One of the leading developers for Lost Skies has shed light on the new game’s connection to Worlds Adrift and what lessons the team at Bossa Games learned from its last major project. Lost Skies is a survival and exploration title set in a world populated by floating islands that players can explore for resources to build up their growing skyships. A demo of the game was released as part of Steam Next Fest back in February, and before that, players could download the free-to-play Island Creator and make their own tropical environments to explore.

Lost Skies shares many elements with Worlds Adrift, the MMO released by Bossa Games back in 2017. It also allowed players to navigate floating islands and build custom airships to battle PvP opponents. While Worlds Adrift earned rave reviews and was nominated for the "Creativity" and "Heritage" awards at The Independent Game Developers' Association Awards in 2018, it would ultimately be discontinued about a year later.

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The Best War Games recently spoke with Luke Williams, Lead Designer at Bossa Games, to discuss Lost Skies ahead of its Early Access Steam launch on April 18. One of the topics mentioned in this interview was how Lost Skies was connected to Worlds Adrift in terms of gameplay and overall themes. Williams answered that wonder and exploration were always at the heart of both games, especially in how players could build their own skyships and explore the open world either by themselves or with friends, saying, "We knew the core exploration mechanic was compelling, and a major pillar of Lost Skies was expanding on that."

Lost Skies and World’s Adrift Share A Narrative and Sense of Exploration

Williams also explained that narratively, Lost Skies and Worlds Adrift are set in the same universe, though Lost Skies takes place after a great catastrophe ended the world of Worlds Adrift. Players will piece together the mystery of what happened by exploring the floating islands of Lost Skies, an approach that Williams attributed to the game’s co-op PvE format. In contrast, Worlds Adrift was more focused on PvP battles, so the lore could only be discovered through note fragments. Williams elaborates on the narrative connection:

"Narratively, the games take place in the same universe, though we split the timeline at around the point where the catastrophe ends the world. Since Lost Skies is a more focused co-op PvE experience, we were able to lean much more into the story and allow players to unravel the mystery of what happened to the world, Worlds Adrift's story could only be pieced together with fragments of notes.

Lost Skies is still heavily physics-driven and features a grappling hook and other familiar yet refined mechanics from Worlds Adrift."

Now that Lost Skies is available on PC through Steam Early Access, Bossa Studios will be focused on gathering player feedback and making updates, as well as adding new content like ship parts and more islands to explore. It is the developer’s hope that Lost Skies can carry on in Worlds Adrift’s place by providing a strong sense of freedom and discovery while allowing players to create their own worlds to navigate and share with friends online.

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Lost Skies Tag Page Cover Art
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Systems
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Developer(s)
Bossa Studios
Publisher(s)
Humble Games
Multiplayer
Online Co-Op
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WHERE TO PLAY

DIGITAL
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Genre(s)
Adventure, Open-World, Base Building, Survival