Summary
- A big Halo Infinite update is coming on March 19 with a networking overhaul, new maps, and weapon tunings.
- The March 19 update focuses on improving network stability and anti-cheat measures.
- Along with weapon adjustments, the update will refresh the Squad Battle playlist with new Forge-made maps and add Firefight Custom.
343 Industries has revealed a new update is coming to Halo Infinite on March 19. This update will address various issues fans have experienced with Halo Infinite’s multiplayer servers and will add some new content to make the game’s suite of modes more engaging.
A lot has changed in Halo Infinite since the game was released at the end of 2021. While fans never received the Halo Infinite campaign DLC they had hoped for, numerous multiplayer updates have been released, adding new cosmetics, maps, and modes. In addition, the game finally received the robust map editor and creation toolset, Forge. Now, the developer is gearing up for its next big update.
Ahead of March 19, 343 Industries has given fans a detailed look at the changes coming to Halo Infinite. According to the developer, this update focuses on meeting fan requests, such as making the game run better in online multiplayer matches. To meet this goal, the developer outlined what is described as a complete overhaul of the game’s networking model. The reason for this extensive change is to address complaints from the community that dated back to the game's launch and included problems with things like desync. With the release of this new networking model, 343 Industries says players should see a “better and more consistent multiplayer experience.” Along with this, Easy Anti-Cheat is being added, which should help combat cheaters in Halo Infinite.
While these improvements to network stability and anti-cheat measures could make the biggest impact, they are not the only changes coming in the March 19 update. In addition, 343 Industries revealed a substantial number of weapons in Halo Infinite are being adjusted. The guns receiving balancing changes include the M392 Bandit and Bandit EVO, Heatwave, Plasma Pistol, Stalker Rifle, VK78 Commando, and Gravity Hammer. Time will tell if adjustments like faster charge-up time on the Plasma Pistol and less bloom on the VK78 could impact Halo Infinite’s weapon meta.
Halo Infinite Weapon Tuning Updates
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M392 Bandit and Bandit EVO
- Increased reload speed
-
Heatwave
- Decreased aim assist falloff range
- Decreased aim assist range
- Decreased aim assist angle
-
Plasma Pistol
- Faster charge-up time
- Slightly decreased rate of fire for single shots
- Faster overheat
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Stalker Rifle
- Decrease the number of shots to overheat
- Slower venting rate per second
-
VK78 Commando
- Increased close range friction
- Less aggressive bloom
-
Gravity Hammer
- Fixed issue that was doubling the power of the Gravity Hammer and its variants.
- Increased its original tuning by 1.5x to allow for better damage and knockback
Beyond weapon changes, Halo Infinite is bringing a refresh to the Squad Battle playlist. According to the developer, this refresh will introduce new Forge-made maps, with some of them based on classic maps from past Halo games. Furthermore, the popular Firefight mode in Halo Infinite is getting a Custom option, allowing players to participate in PvE battles without the original King of the Hill aspect.
While fans will have to wait and see if these and other changes make a substantial difference to the game, it looks like players have plenty to look forward to in Halo Infinite. At the very least, these changes seem to suggest that the developers are trying to implement fixes based on the community's feedback.
Halo Infinite
- Released
- December 8, 2021
When all hope is lost and humanity’s fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe he’s ever faced. Step inside the armor of humanity’s greatest hero to experience an epic open-world adventure and explore the massive scale of the Halo ring.
With Network Campaign Co-Op and Mission Replay, you can relive your favorite moments, rediscover collectibles and explore the wonders of Zeta Halo on your own or with up to three other fireteam members.
Experience Halo’s celebrated multiplayer reimagined and free-to-play! With over 70 maps in matchmaking, billions of customization configurations, and countless community Forge creations to experience, Halo Infinite is the franchise’s most expansive multiplayer offering to date.
Enjoy an unprecedented variety of gameplay experiences, ranging from fast-paced intense ranked modes to whimsical mayhem in Custom Games, or even co-operative coordination in the wave-based survival mode Firefight: King of the Hill. Assemble your Fireteam and conquer every mode – Halo offers endless opportunities for teamwork, strategy, and unforgettable victories.
- Developer(s)
- 343 Industries
- Publisher(s)
- Xbox Game Studios
- Franchise
- Halo
- Platform(s)
- PC, Xbox One, Xbox Series X, Xbox Series S
- How Long To Beat
- 12 Hours
- Metascore
- 87
- Genre(s)
- First-Person Shooter