Megabonk is the hottest topic among fans of roguelikes, and since it's a fun game to play even if you haven’t tried one of these dungeon-crawling procedural experiences before, many people are enjoying it. However, if players want to survive for the longest and make it to the rankings, then they should know which items are primed to turn their characters into survival experts.
From some of the most basic of items to legendary gear capable of prolonging life even after death, this guide will showcase some of the best items for defense, healing, and survival in Megabonk.
S-Tier Survival Items in Megabonk
First things first: The most powerful defensive, healing, and survival Items. Megabonk has a lot of items to pick from, but the finest among them all are the following:
- Za Warudo: Offers another life (filling the health bar) and a time-freeze global effect each time players hit 0 health. It breaks after one use, but having two of them means only one will break. This item is extremely useful to have in every build and difficulty setting.
- Holy Book: Grants 100 HP and 50 Regeneration and turns all healing effects into a radial damage aura, so it's a decent pick to have. Combined with Lifesteal builds it becomes absolutely broken.
- Chonkplate: This item will grant an extra 20% Lifesteal and allows players to Overheal, up to 75% of their Max Health, which is broken. Chonkplate can stack their lifesteal effects, but the Overheal effect will only stack at a reduced rate.
- Slippery Ring: Each of these rings adds 15% Evasion chance, so it's a broken item even if it's regular.
- Spiky Shield: Each time players pick this item, it adds 10% Defense and grants thorns for every 2% of Defense. Great for reflecting damage builds.
- Bloody Cleaver: Lifesteal now triggers Bloodmark and grants a 50% chance to apply Bloodmark on enemies. Bloodmark triggers an explosion effect similar to Blood Magic, and heals players for 7.5% of the damage caused.
- Mirror: Reflects Damage and adds a brief moment of invulnerability. An awesome item.
A-Tier Survival Items in Megabonk
Now, the regular items that are less rare, but even so, add lots of good stats for survival, defense, and healing. These A-Tier Items can take players a long mile, and considering that loot in Megabonk is quite difficult to control, players should aim to collect and prioritize these items whenever the chance arises.
- Demon Blood: Grants 9 HP each, and a bump to armor and thorns. Pretty useful when stacked.
- Medkit: Each one grants +45 Regeneration. Quite viable for regeneration builds, and works wonders when used alongside Holy Book.
- Oats: Grants an Extra 25 HP. Do not underestimate this basic item, as it can help players reach health tiers for items like Beefy Ring.
- Slurp Gloves: Grants a Blood Magic effect that can be triggered every 9 seconds (reduced with each stack), causing damage and applying Bloodmark, which heals 7.5% of the damage done. Combined with the right weapons, it becomes quite broken.
- Speed Boi: After taking damage that will leave players below 50% HP, it slows down time and deals x2 damage. Great Item for every kind of build, but its cooldown might become a problem during swarms.
B-D Tier Survival Items in Megabonk
The following items are B-Tier and are not extremely optimized for defensive builds. Some are situational, while others grant effects that don't escalate appropriately at higher levels of difficulty or don't do well when stacked.
B-Tier Defensive Items
- Leeching Crystal: Grants + 50% HP at the cost of -50% HP Regen. Ideal for lifesteal builds, but doesn't pair well with most survival builds. Thus, it becomes less viable the more difficulty scales.
- Gas Mas: Makes players resistant to poison. Situational at best, since few enemies cause a poison effect.
C-Tier Defensive Items
- Coward's Cloak: Grants a massive bump in speed on hit, plus +5% extra speed. Though, its cooldown is unreliable and there are other ways to enhance survivability.
- Demonic Blace: +25 Lifesteal on Critical Hit sounds good. Unless players are not building critical, then its useless.
D-Tier Defensive Items
- Campfire: Standing still and constantly healing at a rapid speed might sound like a good idea, but unless players have scaled their armor and evasion to pretty high levels, this item might become useless.
- Borgar: Grants 2% chance of enemies dropping a small healing item. Completely useless beyond tier 1.
Megabonk
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- Critics Rec: 100%
- Released
- September 18, 2025
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