Naughty Dog has released update 1.1 for the PC version of The Last of Us Part 1, making a variety of improvements to the game, while also confirming that it’s now Steam Deck Verified. The PS5 version of The Last of Us Part 1 received positive reviews when it came out, but its PC release in March was marked by a series of issues, as gamers faced a variety of problems with the port.This PC version was heavily criticized for its lack of optimization, as gamers experienced poor frame rates, long loading times, issues related to VRAM usage, and more while playing the game. As a result of these issues, fans started leaving negative reviews for the PC version of The Last of Us Part 1, and it currently has an overall rating of Mixed on Steam. Now, Naughty Dog has released a new update that aims to fix several problems with the port, along with some good news for Steam Deck owners.RELATED: Naughty Dog Gives Update on The Last of Us Multiplayer Game Update 1.1 for the PC port of The Last of Us Part 1 is now live, offering enhancements in some key areas of the game. This patch upgrades the global CPU and GPU performance throughout The Last of Us Part 1, while also improving textures and shader compilations times. A number of crashes and bugs have been fixed with update 1.1, such as cases where players were unable to aim or shoot after exiting the menus. It also adds a few new options for players to further customize the visuals, as The Last of Us Part 1 fans will now be able to change the Dynamic Lights Quality setting from the graphics menu.

Further improvements have been made for gamers with AMD hardware, along with specific fixes for the Epic Games Store and Steam versions of The Last of Us Part 1. The next section details changes made to the game when playing on a Steam Deck, as Naughty Dog has confirmed that The Last of Us Part 1 is now Steam Deck Verified.

Overall, it looks like this update comes with a number of significant changes that aim to improve the user experience when playing The Last of Us Part 1 on PC. While its PC version received a ton of backlash at launch, Naughty Dog has released several updates for The Last of Us Part 1 as it continues to monitor the problems faced by the player base.

The Last of Us Part 1 Update 1.1 for PC Patch Notes

  • Optimizations to improve global CPU and GPU performance throughout the game
  • Overall improvements to texture and environment loading
  • Improved shader compilations times
  • Fixed a crash that could occur after changing custom controller settings
  • Fixed a crash that could occur in Photo Mode when saving images in 4K
  • Fixed a crash that could occur when playing on Ultra graphics preset with DLSS enabled
  • Fixed a crash that could occur when using a mouse with a high DPI
  • Fixed a crash that could occur when entering Options > Graphics
  • Fixed multiple crashes affecting players with Intel GPUs
  • Fixed an issue where players could lose the ability to aim or shoot immediately after exiting menus
  • Fixed an issue where the Flashlight tutorial would not leave the screen if ignored
  • Fixed an issue where exiting Photo Mode could cause the player to throw an equipped item
  • Fixed issues where players could see outside the game world in some locations
  • Addressed issues where screen tearing could still occur with V-Sync enabled
  • Fixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-Ins
  • Added support for players using third-party audio drivers
  • Fixed an issue where changing graphics presets (Options > Graphics > Graphics Presets) in-game would not save
  • Fixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktop
  • Fixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel
  • Updated the QTE button UI to correctly display when using Xbox controllers
  • Corrected several in-game, menu, and text-to-speech translation errors
  • GPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurate
  • Corrected an issue where the Aiming Mirror settings did not affect motion sensor aiming
  • Fixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open
  • Fixed an issue so that scrolling in Photo Mode does not affect the in-game camera
  • Fixed an issue where the game could reset a user’s Monitor setting when launching the game
  • Fixed an issue where the shader loading could be shown as complete before it actually was
  • Fixed an issue with Corsair and Logitech device LEDs turning off on start-up
  • Display settings are now saved per device and not shared through cloud saves
  • [The Suburbs] Fixed a crash that could occur in the sniper fight
  • [The Suburbs] Fixed an issue where Sam would appear wet during a cinematic in a dry area
  • Added a new Very Low graphics preset (Options > Graphics > Graphics Presets)
  • Added a new AI Quality setting in the graphics menu (Options > Graphics)
  • Added a new Dynamic Lights Quality setting in the graphics menu (Options > Graphics)

AMD

  • Fixed an issue where the game could crash while shaders were building on AMD hardware
  • Fixed an issue where FPS could be impacted while enabling the GPU Usage monitor (Options > HUD > GPU Usage)

Epic Games Store

  • Fixed a crash that could occur when quitting to the main menu
  • Fixed an issue where vibrations did not work for some players

Steam

  • Fixed a crash affecting players missing a Steam user folder

Steam Deck

  • Overall improvements to performance while playing on Steam Deck
  • Addressed a memory leak issue that could cause crashes
  • Fixed an issue where certain button prompts would be misaligned
  • Fixed an issue where changing (Options > Graphics > Graphics Preset) could trigger an intense lighting effect
  • Fixed an issue where in-game HUD did not match Steam Deck Performance Overlay FPS value
  • Fixed a crash that could occur during loading screens
  • Effects Density now defaults to Very Low instead of Low
  • [Lakeside Resort] Fixed a crash that could occur at the start of a cutscene
  • [Pittsburgh] Fixed a crash that could occur at certain checkpoints
  • [The Outskirts] Fixed an issue where locked FPS could make it difficult to move pushable objects

The Last of Us Part 1 is available now for PC and PS5.

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