Playing Mewgenics can be oddly satisfying. With its storyline and indie cartoon art style, the game gives off a strong sense of nostalgia, especially for fans of Cartoon Network. That said, it’s also incredibly strategic and not always easy to wrap your head around.
How to Gain Mana Fast in Mewgenics
Players wondering how to restore their cats’ Mana in Mewgenics can use this guide.
The game's turn-based combat system has you sending mutant cats on adventures, where managing battle positioning and planning your moves matters just as much as keeping an eye on each character’s HP. This guide covers how combat works in Mewgenics, so getting through the cities feels easier.
How to Fight in Mewgenics
Combat is one of those things you inevitably go through in the Mewgenics tutorial. And while you can do pretty well there, jumping onto a stage alone can leave you confused and even a little frustrated about why the basic attack button isn’t active and what to do next.
First, to enter a battle in this game, you’ll need enough cats (usually four), and you can’t include any you’ve already used. Just keep breeding more, and once you have plenty, drag and drop them from your Cat House into the Adventure Box, pick their Class Collars, and lock them in.
Once in the battleground, your team of cats will encounter a bunch of enemies (including bosses and mini-bosses) depending on the city and level. These will, of course, be cat mobs and other creatures that you’ll need to kill for loot and progression. At the top right, you’ll see the order in which the fight will take place, indicating which critter’s turn it is now and whose will be next, so you can surround the foes tactically.
At its core, fighting in Mewgenics is simple: click the ‘Move’ button and select a green grid tile for your fighter cat (the one with a pawprint hovering over its head) to stand, making sure it’s close to the enemy, preferably right behind them for higher damage.
Also, ensure your cat's position aligns with their attack grid; otherwise, they won’t be able to strike after settling.
You can do this by tapping the offense type you want to use from the bottom-left side of the screen and checking its range in orange, so you can position your unit accordingly. Then, just choose the skill you want it to perform, whether it’s their basic attack, a spell, or an ability, whichever is available.
Keep in mind that you can move your cat a single time during its action phase, so planning carefully is key to winning. Likewise, its Basic Attack can be triggered only once, but spells and other skills can be activated multiple times if it has enough Mana.
After you’ve used all of a cat’s specials (or if it ends up in a bad spot where no actions are possible), you can end its phase using the bottom-right button, allowing another character to take the lead.
Ending a round without hitting often lets enemies hurt your units, so if a character has the ‘Block’ ability, make sure to activate it before switching characters, as it helps prevent incoming damage, especially if the boss freezes, burns, or applies other effects. Just repeat this process with every cat to clear the chapter's stage easily. On the downside, if all your units are defeated, you’ll lose the cats involved as well as any collectibles, which can be rough. For fans concerned about this and how it affects their progress, you can check out our dedicated guide here.







