Hello Games director Sean Murray stated that the studio's upcoming game project, Light No Fire, will include massive oceans that will necessitate equally large ships and crews to successfully navigate. Murray also stated that Light No Fire will incorporate some technology recently implemented into No Man's Sky via the latter's Voyagers content update.
First revealed during the 2023 edition of The Game Awards, Light No Fire is an open-world game that allows players to explore a vast, procedurally-generated planet. Players can also create custom avatars that can either be human or take on the appearance of an anthropomorphic creature, such as a rabbit or a wolf, as they explore the planet's secrets. Light No Fire's known features also include plans for multiplayer and the ability to ride dragons. Though Light No Fire currently has no release date or known platforms aside from Steam, Hello Games stated that development on No Man's Sky would continue even after the game goes live.
No Man's Sky Creator's Cryptic Tweets Could Hint at New Update Coming
No Man's Sky creator Sean Murray captures fans' interest with a post that could hint at new content or a surprise Light No Fire reveal.
Light No Fire's Seas Will Require Equally Massive Boats To Navigate
Though several details about Light No Fire are still kept under wraps, Hello Games gave fans a taste of some of the technology the project will utilize. In an interview with PC Gamer, Sean Murray stated that Light No Fire's massive oceans will require large ships manned by crews to safely sail and explore. Murray also said that the technology used in No Man's Sky's Voyagers update, which allows players to craft their own ships, will also carry over into Light No Fire. Ergo, it is possible that players can build and customize their own boats to sail the seas of Light No Fire. Concerning the technology implemented into No Man's Sky's Voyagers update, Murray said, "The technical challenges they have had to overcome to make any of this possible have been immense. Almost every part of the game has had to be reworked to accommodate these relative spaces."
Murray also reassured fans that Light No Fire remains in active development, but did not reveal any release information. Following the release of the Voyagers update, No Man's Sky's player count on Steam reached its third-highest peak since the game's release. Though the count stood at 93,332 players during the last weekend of August, SteamDB reported No Man's Sky's peak player count has since risen to 98,178 on September 1.
With promises of a fantastical open world to explore, Light No Fire remains one of Steam's most wish-listed games. It remains to be seen if No Man's Sky's success will carry over to Light No Fire once the latter project is released.
- Developer(s)
- Hello Games
- Publisher(s)
- Hello Games
- Engine
- Proprietary
- Multiplayer
- Online Co-Op, Online Multiplayer





