While Metal Gear Solid Delta: Snake Eater is a faithful remake at its core, there are some serious changes in this new version that make the game more accessible to newcomers. There are even changes for veteran MGS fans, including new collectibles to find all throughout the main story.
Metal Gear Solid Delta: Snake Eater even includes the original control scheme for purists who want to experience the game as it was on the PlayStation 2, and it's the first Snake Eater re-release to feature some of the coolest Easter eggs and side modes from the original release. If you've only played Snake Eater on PS2 or via the Metal Gear Solid HD Collection, then these are the biggest changes to look forward to in Metal Gear Solid Delta.
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New Controls and Camera
Arguably the biggest change in Metal Gear Solid Delta, this version of Snake Eater features entirely revamped controls and a new third-person camera perspective with more fluid combat. You can swap between Legacy and New Style at any time in MGS Delta, letting you experience the original's fixed camera angles or the new over-the-shoulder perspective whenever you want.
Some buttons have also been moved around compared to the original PS2 version of the game as well, so it should be easier for new players to pick up MGS Delta. You can even customize your control scheme and remap any button at will if you don't like the default layout.
Rebalanced Combat and Stealth
Those new camera styles change more than just your perspective. If you go with New Style's over-the-shoulder view, then enemies will be more aggressive to compensate. In Legacy Style, they'll be slower to shoot and have a harder time spotting you from a distance so you don't get frustrated by the overhead perspective.
Since you get a third-person camera and the ability to shoot while moving in New Style, however, the guards will be much more alert. Neither mode is significantly easier than the other, though. It's just some small balance adjustments separating the two.
Crouch Walking
In the original version of Snake Eater, you could only crouch while stationary. Snake could only move while walking upright or crawling on the ground. The 3DS port of the game added the ability to move while crouching, and Metal Gear Solid Delta has incorporated that change into the remake. It's available in both New and Legacy Styles as well.
GA-KO and Kerotan
The original version of Snake Eater had 64 Kerotan frogs hidden throughout the main story, rewarding players with Stealth Camo if they found them all. Now, Metal Gear Solid Delta has introduced GA-KO ducks alongside the Kerotans. There are 64 GA-KO to find in MGS Delta, but they're much harder to spot than Kerotans because of their camouflage. If you find all 64 of them, however, you'll be rewarded with the new AT-Camo, a ghillie suit that dramatically boosts your Camo Index.
Snake Vs. Monkey (and Bomberman)
Absent from every other re-release of Snake Eater since the original, Snake vs. Monkey makes its triumphant return in Metal Gear Solid Delta. This minigame tasks Snake with tracking down the monkeys from Ape Escape. Since MGS Delta is a multi-platform release, however, other consoles will get to enjoy the new Snake vs. Bomberman mode instead. It's basically the same as Snake vs. Monkey, but with some new dialogue.
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Guy Savage
The Guy Savage hack-and-slash minigame has also been absent from other Snake Eater re-releases, but it's back in Metal Gear Solid Delta with a fresh coat of paint. Platinum Games has come in to assist with development on this one, and their involvement makes Guy Savage a blast to play. You can access it via the original prison nightmare Easter egg from the PS2 game, and you can also access it from the main menu after completing the main story in Metal Gear Solid Delta. It'll keep you busy until the Fox Hunt multiplayer mode launches.
Revamped Camo Changing
Maintaining a high Camo Index is paramount to your survival in Metal Gear Solid Delta: Snake Eater, and the developers have incorporated a new camo shortcut system that lets you swap your uniform and face paint without having to pause the game. MGS Delta will remember your last few camo/paint combinations and make them available at the press of a button. It's now easier than ever before to stay out of sight.
Cure Menu Pop-Ups
Pausing the game was a frequent nuisance in the original version of Snake Eater, especially when it came to treating injuries. Now, Metal Gear Solid Delta: Snake Eater gives you a pop-up notification whenever Snake gets wounded. If you press up on the d-pad, you'll be taken straight to the Cure menu. This makes certain areas of the game (like the battle against The Fear) much less annoying.
Secret Theater
The Secret Theater is back in Metal Gear Solid Delta: Snake Eater, and there are even some all-new cutscenes to find. The Secret Theater contains silly skits based on the events of Snake Eater, and you can unlock new scenes by holding up guards in specific areas of the campaign. The new Secret Theater cutscenes fit right in with the Kojima originals, and they're definitely worth seeking out.
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OpenCritic Reviews
- Top Critic Avg: 85 /100 Critics Rec: 89%





- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, PC
- Genre(s)
- Shooter, Adventure, Stealth
- OpenCritic Rating
- Mighty