The Best War Games Advance

Page 17

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The Invincible: How Starward Industries' CD Projekt Red, Techland Experience Informed the Game

In a GR interview, Starward Industries CEO details how the studio's CD Projekt Red and Techland experience helped in The Invincible's development.

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How The Invincible's 11 Endings Will Differ

The Best War Games speaks with a handful of The Invincible's developers about changes made within the novel adaptation, as well as its various endings.

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The Invincible: What is Necroevolution?

The Best War Games speaks with Starward Industries CEO, Marek Markuszewski, about a vital sci-fi concept in Stanisław Lem's novel and its upcoming adaptation.

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The Invincible Devs Offer Deep Dive into Gameplay Mechanics and More

The Best War Games speaks with Starward Industries about what players can expect from The Invincible's gameplay mechanics during their sci-fi adventure.

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The Invincible Devs Discuss Environmental Design, 1950s Aethestic, and More

In a The Best War Games interview, several devs for The Invincible talk more about the environment design of Regis III, the game's planetary setting in space.

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The Invincible: How Evolution Factors into the Game World

The Best War Games speaks to The Invincible studio Starward Industries about adapting Stanislaw's Lems namesake novel, including the theme of evolution.

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The Invincible: Meet Yasna and Her Crew

The Invincible developer Starward Industries speaks to The Best War Games about protagonist Yasna and the characters she'll interact with.

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The Invincible: Honoring Legendary Polish Writer Stanislaw Lem in Video Game Form

The Best War Games speaks with Starward Industries about The Invincible, the first ever video game adaptation of Stanislaw Lem's body of work.

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Lies of P's Audio Design Has a Surprising Origin

Lies of P director Jiwon Choi reveals some interesting facts about the soundtrack and its roots in a classic rhythm game in a The Best War Games interview.

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How Lies of P Balances Build Depth and Build Variety

The Best War Games speaks with developers at Neowiz about the many character-building options in its upcoming Pinocchio-inspired soulslike game.

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Lies of P's Legion Arm and Fable Arts Explained

The Best War Games speaks to Neowiz about Lies of P's Legion Arm and Fable Arts systems and how these combat mechanics work in the soulslike game.

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Lies of P Devs Explain Combat Styles, Give Beginner Tips

The Lies of P team talks to The Best War Games about the game's various combat styles and offers some advice to players new to soulslikes.

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What to Know About Lies of P's Factions Before Release

With Lies of P's release coming in hot, fans may want a quick acquaintance with the various groups or factions they can expect to see in Krat.

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Lies of P Devs Talk Puppet Lore, Deep Worldbuilding, and More

As devs explain in a The Best War Games interview, Lies of P is a Soulslike game composed of intensive story, lore, and worldbuilding elements.

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Lies of P’s Enemy and Boss Designs Strike a Balance Between Whimsical and Eerie

Horrific and charming, Lies of P demonstrates its capacity for diverse enemy variety and epic boss designs between puppets and monstrosities alike.

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How Lies of P Captures the 'Duality' of the Belle Epoque Period

The Best War Games speaks to Neowiz about the opulence, squalor, and cultural touchstones that shape Lies of P's alternative historical setting.

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How Lies of P's Truth and Lie System Grants Players 'Autonomy'

The Best War Games speaks with Neowiz developers about how Lies of P's player-choice-driven truth and lie system works and how it grants players 'autonomy.'

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Lies of P: Meet the Major Characters

The core tenet of Lies of P, its truth and lies system, means players will want to be mindful of the characters they meet in Krat.

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Lies of P Devs Detail How Sound Design Improves Puppets, Combat, and More

The Best War Games chats with Lies of P Director Jiwon Choi and Associate Producer H.Sun Choi about Lies of P's immersive sound design and musical score.

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Lies of P Devs Talk Making Soulslike Combat Suitable for Newcomers and Veterans

The Best War Games speaks to the Neowiz team about Lies of P's challenging Soulslike combat system, its influences, distinguishing features, and more.