buildup for charged attacks

Charge Up

Increases your power to induce stun when you hit a monster with a hammer's charged attack

Lv1: Activates skill effect

Critical Boost

Increases the damage of critical hits

Lv1: Increases damage dealt by critical hits to 28%


L2: Increases damage dealt by critical hits to 31%


Lv3: Increases damage dealt by critical hits to 34%


Lv 4: Increases damage dealt by critical hits to 37%


Lv5: Increases damage dealt by critical hits to 40%

Critical Draw

Increases affinity when performing draw attacks

Lv1: Affinity +50%


Lv2: Affinity +75%


Lv3: Affinity +100%

Critical Element

Increases elemental damage when landing critical hits

Lv1: Slightly increases elemental damage while active


Lv2: Increases elemental damage while active


Lv3: Greatly increases elemental damage while active

Critical Eye

Increases affinity

Lv1: Affinity +4%


Lv2: Affinity +8%


Lv3: Affinity +12%


Lv4: Affinity +16%


Lv 5: Affinity +20%

Critical Status

Increases abnormal status effects when landing critical hits

Lv1: Slightly increases abnormal status effects when landing critical hits


Lv2: Increases abnormal status effects when landing critical hits


Lv3: Greatly increases abnormal status effects when landing critical hits

Focus

Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks

Lv1: Slightly increases gauge fill rate and reduces charge times by 5%


Lv2: Moderately increases gauge fill rate and reduces charge times by 10%


Lv3: Increases gauge fill rate and reduces charge times by 15%

Guard

Reduces knockbacks and stamina depletion when guarding

Lv1: Slightly decreases the impact of attacks and reduces stamina depletion by 15%


Lv2: Decreases the impact of attacks and reduces stamina depletion by 30%


Lv3: Greatly decreases the impact of attacks and reduces stamina depletion by 50%

Guard Up

Allows you to guard against ordinarily unblockable attacks

Lv1: Reduces damage taken by 30%


Lv2: Reduces damage taken by 50%


Lv3: Reduces damage taken by 80%

Horn Maestro

Increases the effect duration of hunting horn melodies

Lv1: Extends Melody Effect duration and increases the chance of larger heals from healing melodies


Lv2: Greatly increases the effect duration of hunting horn melodies

Load Shells

Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity

Lv1: Increases shell and phial reloading speed


Lv2: Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on the yellow gauge

Master's Touch

Prevents your weapon from losing sharpness during critical hits

Lv1: Grants an 80% chance of no sharpness loss while active

Offensive Guard

Temporarily increases attack power after executing a perfectly-timed guard

Lv1: Attack +5% while active


Lv2: Attack +10% while active


Lv3: Attack +15% while active

Opening Shot

Increases the bowgun's reload speed and increases the power of bullets when fully loaded

Lv1: Moderately increases bowgun reload speed and attack power of ammo when conditions are met


Lv2: Increases bowgun reload speed and attack power of ammo when conditions are met


Lv3: Greatly increases bowgun reload speed and attack power of ammo when conditions are met

Poison Duration Up

Extends the duration of poison's effect on monsters

Lv1: Extends the duration of your poison's effect by 20%

Power Prolonger

Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer

Lv1: Moderately boosts the duration weapons are powered up


Lv2: Boosts the duration weapons are powered up


Lv3: Greatly boosts the duration weapons are powered up

Protective Polish

Weapon sharpness does not decrease for a set time after sharpening

Lv1: Grants no sharpness loss for 30 seconds after activation


Lv2: Grants no sharpness loss for 60 seconds after activation


Lv3: Grants no sharpness loss for 90 seconds after activation

Punishing Draw

Adds a stun effect to draw attacks and slightly increases attack power

Lv1: Draw attacks deal a small amount of stun damage and gain attack +3


Lv2: Draw attacks deal a medium amount of stun damage and gain attack +5


Lv3: Draw attacks deal a large amount of stun damage and gain attack +7

Rapid Morph

Increases switch speed and power for switch axes and charge blades

Lv1: Speed +10%


Lv2: Speed +20% Morph attack damage +10%


Lv3: Speed +30% Morph attack damage +20%

Slugger

Makes it easier to stun monsters

Lv1: Stun power +20%


Lv2: Stun power +30%


Lv3: Stun power +40%

Special Ammo Boost

Increases the power of the bowgun's special ammo, and the bow's Dragon Piercer, Thousand Dragons, and Tracer ammo

Lv1: Moderately increases the power of specified ammo and arrows


Lv 2: Increases the power of specified ammo and arrows

Speed Sharpening

Speeds up weapon sharpening when using a whetstone

Lv1: Removes one cycle from the sharpening process


Lv2: Removes two cycles from the sharpening process

Stamina Thief

Increases certain attacks' ability to exhaust monsters

Lv1: Exhaust power +20%


Lv2: Exhaust power +30%


Lv3: Exhaust power +40%

Tetrad Shot

Increases affinity of bowgun ammo & coatings for the fourth shot, and attack power of the fourth and sixth shots

Lv1: Slightly increases the attack power and affinity of ammo after conditions are met


Lv2: Moderately increases attack power and affinity of ammo after conditions are met


Lv3: Increases the attack power and affinity of ammo after conditions are met

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Monster Hunter Wilds
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Released
February 28, 2025
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WHERE TO PLAY

DIGITAL
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ESRB
T For Teen // Violence, Blood, Crude Humor
Developer(s)
Capcom
Engine
RE Engine
Franchise
Monster Hunter
Genre(s)
Action, Adventure
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