Marvel Rivals recently introduced its Spring Festival update, which includes a "Fortune and Colors" event. Alongside a new event currency, Danqing, players can jump into the latest game mode, "Clash of the Dancing Lions," to complete the illustration found on the event page. Doing so will yield claimable rewards, including Star-Lord's free "Lion's Mane" costume.

While the latest limited-time game mode has generated a lot of excitement, for some, the soccer (or football, depending on region) mode may feel quite familiar. Reminiscent of physics-based sports games like Rocket League and Overwatch's popular Lucioball Arcade mode, Marvel Rivals seems to be continuing to take a page out of Blizzard's playbook. It remains to be seen if this will continue to be a repeated pattern.

Marvel Rivals leak teases Nightcrawler as a Duelist.
Marvel Rivals Leak Teases a Highly Anticipated Duelist

A prominent Marvel Rivals leaker surprises fans by claiming that a highly anticipated hero could be coming to the game as a Duelist.

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Marvel Rivals' New Game Mode Draws Clear Inspiration from Other Titles

Comparing Marvel Rivals' Clash of Dancing Lions to Overwatch's Lucioball

This isn't the first time NetEase Games' super-hero shooter has introduced a limited-time game mode inspired by other well-known games. For instance, Marvel Rivals' 4v4 Jeff game mode was likely inspired by the Splatoon franchise. As the Clash of Dancing Lions mode is the title's second mini-game, future modes may also feature similar influences.

The new game mode incorporates several core concepts from Lucioball and Rocket League. Victory is ensured by having the highest score when time runs out or securing ten points. It follows Rocket League's standard format of teams of three, a feature also incorporated in Overwatch's Lucioball. While the points required to win vary by game, ten for Marvel Rivals and five for Lucioball, the main themes remain consistent. Both Arcade modes last four minutes unless overtime is triggered.

The Key Differences Between Marvel Rivals' Soccer Game Mode and Overwatch's

One of the most noticeable differences between each hero-shooter’s Rocket League-esque modes is the seasonal timing, character selection, and available maps. For instance, Lucioball is typically featured in Overwatch's Summer Games. Meanwhile, Marvel Rivals' Clash of Dancing Lions mode has arrived just in time for the Chinese Lunar New Year.

Furthermore, despite Lucio being the only playable hero in the soccer mode, Marvel Rivals' selection includes Black Widow, Iron Fist, and Star-Lord. Sadly, there is an apparent lack of wall-riding mechanics, a significant part of why Rocket League and Lucioball remain so popular. Though Iron Fist can wall run in normal game modes, he cannot do it in this mini-game, perhaps because it would have given him a potentially unfair advantage over Black Widow and Star-Lord. While some are concerned about Star-Lord's ability to fly with the ball straight to the goal in this game mode, Black Widow retains her sprint ability, though without her jump. Meanwhile, Iron Fist can still dash and double jump to intercept the ball.

"There is an apparent lack of wall-riding mechanics, a significant part of why Rocket League and Lucioball remain so popular."

Lastly, Lucioball can be played on three custom maps: Estadio das Rãs, Sydney Harbour Arena, and Busan Stadium. For now, Clash of Dancing Lions can only be played on the World Arena of the Intergalactic Empire of Wakanda map. In contrast, Rocket League features a steady rotation of around ten maps for its standard modes, with the limited number of maps for mini-games making sense, as they aren't meant to be either of the hero-shooter's main experiences.

Overall, Marvel Rivals' version seems much slower-paced compared to the fast, high-energy, and mechanically demanding gameplay of Rocket League and Lucioball. This could be because players are still figuring out how to make the most of each character's kit, but it can also be attributed to players being able to carry the ball rather than being based purely on physics and passing. In addition to potential optimization issues, such as buggy interactions with the ball and lag, the community consensus seems to suggest that Clash of Dancing Lions' predecessors were generally more well-received.

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Marvel Rivals Tag Page Cover Art
Marvel Rivals
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9 /10
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Released
December 6, 2024
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WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

ESRB
T For Teen // Violence
Developer(s)
NetEase Games
Publisher(s)
NetEase Games
Engine
Unreal Engine 5
Multiplayer
Online Multiplayer, Online Co-Op
Cross-Platform Play
Limited - console crossplay, no PC crossplay
Cross Save
No
Franchise
Marvel
Number of Players
1-6
Steam Deck Compatibility
Unknown
PC Release Date
December 6, 2024
Xbox Series X|S Release Date
December 6, 2024
PS5 Release Date
December 6, 2024
Genre(s)
Third-Person Shooter, Action, Multiplayer
How Long To Beat
7.5 hours
X|S Optimized
Yes
File Size Xbox Series
20 GB
OpenCritic Rating
Strong
Marvel Rivals Press Image 2