While the official details of Genshin Impact’s upcoming version 5.7 update have yet to be revealed, there are already several leaks and rumors about some of the new content expected to be part of it. One of the most notable leaks for Genshin Impact’s version 5.7 update so far is about an endgame activity that is rumored to be making its debut: the new Perilous Impact game mode.

On the one hand, Genshin Impact's leaked Perilous Impact game mode has the potential to be much more rewarding and accessible for casual players compared to the existing endgame activities. On the other hand, though, this new, self-contained endgame activity contributes to a long-running problem in Genshin Impact: the excessive number of endgame activities to grind. Ultimately, Genshin Impact’s upcoming Perilous Impact game mode is already shaping up to be a double-edged sword even before its official release.

Genshin Impact’s version 5.7 update is expected to release on June 18, and the Special Program reveal for this update is currently predicted for June 6.

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Why Genshin Impact’s Perilous Impact Game Mode is a Controversy Waiting to Happen

While HoYoverse hasn’t revealed any exact statistics, it’s widely believed that a sizable portion of Genshin Impact’s playerbase doesn’t regularly participate in endgame content, specifically the Spiral Abyss, though this is likely also true for the relatively new Imaginarium Theater game mode. This division between hardcore and casual gamers is a common trend among ARPGs, and it seems to be the case for Genshin Impact, according to various threads and polls from the Genshin Impact community Subreddit that have appeared over the years.

New Endgame Activities Complicate Genshin Impact’s Already Grind-Heavy Endgame

As to why some players opt to avoid certain pieces of endgame content, it is likely due to the fact that there are plenty of other worthwhile activities, which are far more accessible for newcomers and casual players, to prioritize outside the Spiral Abyss, such as Genshin Impact’s limited-time events and the new story quests frequently added to the ongoing Archon questlines. So, not only does giving players new activities to grind complicate Genshin Impact’s endgame and risk overwhelming players with FOMO, it also highlights the need for the pre-existing endgame activities to have their rewards and difficulty reworked to address fans’ concerns.

Genshin Impact’s Spiral Abyss Sets a Troubling Precedent for New Endgame Content

Despite several adjustments over the years, additional changes to the rewards and difficulty of the Spiral Abyss activity, which could make it more appealing to hardcore players and more accessible to casual players, remain popular requests among the game’s community. Unfortunately, though, the new enemies recently added to the Spiral Abyss have only made the activity more difficult. Meanwhile, the rewards from this activity arguably haven’t proportionally increased. Ultimately, HoYoverse’s recent commitment to introducing separate game modes instead of addressing fans’ concerns about the Spiral Abyss sets a troubling precedent for other endgame activities, which could eventually reach this same imbalance between their difficulty and rewards.

In Defense of Genshin Impact’s Upcoming Perilous Impact Game Mode

  • The presence of co-op matchmaking in Perilous Impact will help to make this activity more accessible than other endgame activities.
  • New activities give players unique ways to use their characters and team compositions.
  • The rewards from this activity could make it a more productive use of players’ time than other activities.

On a more optimistic note, the new Perilous Impact activity could ultimately prove to be the most rewarding and accessible game mode so far, giving players a new, easy way to earn Primogems in Genshin Impact, among other rare endgame currencies and upgrade materials. Although the full rewards for this activity have yet to be revealed, the rumors suggesting that it will feature co-op matchmaking likely mean that this game mode could be much more accessible and potentially worth prioritizing over the Spiral Abyss and the Imaginarium Theater for some players.

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Top Critic Avg: 81 /100 Critics Rec: 87%
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Released
September 28, 2020
ESRB
Teen / Alcohol Reference, Fantasy Violence, In-Game Purchases (Includes Random Items), Users Interact
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WHERE TO PLAY

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Engine
Unity
Genre(s)
RPG, Action, Adventure, Gacha, Open-World