Summary

  • The 90s video game successes were driven by multiplayer, accessibility, and media coverage.
  • Doom made a profit in a single day and grew in popularity throughout the 90s.
  • GoldenEye 007 and Mario Kart 64 were essential 90s games with massive sales success.

The 90s were a completely different time for video games. What worked back then would not necessarily work now. Video game fans had a lot of ways to interact with the medium that they loved, be it playing console games, going to the arcade, or walking about with their portable devices. Arcades were a hugely popular place to go in the 90s and led to a lot of groundbreaking gaming innovations whose effects can still be felt to this day.

90s Games
The 32 Best '90s Video Games, Ranked

The best video games in the 90s were spread across a wide variety of genres, showing the greatest offerings for gaming at that point in time.

These specific 90s games, between their launch windows and beyond, found success that no other game could dream of. Multiplayer was a huge part of it, along with accessibility and media coverage. Let’s see what the gaming trendsetters of the 90s were and take into account their sales and merchandising opportunities that kept them around longer than most.

Doom

Welcome To Hell

Rating block community and brand ratings Image
Doom (1993) Tag Page Cover Art
Doom (1993)
Display card tags widget Display card system widget
Display card community and brand rating widget
8 /10
Display card open critics widget Display card main info widget
Released
December 10, 1993
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
M for Mature: Blood and Gore, Intense Violence, Strong Language
Genre(s)
First-Person Shooter

Doom was released for MS-DOS systems in 1993, and it apparently made its money back in a single day of sales, which every developer or publisher wishes would happen. David Kushner wrote an informative book in 2003 called Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture wherein he interviewed the two key creators of Doom, John Carmack and John Romero, and the talk about the game's near-immediate success.

Making a profit in a single day is wild, but the game’s popularity only grew from there as it was passed around freely online and ported to other systems. It didn’t get as far as merchandising outside of the game, as even the movie adaptation didn’t happen until 2005, but that’s how popular Doom was. It didn’t need merchandise to be successful. Decades later, Doom, as a series, is still big in the gaming sphere, but it doesn't rival the fervor it generated in the 90s.

GoldenEye 007

A Slumber Party Must

Rating block community and brand ratings Image
goldeneye-007-cover
GoldenEye 007
Display card tags widget Display card system widget
Display card community and brand rating widget
7 /10
Display card open critics widget Display card main info widget
Released
August 25, 1997
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
T for Teen: Animated Blood, Animated Violence
Genre(s)
Shooter

The only other FPS that could stand toe to toe with Doom in the 90s was GoldenEye 007, based on the James Bond movie. Released in 1997, it was a huge hit for the N64. According to a Mental Floss article from 2016, the game sold about eight million units, likely with those cartridges sold in the first few years.

Toriyama Artwork Chrono Trigger
90s RPGs That Aged Like Fine Wine

Though the RPGs debuted in the 90s, they have aged incredibly well thanks to their incredible stories, gameplay, and characters.

It quickly became a game that every slumber party had to have, all thanks to its revolutionary multiplayer. For console shooters, it wasn’t unmatched until Halo debuted on the Xbox in 2001, and even then, N64 fans still adored GoldenEye 007. They still do, slong with its contributions to FPS console games.

Mario Kart 64

Racing Through The Charts

Rating block community and brand ratings Image
Mario Kart 64 Tag Page Cover Art
Mario Kart 64
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
December 14, 1996
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
e
Genre(s)
Racing

Mario Kart 64 was the other N64 must-have game that kids everywhere wanted for themselves and their friends. For the Mario franchise, Super Mario 64 was bigger, but ten million units is nothing to laugh at for Mario Kart 64. Plus, no one wants to pass the controller and play Super Mario 64 with friends when they can all play at once.

Gamers wanted a four-player experience with racing and battle modes that surpassed what Super Mario Kart brought to the SNES in 1992. Until the DS game, Mario Kart 64 was the most successful entry in the series, and it’s still fun to go back to.

Mortal Kombat 2

A Series Of Kontroversies

Rating block community and brand ratings Image
Mortal Kombat 2 Tag Page Cover Art
Mortal Kombat II
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
November, 1993
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
m
Genre(s)
Fighting

Mortal Kombat was a sensation when it was released in arcades in 1992, and console ports began appearing in 1993. In that same year, the sequel was released in arcades, and it made an even bigger impact. Thanks to the first game’s success, the developers doubled down on everything that made it a sensation, from bloodier fights to more characters. This also led to violent video game court cases, but it never harmed the brand.

According to a US Gamer article that went through the best-selling arcade games, by 2002, Mortal Kombat had made $600 million, and that was just one game, and didn’t include the merchandising money. In 1995, there was a live-action film, which received a sequel in 1997. There was even a cartoon in 1996, Mortal Kombat: Defenders of the Realm, which is not as fondly remembered, but it helps prove how big Mortal Kombat became as a franchise within just a few years.

NBA Jam

From Downtown

Rating block community and brand ratings Image
NBA Jam Tag Page Cover Art
NBA Jam
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
March 4, 1994
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
E For Everyone
Genre(s)
Sports

NBA Jam bridged the gap between sports game fans and non-sports game fans thanks to its simplistic setup. As a two-on-two game, anyone could figure out how to dunk a basketball. It was released in 1993 in arcades, and the first round of console ports came in 1994.

At this time, the sports arcade market was wanting for something big, and NBA Jam delivered, accruing over a billion dollars in revenue by 1994. Players could not keep their quarters away from these cabinets, and that gave rise to an expanded edition in 1995, NBA Jam: Tournament Edition, and several attempts at revivals over the years. The original game in the 90s, especially in arcades, was the series at its peak though.

Pokemon Blue & Red

A Blitz On Parents Everywhere

Rating block community and brand ratings Image
pokemon-blue-cover-art
Pokemon Blue
Display card tags widget Display card system widget
Systems
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
September 28, 1998
ESRB
Everyone
Display card main info widget end Display card media widget start Display card media widget end
Checkbox: control the expandable behavior of the extra info

Genre(s)
RPG

This is the best example of the 90s giving rise to something that is hard to quantify in terms of billions made in sales: Pokemon. In 1996, Japan was introduced to Pokemon Green and Pokemon Red, which would reappear as Pokemon Blue and Pokemon Red in 1998 in North America. To coincide with the Game Boy games, trading cards and an anime adaptation were also released, not to mention countless other things like shirts and toys.

X Most Influential Horror Games From The 90s silent hill, system shock, dark seed
7 Most Influential Horror Games From The 90s

The 90s were a great decade for gaming, and the horror genre was no exception. Even those who haven't played these titles still feel their influence.

4

Kids could not go two seconds without seeing someone playing these games on the playground, bus, or just around town. The Game Boy’s portability added to the success of the Pokemon games, for sure. According to a 2016 HuffPost article, the first games in the series had sold over thirty million units at the time of publication, and that didn’t even take into consideration the sequels, of which there were many by 2016.

Street Fighter 2

No Blood, But Still Successful

Rating block community and brand ratings Image
Street Fighter 2 Tag Page Cover Art
Street Fighter 2
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
March 7, 1991
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
m
Genre(s)
Fighting

Street Fighter 2: The World Warrior is the game that perhaps best represents the 90s in terms of how long it was around. The arcade version launched in 1991, with other ports appearing on consoles in 1992. Its success led Capcom to release countless updated versions with new characters, like Super Street Fighter 2: The New Challengers and Super Street Fighter 2 Turbo. The live-action movie was released in 1994, made some more money, but was panned by the fans. Street Fighter 2: The Animated Movie, also released in 1994, is now considered more faithful adaptation. There was also a cartoon in 1995, which was paired with Mortal Kombat: Defenders of the Realm when it was released in 1996.

Adaptations and widespread popularity aside, an arcade was not an arcade without some version of Street Fighter 2 in it. A 1993 issue of Mega, a UK-based magazine, did a comprehensive breakdown of the game’s history at the time, claiming that about 60% of the coin-op market went to Street Fighter 2 by 1993. Without even knowing direct sales numbers, that is a huge percentage and makes the point clear. 90s kids could not get enough of Ryu’s Hadouken or Chun-Li’s Spinning Bird Kick.

Nick in Battlefield Hardline
8 Best FPS Games That Let You Play Your Own Way

Get the most out of your first-person shooter experiences with these player-choice-filled games that let you play how you want.