Summary
- Frostpunk 2 has sold over 350,000 copies since its release on September 20.
- This has generated enough revenue to cover all production and marketing costs for the city-building survival title.
- Developer 11 Bit Studios plans to continue improving the game through patches and updates.
Polish developer 11 Bit Studios' Frostpunk 2 is so successful that it has already managed to recoup its production and marketing costs through sales alone. Frostpunk 2 fully launched on PC and Mac on September 20, with PlayStation 5 and Xbox Series X/S ports set to release in 2025.
Powered by Unreal Engine 5, Frostpunk 2 is the sequel to 11 Bit Studios' acclaimed city-building survival game from 2018. The new release improves upon many aspects of its predecessor, offering players an even more challenging and complex experience that still takes place in the middle of a global volcanic winter. Data provided by SteamDB shows that Frostpunk 2 has passed the original game's player stats, so it comes as no surprise that the title has also outperformed its predecessor in terms of sales.
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According to a post made on the game's Twitter account, Frostpunk 2 has already sold more than 350,000 copies, generating enough revenue to cover all production and marketing costs. In comparison, the first Frostpunk shipped 250,000 copies within three days of its release. Despite Frostpunk 2's success, 11 Bit Studios' shares on mWIG40, a mid-cap index in Poland, have steadily dropped in value since the new city builder's launch. The title was expected to have significantly more players and a higher rating on Steam, Reuters reported, citing financial analysts.
How Many Copies Has Frostpunk 2 Sold?
- 350,000 copies
On Steam, Frostpunk 2 currently has a Mostly Positive overall rating based on around 6,100 reviews. Meanwhile, the game has an average score of 85 on OpenCritic, making it one of the highest-rated 2024 releases on the review aggregate site, alongside other recent launches like Age of Mythology: Retold and Warhammer 40,000: Space Marine 2.
In another Twitter post, 11 Bit Studios acknowledged that Frostpunk 2 did not push boundaries, but the developer assured fans that it would continue to improve its latest survival experience through future patches. Hotfix 1.0.2, the most recent update for the game, went live on September 24 with various fixes and optimization improvements. One of the resolved issues caused buildings in Frostpunk 2 that were from different district categories to appear in the wrong tab. The next patch for the game will address issues related to audio performance and the DirectX 12 API.
A Frostpunk 2-themed rover skin has just been added to the sci-fi adventure game The Invincible, which was also published by 11 Bit Studios. The latter title was based on Polish author Stanisław Lem's novel of the same name and is available for PC, PlayStation 5, and Xbox Series X/S.
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OpenCritic Reviews
- Top Critic Avg: 85 /100 Critics Rec: 95%
- Released
- September 20, 2024
- ESRB
- M For Mature 17+ Due To Blood, Drug Reference, Sexual Themes, Strong Language, Violence
- Developer(s)
- 11 Bit Studios
- Publisher(s)
- 11 Bit Studios
- Engine
- Unreal Engine 5
- Franchise
- Frostpunk
- PC Release Date
- September 20, 2024
The game takes place 30 years after the apocalyptic blizzard that has taken place in Frostpunk. Earth is still overwhelmed by the neverending frost and harsh, icy climate. You play as the leader of a resource-hungry metropolis where expansion and internal conflicts are an unavoidable reality. It’s up to you to make decisions about your City’s future and face their consequences.
In Frostpunk 2 you can build your City on a new scale by creating entire districts with different purposes. Make sure that all parts of the City work well together as well as research technologies that will set the direction for your citizens’ progress.
THE CITY MUST NOT FALL “Frostpunk 2 is still a game about the City and its society,” states Jakub Stokalski, game Co-Director and Design Director at 11 bit studios. “But inner turmoils, sparked by rising social differences, mean that players will be facing new kinds of threats. We use a post-apocalyptic setup to tell a meaningful story about human ambition. Because ultimately, what can end us is not nature itself – it’s human nature.”
NAVIGATE BETWEEN FACTIONS AS A STEWARD As the City grows, creating and passing new laws becomes a more complex matter. The people slowly divide into factions with different, often contradictory visions of the future. The Council is a place where these ideas clash, sometimes violently. It’s your role as a Steward to ensure that the city will not fall because of those conflicts. Manage emerging crises while at the same time steering humanity towards a new destiny.
- Platform(s)
- PC, PlayStation 5, Xbox Series X, Xbox Series S
- Genre(s)
- Strategy, Survival, City Builder